Add fribidi project

This commit is contained in:
Thomas Goyne 2012-11-09 13:33:03 -08:00
parent 3cf2a39884
commit ffcd455713
5 changed files with 229 additions and 67 deletions

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@ -47,7 +47,7 @@
<!-- Update git_version.h -->
<UsingTask TaskName="ExecShellScript" AssemblyFile="$(AegisubBinaryDir)\BuildTasks.dll" />
<Target Name="UpdateVersion" BeforeTargets="ClCompile">
<ExecShellScript Command="build/version.sh .." />
<ExecShellScript Script="../../build/version.sh" Arguments=".." />
</Target>
<!-- Project References -->
<ItemGroup>

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@ -22,8 +22,8 @@ open Microsoft.Build.Evaluation
open Microsoft.Build.Framework
open Microsoft.Build.Utilities
exception ShellException of string
/// Search the executable path for the directory containing the given file and
/// return it or empty string if not found
let searchPath file =
Environment.GetEnvironmentVariable("path").Split ';'
|> Seq.map (fun p -> IO.Path.Combine(p, file))
@ -31,6 +31,8 @@ let searchPath file =
|> Seq.append [""]
|> Seq.nth 1
/// Read all of the defined properties from the calling project file and stuff
/// them in a Map
let propertyMap (be : IBuildEngine) =
use reader = Xml.XmlReader.Create(be.ProjectFileOfTaskNode)
let project = new Project(reader)
@ -41,44 +43,106 @@ let propertyMap (be : IBuildEngine) =
|> Seq.map (fun x -> (x.Name, x.EvaluatedValue))
|> Map.ofSeq
/// Convert a windows path possibly relative to the Aegisub project file to an
/// absolute msys path
let mungePath projectDir path =
let matchre pat str =
let m = System.Text.RegularExpressions.Regex.Match(str, pat)
if m.Success
then List.tail [ for g in m.Groups -> g.Value ]
else []
match IO.Path.Combine(projectDir, path) |> matchre "([A-Za-z]):\\\\(.*)" with
| drive :: path :: [] -> sprintf "/%s/%s" drive (path.Replace('\\', '/'))
| _ -> failwith <| sprintf "Bad path: '%s' '%s'" projectDir path
type ShellWrapper(props : Map<String, String>) =
let setPath msysRoot =
Environment.SetEnvironmentVariable("path", msysRoot + "\\bin;" + props.["NativeExecutablePath"])
Environment.SetEnvironmentVariable("CC", "cl")
Environment.SetEnvironmentVariable("INCLUDE", props.["IncludePath"])
Environment.SetEnvironmentVariable("LIB", props.["LibraryPath"])
let sh =
match props.TryFind "MsysBasePath" with
| None | Some "" -> searchPath "sh.exe"
| Some path -> sprintf "%s\\bin\\sh.exe" path
| Some path -> setPath path; sprintf "%s\\bin\\sh.exe" path
let cwd = function
| null | "" -> props.["AegisubSourceBase"]
| x -> x
| x -> if not <| IO.Directory.Exists x then ignore <| IO.Directory.CreateDirectory(x)
x
member this.call scriptName workingDir =
member this.call args workingDir =
if not <| IO.File.Exists sh then
raise <| ShellException "sh.exe not found. Make sure the MSYS root is set to a correct location."
failwith "sh.exe not found. Make sure the MSYS root is set to a correct location."
let info = new ProcessStartInfo(FileName = sh
, Arguments = scriptName
, Arguments = args
, WorkingDirectory = cwd workingDir
, RedirectStandardOutput = true
, UseShellExecute = false)
use p = new Process(StartInfo = info)
ignore(p.Start())
let output = p.StandardOutput.ReadToEnd()
p.WaitForExit()
if p.ExitCode <> 0 then
raise <| ShellException(p.StandardOutput.ReadToEnd())
failwith output
member this.callScript scriptName args workingDir =
this.call (sprintf "%s %s" (mungePath props.["ProjectDir"] scriptName) args) workingDir
type ExecShellScript() =
inherit Task()
member val WorkingDirectory = "" with get, set
member val Command = "" with get, set
member val Script = "" with get, set
member val Arguments = "" with get, set
override this.Execute() =
try
let sw = ShellWrapper (propertyMap this.BuildEngine)
this.Log.LogMessage("Calling '{0}'", this.Command);
sw.call this.Command this.WorkingDirectory
if this.Script.Length > 0
then this.Log.LogMessage("Calling '{0}' {1}", this.Script, this.Arguments);
sw.callScript this.Script this.Arguments this.WorkingDirectory
else this.Log.LogMessage("Calling '{0}' {1}", this.Command, this.Arguments);
sw.call (sprintf "-c '%s %s'" this.Command this.Arguments) this.WorkingDirectory
true
with ShellException(e) ->
with Failure(e) ->
this.Log.LogError(e)
false
type MsysPath() =
inherit Task()
member val ProjectDir = "" with get, set
member val Path = "" with get, set
[<Output>]
member val Result = "" with get, set
override this.Execute() =
try
this.Result <- mungePath this.ProjectDir this.Path
true
with Failure(e) ->
this.Log.LogError(e)
false
type UpdateFile() =
inherit Task()
member val File = "" with get, set
member val Find = "" with get, set
member val Replacement = "" with get, set
override this.Execute() =
try
this.Log.LogMessage("Replacing '{0}' with '{1}' in '{2}'", this.Find, this.Replacement, this.File)
let text = IO.File.ReadAllText(this.File).Replace(this.Find, this.Replacement)
IO.File.WriteAllText(this.File, text)
true
with e ->
this.Log.LogErrorFromException e
false

