Fix a crash caused by the video display recieving a paint event before the first video frame is ready

Originally committed to SVN as r5902.
This commit is contained in:
Thomas Goyne 2011-11-23 18:32:23 +00:00
parent 3c9864e888
commit eb2a6e14fa
1 changed files with 8 additions and 6 deletions

View File

@ -105,7 +105,6 @@ VideoDisplay::VideoDisplay(
, viewport_top(0)
, viewport_height(0)
, zoomValue(OPT_GET("Video/Default Zoom")->GetInt() * .125 + .125)
, videoOut(new VideoOutGL())
, toolBar(visualSubToolBar)
, zoomBox(zoomBox)
, freeSize(freeSize)
@ -153,6 +152,9 @@ bool VideoDisplay::InitContext() {
void VideoDisplay::UploadFrameData(FrameReadyEvent &evt) {
if (!InitContext()) return;
if (!videoOut)
videoOut.reset(new VideoOutGL);
try {
videoOut->UploadFrameData(*evt.frame);
}
@ -175,17 +177,17 @@ void VideoDisplay::UploadFrameData(FrameReadyEvent &evt) {
void VideoDisplay::OnVideoOpen() {
if (!con->videoController->IsLoaded()) return;
if (!tool.get())
if (!tool)
cmd::call("video/tool/cross", con);
UpdateSize();
con->videoController->JumpToFrame(0);
}
void VideoDisplay::Render() try {
if (!InitContext()) return;
if (!con->videoController->IsLoaded()) return;
assert(wxIsMainThread());
if (!viewport_height || !viewport_width) UpdateSize();
if (!InitContext() || !con->videoController->IsLoaded() || !videoOut) return;
if (!viewport_height || !viewport_width)
UpdateSize();
videoOut->Render(viewport_left, viewport_bottom, viewport_width, viewport_height);
E(glViewport(0, std::min(viewport_bottom, 0), w, h));