mirror of https://github.com/odrling/Aegisub
Fix crashes from unchecked uses of lua_tostring. Closes #1588.
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d0a86904b9
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@ -129,6 +129,14 @@ namespace {
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return wxString::FromUTF8(luaL_checkstring(L, idx));
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}
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std::string get_string_or_default(lua_State *L, int idx)
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{
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const char *str = lua_tostring(L, idx);
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if (!str)
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str = "<not a string>";
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return str;
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}
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std::string get_global_string(lua_State *L, const char *name)
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{
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lua_getglobal(L, name);
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@ -477,7 +485,7 @@ namespace Automation4 {
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// load user script
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LuaScriptReader script_reader(GetFilename());
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if (lua_load(L, script_reader.reader_func, &script_reader, GetPrettyFilename().string().c_str())) {
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std::string err = str(boost::format("Error loading Lua script \"%s\":\n\n%s") % GetPrettyFilename().string() % lua_tostring(L, -1));
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std::string err = str(boost::format("Error loading Lua script \"%s\":\n\n%s") % GetPrettyFilename().string() % get_string_or_default(L, -1));
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lua_pop(L, 1);
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throw ScriptLoadError(err);
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}
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@ -488,7 +496,7 @@ namespace Automation4 {
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// don't thread this, as there's no point in it and it seems to break on wx 2.8.3, for some reason
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if (lua_pcall(L, 0, 0, 0)) {
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// error occurred, assumed to be on top of Lua stack
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std::string err = str(boost::format("Error initialising Lua script \"%s\":\n\n%s") % GetPrettyFilename().string() % lua_tostring(L, -1));
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std::string err = str(boost::format("Error initialising Lua script \"%s\":\n\n%s") % GetPrettyFilename().string() % get_string_or_default(L, -1));
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lua_pop(L, 1);
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throw ScriptLoadError(err);
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}
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@ -600,14 +608,14 @@ namespace Automation4 {
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int LuaScript::LuaModuleLoader(lua_State *L)
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{
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int pretop = lua_gettop(L);
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std::string module(lua_tostring(L, -1));
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std::string module(luaL_checkstring(L, -1));
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boost::replace_all(module, ".", LUA_DIRSEP);
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// Get the lua package include path (which the user may have modified)
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lua_getglobal(L, "package");
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push_value(L, "path");
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lua_gettable(L, -2);
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std::string package_paths(lua_tostring(L, -1));
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std::string package_paths(luaL_checkstring(L, -1));
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lua_pop(L, 2);
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boost::char_separator<char> sep(";");
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@ -616,7 +624,7 @@ namespace Automation4 {
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try {
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LuaScriptReader script_reader(filename);
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if (lua_load(L, script_reader.reader_func, &script_reader, filename.c_str()))
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return luaL_error(L, "Error loading Lua module \"%s\":\n\n%s", filename.c_str(), lua_tostring(L, -1));
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return luaL_error(L, "Error loading Lua module \"%s\":\n\n%s", filename.c_str(), luaL_checkstring(L, -1));
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break;
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}
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catch (agi::fs::FileNotFound const&) {
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@ -656,7 +664,7 @@ namespace Automation4 {
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LuaScriptReader script_reader(filepath);
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if (lua_load(L, script_reader.reader_func, &script_reader, filename.c_str()))
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return luaL_error(L, "Error loading Lua include \"%s\":\n\n%s", filename.c_str(), lua_tostring(L, -1));
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return luaL_error(L, "Error loading Lua include \"%s\":\n\n%s", filename.c_str(), luaL_checkstring(L, -1));
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int pretop = lua_gettop(L) - 1; // don't count the function value itself
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lua_call(L, 0, LUA_MULTRET);
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@ -748,7 +756,7 @@ namespace Automation4 {
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if (!lua_isnil(L, -1)) {
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// if the call failed, log the error here
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ps->Log("\n\nLua reported a runtime error:\n");
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ps->Log(lua_tostring(L, -1));
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ps->Log(get_string_or_default(L, -1));
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}
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lua_pop(L, 1);
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failed = true;
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@ -803,7 +811,7 @@ namespace Automation4 {
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, cmd_type(cmd::COMMAND_NORMAL)
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{
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lua_getfield(L, LUA_REGISTRYINDEX, "filename");
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cmd_name = str(boost::format("automation/lua/%s/%s") % lua_tostring(L, -1) % luaL_checkstring(L, 1));
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cmd_name = str(boost::format("automation/lua/%s/%s") % luaL_checkstring(L, -1) % luaL_checkstring(L, 1));
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if (!lua_isfunction(L, 3))
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luaL_error(L, "The macro processing function must be a function");
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@ -133,13 +133,13 @@ namespace Automation4 {
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int LuaProgressSink::LuaSetTask(lua_State *L)
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{
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GetObjPointer(L, lua_upvalueindex(1))->SetMessage(lua_tostring(L, 1));
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GetObjPointer(L, lua_upvalueindex(1))->SetMessage(luaL_checkstring(L, 1));
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return 0;
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}
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int LuaProgressSink::LuaSetTitle(lua_State *L)
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{
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GetObjPointer(L, lua_upvalueindex(1))->SetTitle(lua_tostring(L, 1));
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GetObjPointer(L, lua_upvalueindex(1))->SetTitle(luaL_checkstring(L, 1));
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return 0;
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}
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