We're using wx-trunk for OSX now, as the cocoa port is far ahead of the 2.9 branch.

Originally committed to SVN as r3905.
This commit is contained in:
Amar Takhar 2009-12-26 00:26:37 +00:00
parent b00a77c5f5
commit fb9ddc45a3
1 changed files with 2 additions and 2 deletions

View File

@ -320,7 +320,7 @@ fosx.addStep(shell.ShellCommand(
"--prefix=/Users/verm/prefix",
WithProperties("--with-build-credit=BuildBot: %s (%s)", "buildername", "slavename"),
"--with-apple-opengl-framework",
"--with-wx-config=/Users/verm/prefix/lib/wx/config/osx_cocoa-unicode-debug-2.9",
"--with-wx-config=/Users/verm/prefix/lib/wx/config/osx_cocoa-unicode-2.9",
"--enable-debug",
"--disable-check-wx-opengl",
"--disable-check-wx-stc"
@ -427,7 +427,7 @@ fosx_ppc.addStep(shell.ShellCommand(
"--prefix=/Users/verm/prefix",
WithProperties("--with-build-credit=BuildBot: %s (%s)", "buildername", "slavename"),
"--with-apple-opengl-framework",
"--with-wx-config=/Users/verm/prefix/lib/wx/config/osx_cocoa-unicode-debug-2.9",
"--with-wx-config=/Users/verm/prefix/lib/wx/config/osx_cocoa-unicode-2.9",
"--enable-debug"
"--prefix=/Users/verm/i",
"--disable-check-wx-opengl",