mirror of https://github.com/odrling/Aegisub
Fix crash on exit from the dispatch thread pool
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8118d790a4
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@ -20,6 +20,7 @@
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#include "libaegisub/util.h"
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#include <atomic>
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#include <boost/asio/io_service.hpp>
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#include <boost/asio/strand.hpp>
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#include <condition_variable>
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@ -29,6 +30,7 @@
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namespace {
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boost::asio::io_service *service;
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std::function<void (agi::dispatch::Thunk)> invoke_main;
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std::atomic<uint_fast32_t> threads_running;
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class MainQueue : public agi::dispatch::Queue {
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void DoInvoke(agi::dispatch::Thunk thunk) {
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@ -51,21 +53,43 @@ namespace {
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public:
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SerialQueue() : strand(*service) { }
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};
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struct IOServiceThreadPool {
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boost::asio::io_service io_service;
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std::unique_ptr<boost::asio::io_service::work> work;
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std::vector<std::thread> threads;
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IOServiceThreadPool() : work(new boost::asio::io_service::work(io_service)) { }
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~IOServiceThreadPool() {
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work.reset();
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#ifndef _WIN32
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for (auto& thread : threads) thread.join();
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#else
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// Calling join() after main() returns deadlocks
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// https://connect.microsoft.com/VisualStudio/feedback/details/747145
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for (auto& thread : threads) thread.detach();
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while (threads_running) std::this_thread::yield();
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#endif
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}
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};
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}
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namespace agi { namespace dispatch {
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void Init(std::function<void (Thunk)> invoke_main) {
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static boost::asio::io_service service;
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static boost::asio::io_service::work work(service);
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::service = &service;
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static IOServiceThreadPool thread_pool;
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::service = &thread_pool.io_service;
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::invoke_main = invoke_main;
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for (unsigned i = 0; i < std::max<unsigned>(1, std::thread::hardware_concurrency()); ++i)
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std::thread([]{
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util::SetThreadName("Dispatch Worker");
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::service->run();
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}).detach();
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thread_pool.threads.reserve(std::max<unsigned>(4, std::thread::hardware_concurrency()));
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for (size_t i = 0; i < thread_pool.threads.capacity(); ++i) {
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thread_pool.threads.emplace_back([]{
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++threads_running;
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agi::util::SetThreadName("Dispatch Worker");
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service->run();
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--threads_running;
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});
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}
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}
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void Queue::Async(Thunk thunk) {
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