Merge branches 'lua_api' and 'bugfixes' into feature

This commit is contained in:
arch1t3cht 2023-05-29 14:52:31 +02:00
commit dba4f4924e
6 changed files with 19 additions and 7 deletions

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@ -120,7 +120,7 @@ jobs:
if: startsWith(matrix.config.os, 'ubuntu-')
run: |
sudo apt-get update
sudo apt-get install ninja-build build-essential libx11-dev libwxgtk3.0-gtk3-dev libfreetype6-dev pkg-config libfontconfig1-dev libass-dev libasound2-dev libffms2-dev intltool libboost-all-dev
sudo apt-get install ninja-build build-essential libx11-dev libwxgtk3.0-gtk3-dev libfreetype6-dev pkg-config libfontconfig1-dev libass-dev libasound2-dev libffms2-dev intltool libboost-all-dev libhunspell-dev libuchardet-dev libpulse-dev libopenal-dev libjansson-dev
- name: Configure
run: meson setup build ${{ matrix.config.args }} -Dbuildtype=${{ matrix.config.buildtype }}
@ -188,7 +188,6 @@ jobs:
./linuxdeploy --appdir appdir --desktop-file=appdir/aegisub.desktop
./appimagetool appdir
# ./appimagetool -g -s appdir --comp xz
- name: Upload artifacts - Linux AppImage
uses: actions/upload-artifact@v3

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@ -129,7 +129,6 @@ struct LuaStackcheck {
void dump();
LuaStackcheck(lua_State *L) : L(L), startstack(lua_gettop(L)) { }
~LuaStackcheck() { check_stack(0); }
};
#else
struct LuaStackcheck {

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@ -216,6 +216,7 @@ namespace Automation4 {
wxWindow *ww = config_dialog->CreateWindow(&w); // generate actual dialog contents
s->Add(ww, 0, wxALL, 5); // add contents to dialog
w.SetSizerAndFit(s);
w.SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
w.CenterOnParent();
w.ShowModal();
});

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@ -677,6 +677,7 @@ namespace {
if (lua_isnumber(L, -1) && lua_tointeger(L, -1) == 3) {
lua_pop(L, 1); // just to avoid tripping the stackcheck in debug
description = "Attempted to load an Automation 3 script as an Automation 4 Lua script. Automation 3 is no longer supported.";
stackcheck.check_stack(0);
return;
}
@ -689,6 +690,7 @@ namespace {
name = GetPrettyFilename().string();
lua_pop(L, 1);
stackcheck.check_stack(0);
// if we got this far, the script should be ready
loaded = true;
}

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@ -78,6 +78,8 @@ namespace Automation4 {
std::deque<PendingCommit> pending_commits;
/// Lines to delete once processing complete successfully
std::vector<std::unique_ptr<AssEntry>> lines_to_delete;
/// Lines that were allocated here and need to be deleted if the script is cancelled.
std::vector<AssEntry *> allocated_lines;
/// Create copies of all of the lines in the script info section if it
/// hasn't already happened. This is done lazily, since it only needs
@ -118,6 +120,8 @@ namespace Automation4 {
/// assumes a Lua representation of AssEntry on the top of the stack, and creates an AssEntry object of it
static std::unique_ptr<AssEntry> LuaToAssEntry(lua_State *L, AssFile *ass=nullptr);
std::unique_ptr<AssEntry> LuaToTrackedAssEntry(lua_State *L);
/// @brief Signal that the script using this file is now done running
/// @param set_undo If there's any uncommitted changes to the file,
/// they will be automatically committed with this

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@ -328,6 +328,12 @@ namespace Automation4 {
return result;
}
std::unique_ptr<AssEntry> LuaAssFile::LuaToTrackedAssEntry(lua_State *L) {
std::unique_ptr<AssEntry> e = LuaToAssEntry(L, ass);
allocated_lines.push_back(e.get());
return e;
}
int LuaAssFile::ObjectIndexRead(lua_State *L)
{
switch (lua_type(L, 2)) {
@ -453,7 +459,7 @@ namespace Automation4 {
// insert
CheckBounds(n);
auto e = LuaToAssEntry(L, ass);
auto e = LuaToTrackedAssEntry(L);
modification_type |= modification_mask(e.get());
QueueLineForDeletion(n - 1);
AssignLine(n - 1, std::move(e));
@ -542,7 +548,7 @@ namespace Automation4 {
for (int i = 1; i <= n; i++) {
lua_pushvalue(L, i);
auto e = LuaToAssEntry(L, ass);
auto e = LuaToTrackedAssEntry(L);
modification_type |= modification_mask(e.get());
if (lines.empty()) {
@ -586,7 +592,7 @@ namespace Automation4 {
new_entries.reserve(n - 1);
for (int i = 2; i <= n; i++) {
lua_pushvalue(L, i);
auto e = LuaToAssEntry(L, ass);
auto e = LuaToTrackedAssEntry(L);
modification_type |= modification_mask(e.get());
InsertLine(new_entries, i - 2, std::move(e));
lua_pop(L, 1);
@ -625,7 +631,7 @@ namespace Automation4 {
int LuaAssFile::LuaParseKaraokeData(lua_State *L)
{
auto e = LuaToAssEntry(L, ass);
auto e = LuaToTrackedAssEntry(L);
auto dia = check_cast_constptr<AssDialogue>(e.get());
argcheck(L, !!dia, 1, "Subtitle line must be a dialogue line");
@ -734,6 +740,7 @@ namespace Automation4 {
void LuaAssFile::Cancel()
{
for (auto& line : lines_to_delete) line.release();
for (AssEntry *line : allocated_lines) delete line;
references--;
if (!references) delete this;
}