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@ -1,55 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition="'$(Configuration)'==''">Debug</Configuration>
<Platform>AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>15c79e75-f5f6-451d-b870-94ed02af257e</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>BuildTakss</RootNamespace>
<AssemblyName>BuildTasks</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<Name>BuildTasks</Name>
<ProjectName>BuildTasks</ProjectName>
</PropertyGroup>
<Import Project="$(MSBuildThisFileDirectory)..\paths.props" />
<PropertyGroup>
<OutputPath>$(AegisubBinaryDir)</OutputPath>
<IntermediateOutputPath>$(AegisubObjectDir)</IntermediateOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Engine" />
<Reference Include="Microsoft.Build.Framework" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
<Reference Include="mscorlib" />
<Reference Include="FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="BuildTasks.fs" />
</ItemGroup>
<PropertyGroup>
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" />
</Project>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition="'$(Configuration)'==''">Debug</Configuration>
<Platform>AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>15c79e75-f5f6-451d-b870-94ed02af257e</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>BuildTakss</RootNamespace>
<AssemblyName>BuildTasks</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<Name>BuildTasks</Name>
<ProjectName>BuildTasks</ProjectName>
</PropertyGroup>
<Import Project="$(MSBuildThisFileDirectory)..\paths.props" />
<PropertyGroup>
<OutputPath>$(AegisubBinaryDir)</OutputPath>
<IntermediateOutputPath>$(AegisubObjectDir)</IntermediateOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<StartAction>Program</StartAction>
<StartProgram>C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe</StartProgram>
<StartWorkingDirectory>Z:\src\temp\aegisub\aegisub</StartWorkingDirectory>
<StartArguments>/p:BuildProjectReferences=false build\fribidi\fribidi.vcxproj</StartArguments>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Engine" />
<Reference Include="Microsoft.Build.Framework" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
<Reference Include="mscorlib" />
<Reference Include="FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="BuildTasks.fs" />
</ItemGroup>
<PropertyGroup>
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" />
</Project>

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@ -0,0 +1,92 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- VC boilerplate -->
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FB8E8D19-A4D6-4181-943C-282075F49B41}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<ConfigurationType>Makefile</ConfigurationType>
</PropertyGroup>
<!-- Aegisub project configuration -->
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<UsingTask TaskName="ExecShellScript" AssemblyFile="$(AegisubBinaryDir)BuildTasks.dll" />
<UsingTask TaskName="MsysPath" AssemblyFile="$(AegisubBinaryDir)BuildTasks.dll" />
<UsingTask TaskName="UpdateFile" AssemblyFile="$(AegisubBinaryDir)BuildTasks.dll" />
<PropertyGroup Label="ConfigArgs">
<CfgEnableDebug Condition="'$(Configuration)' == 'Debug'">--enable-debug</CfgEnableDebug>
<CfgEnableDebug Condition="'$(Configuration)' == 'Release'">--disable-debug</CfgEnableDebug>
<CfgArgs>--enable-static --disable-shared --disable-dependency-tracking --without-glib $(CfgEnableDebug)</CfgArgs>
</PropertyGroup>
<Target Name="Configure">
<MsysPath ProjectDir="$(MSBuildThisFileDirectory)" Path="$(AegisubObjectDir)\temp">
<Output TaskParameter="Result" PropertyName="CfgPrefix" />
</MsysPath>
<MsysPath ProjectDir="$(MSBuildThisFileDirectory)" Path="../../include">
<Output TaskParameter="Result" PropertyName="CfgIncludePrefix" />
</MsysPath>
<MsysPath ProjectDir="$(MSBuildThisFileDirectory)" Path="../../lib/$(Platform)/$(Configuration)">
<Output TaskParameter="Result" PropertyName="CfgLibPrefix" />
</MsysPath>
<ExecShellScript
Script="$(FribidiSrcDir)\configure"
Arguments="$(CfgArgs) --prefix=$(CfgPrefix) --libdir=$(CfgLibPrefix) --includedir=$(CfgIncludePrefix)"
WorkingDirectory="$(AegisubObjectDir)"
/>
<!-- fribidi defines the symbols to export twice, which causes errors -->
<UpdateFile File="$(AegisubObjectDir)lib\Makefile" Find=" %24(am__append_1)" Replacement="" />
<!-- We only want the library and the docs want c2man, so remove
unused stuff from SUBDIRS -->
<UpdateFile File="$(AegisubObjectDir)Makefile" Find=" bin doc test" Replacement="" />
</Target>
<Target Name="Build">
<Error Condition="!Exists('$(FribidiSrcDir)')" Text="Fribidi source not found at '$(FribidiSrcDir)'" />
<ExecShellScript
Condition="!Exists('$(FribidiSrcDir)\configure')"
Script="$(FribidiSrcDir)\bootstrap"
WorkingDirectory="$(FribidiSrcDir)"
/>
<CallTarget Targets="Configure" Condition="!Exists('$(AegisubObjectDir)\Makefile')" />
<ExecShellScript
Command="make"
Arguments="-j$(NUMBER_OF_PROCESSORS)"
WorkingDirectory="$(AegisubObjectDir)"
/>
<ExecShellScript
Command="make install"
WorkingDirectory="$(AegisubObjectDir)"
/>
</Target>
</Project>

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@ -0,0 +1,2 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />