mirror of https://github.com/odrling/Aegisub
Clean up SetThreadName a little
Originally committed to SVN as r6217.
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@ -92,8 +92,6 @@ IMPLEMENT_APP(AegisubApp)
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static const char *LastStartupState = NULL;
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#ifdef WITH_STARTUPLOG
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/// DOCME
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#define StartupLog(a) MessageBox(0, L ## a, L"Aegisub startup log", 0)
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#else
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#define StartupLog(a) LastStartupState = a
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@ -104,30 +102,17 @@ static const char *LastStartupState = NULL;
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/// DOCME
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#define MS_VC_EXCEPTION 0x406d1388
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/// Parameters for setting the thread name
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struct THREADNAME_INFO {
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DWORD dwType; ///< must be 0x1000
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LPCSTR szName; ///< pointer to name (in same addr space)
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DWORD dwThreadID; ///< thread ID (-1 caller thread)
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DWORD dwFlags; ///< reserved for future use, most be zero
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};
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/// DOCME
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typedef struct tagTHREADNAME_INFO {
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/// DOCME
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DWORD dwType; // must be 0x1000
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/// DOCME
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LPCSTR szName; // pointer to name (in same addr space)
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/// DOCME
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DWORD dwThreadID; // thread ID (-1 caller thread)
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/// DOCME
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DWORD dwFlags; // reserved for future use, most be zero
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/// DOCME
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} THREADNAME_INFO;
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/// @brief DOCME
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/// @param dwThreadID
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/// @param szThreadName
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///
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/// Set the name of a thread in the visual studio debugger
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/// @param dwThreadID Thread ID, or -1 for caller
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/// @param szThreadName New name for the thread
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void SetThreadName(DWORD dwThreadID, LPCSTR szThreadName) {
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THREADNAME_INFO info;
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info.dwType = 0x1000;
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