mirror of https://github.com/odrling/Aegisub
warn the user if audio skew is likely
Originally committed to SVN as r2115.
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76469421e4
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@ -196,14 +196,16 @@ void LAVCAudioProvider::GetAudio(void *buf, int64_t start, int64_t count)
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we should do something about it, not pretend that everything's OK. -Fluff */
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decoded_samples = audio_resample(rsct, _buf, buffer, decoded_samples / codecContext->channels);
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/* make sure we somehow didn't end up with more samples than we wanted */
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assert(decoded_samples <= samples_to_decode);
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/* make some noise if we somehow ended up with more samples than we wanted (will cause audio skew) */
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if (decoded_samples <= samples_to_decode)
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wxLogMessage(wxString::Format(_T("Warning: decoder output more samples than requested, audio skew highly likely! (Wanted %d, got %d)"), samples_to_decode, decoded_samples));
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} else {
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/* no resampling needed, just copy to the buffer */
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/* if (decoded_samples > samples_to_decode)
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decoded_samples = samples_to_decode; */
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/* I do not understand the point of the above, changed to a more reasonable assertation instead -Fluff */
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assert(decoded_samples <= samples_to_decode);
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/* I do not understand the point of the above -Fluff */
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if (decoded_samples <= samples_to_decode)
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wxLogMessage(wxString::Format(_T("Warning: decoder output more samples than requested, audio skew highly likely! (Wanted %d, got %d)"), samples_to_decode, decoded_samples));
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memcpy(_buf, buffer, temp_output_buffer_size);
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}
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