mirror of https://github.com/odrling/Aegisub
* Remove main.h from files that don't require it.
* Remove include guard in main.h as it's no longer required. * Sort wx headers and wrap with #ifndef WX_PRE. * Add #define WX_PRE to stdwx.h. Originally committed to SVN as r3502.
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@ -45,7 +45,6 @@
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#include <vector>
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#include "audio_display.h"
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#include "audio_provider_stream.h"
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#include "main.h"
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#include "ass_dialogue.h"
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#include "subs_grid.h"
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#include "ass_file.h"
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@ -46,7 +46,6 @@
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#include "audio_player_manager.h"
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#include "audio_provider_manager.h"
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#include "utils.h"
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#include "main.h"
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#include "frame_main.h"
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#include "audio_player_alsa.h"
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#include "options.h"
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@ -44,7 +44,6 @@
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#include "include/aegisub/audio_player.h"
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#include "include/aegisub/audio_provider.h"
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#include "utils.h"
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#include "main.h"
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#include "frame_main.h"
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#include <alsa/asoundlib.h>
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#include "options.h"
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@ -43,7 +43,6 @@
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#include "include/aegisub/audio_player.h"
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#include "include/aegisub/audio_provider.h"
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#include "utils.h"
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#include "main.h"
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#include "frame_main.h"
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#include <mmsystem.h>
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#include <dsound.h>
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@ -46,7 +46,6 @@
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#include "audio_player_manager.h"
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#include "audio_provider_manager.h"
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#include "utils.h"
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#include "main.h"
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#include "frame_main.h"
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#include "audio_player_openal.h"
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#include "options.h"
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@ -44,7 +44,6 @@
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#include "include/aegisub/audio_player.h"
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#include "include/aegisub/audio_provider.h"
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#include "utils.h"
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#include "main.h"
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#include "frame_main.h"
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#include "audio_player_manager.h"
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#include "options.h"
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@ -43,7 +43,6 @@
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#include "audio_player_manager.h"
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#include "audio_provider_manager.h"
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#include "utils.h"
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#include "main.h"
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#include "frame_main.h"
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#include "audio_player_oss.h"
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#include "options.h"
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@ -54,7 +54,6 @@
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#include "include/aegisub/audio_player.h"
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#include "include/aegisub/audio_provider.h"
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#include "utils.h"
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#include "main.h"
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#include "frame_main.h"
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#include "options.h"
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@ -53,7 +53,6 @@
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#include "options.h"
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#include "frame_main.h"
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#include "subs_grid.h"
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#include "main.h"
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#include "font_file_lister.h"
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#include "utils.h"
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#include "help_button.h"
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@ -39,15 +39,17 @@
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// Includes
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#include "config.h"
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#include <wx/wxprec.h>
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#ifndef WX_PRE
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#include <wx/config.h>
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#include <wx/filename.h>
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#include <wx/msgdlg.h>
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#include <wx/mimetype.h>
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#include <wx/utils.h>
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#include <wx/stdpaths.h>
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#include <wx/filefn.h>
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#include <wx/datetime.h>
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#include <wx/filefn.h>
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#include <wx/filename.h>
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#include <wx/mimetype.h>
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#include <wx/msgdlg.h>
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#include <wx/stdpaths.h>
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#include <wx/utils.h>
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#include <wx/wxprec.h>
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#endif
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#include "main.h"
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#include "frame_main.h"
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@ -35,18 +35,16 @@
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///
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#ifndef MAIN_H
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/// DOCME
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#define MAIN_H
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///////////////////
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// Include headers
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#include <wx/wxprec.h>
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#ifndef WX_PRE
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#include <wx/app.h>
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#include <wx/stackwalk.h>
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#include <wx/file.h>
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#include <wx/stackwalk.h>
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#include <wx/wxprec.h>
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#endif
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#include "aegisublocale.h"
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~StackWalker();
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void OnStackFrame(const wxStackFrame& frame);
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};
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#endif
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#endif
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#endif // wxUSE_STACKWALKER
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@ -49,6 +49,7 @@
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// Setup
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#define WIN32_LEAN_AND_MEAN
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#define WX_PRE
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#include "config.h"
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@ -59,7 +59,6 @@
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#include "vfr.h"
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#include "subs_edit_box.h"
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#include "utils.h"
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#include "main.h"
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#include "toggle_bitmap.h"
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#include "visual_tool.h"
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#include "help_button.h"
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