mirror of https://github.com/odrling/Aegisub
Merge ass_parse.* and ass_render.h from r3446.
Originally committed to SVN as r3602.
This commit is contained in:
parent
ac0a42a77b
commit
d15d6d6af9
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/*
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* Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org>
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*
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* This file is part of libass.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "ass_render.h"
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#include "ass_parse.h"
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#define MAX_BE 127
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#define NBSP 0xa0 // unicode non-breaking space character
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#define skip_to(x) while ((*p != (x)) && (*p != '}') && (*p != 0)) { ++p;}
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#define skip(x) if (*p == (x)) ++p; else { return p; }
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#define skipopt(x) if (*p == (x)) { ++p; }
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/**
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* \brief Check if starting part of (*p) matches sample.
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* If true, shift p to the first symbol after the matching part.
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*/
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static inline int mystrcmp(char **p, const char *sample)
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{
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int len = strlen(sample);
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if (strncmp(*p, sample, len) == 0) {
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(*p) += len;
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return 1;
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} else
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return 0;
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}
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static void change_font_size(ASS_Renderer *render_priv, double sz)
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{
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double size = sz * render_priv->font_scale;
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if (size < 1)
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size = 1;
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else if (size > render_priv->height * 2)
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size = render_priv->height * 2;
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ass_font_set_size(render_priv->state.font, size);
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render_priv->state.font_size = sz;
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}
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/**
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* \brief Change current font, using setting from render_priv->state.
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*/
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void update_font(ASS_Renderer *render_priv)
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{
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unsigned val;
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ASS_FontDesc desc;
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desc.family = strdup(render_priv->state.family);
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desc.treat_family_as_pattern =
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render_priv->state.treat_family_as_pattern;
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val = render_priv->state.bold;
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// 0 = normal, 1 = bold, >1 = exact weight
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if (val == 1 || val == -1)
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val = 200; // bold
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else if (val <= 0)
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val = 80; // normal
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desc.bold = val;
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val = render_priv->state.italic;
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if (val == 1 || val == -1)
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val = 110; // italic
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else if (val <= 0)
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val = 0; // normal
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desc.italic = val;
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render_priv->state.font =
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ass_font_new(render_priv->cache.font_cache, render_priv->library,
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render_priv->ftlibrary, render_priv->fontconfig_priv,
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&desc);
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free(desc.family);
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if (render_priv->state.font)
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change_font_size(render_priv, render_priv->state.font_size);
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}
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/**
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* \brief Change border width
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* negative value resets border to style value
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*/
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void change_border(ASS_Renderer *render_priv, double border_x,
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double border_y)
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{
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int bord;
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if (!render_priv->state.font)
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return;
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if (border_x < 0 && border_y < 0) {
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if (render_priv->state.style->BorderStyle == 1 ||
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render_priv->state.style->BorderStyle == 3)
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border_x = border_y = render_priv->state.style->Outline;
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else
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border_x = border_y = 1.;
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}
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render_priv->state.border_x = border_x;
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render_priv->state.border_y = border_y;
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bord = 64 * border_x * render_priv->border_scale;
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if (bord > 0 && border_x == border_y) {
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if (!render_priv->state.stroker) {
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int error;
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#if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1))
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error =
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FT_Stroker_New(render_priv->ftlibrary,
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&render_priv->state.stroker);
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#else // < 2.2
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error =
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FT_Stroker_New(render_priv->state.font->faces[0]->
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memory, &render_priv->state.stroker);
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#endif
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if (error) {
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ass_msg(render_priv->library, MSGL_V,
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"failed to get stroker");
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render_priv->state.stroker = 0;
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}
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}
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if (render_priv->state.stroker)
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FT_Stroker_Set(render_priv->state.stroker, bord,
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FT_STROKER_LINECAP_ROUND,
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FT_STROKER_LINEJOIN_ROUND, 0);
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} else {
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FT_Stroker_Done(render_priv->state.stroker);
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render_priv->state.stroker = 0;
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}
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}
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/**
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* \brief Calculate a weighted average of two colors
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* calculates c1*(1-a) + c2*a, but separately for each component except alpha
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*/
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static void change_color(uint32_t *var, uint32_t new, double pwr)
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{
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(*var) = ((uint32_t) (_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) +
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((uint32_t) (_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) +
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((uint32_t) (_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + _a(*var);
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}
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// like change_color, but for alpha component only
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inline void change_alpha(uint32_t *var, uint32_t new, double pwr)
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{
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*var =
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(_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) +
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(_a(*var) * (1 - pwr) + _a(new) * pwr);
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}
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/**
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* \brief Multiply two alpha values
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* \param a first value
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* \param b second value
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* \return result of multiplication
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* Parameters and result are limited by 0xFF.
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*/
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inline uint32_t mult_alpha(uint32_t a, uint32_t b)
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{
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return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF;
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}
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/**
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* \brief Calculate alpha value by piecewise linear function
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* Used for \fad, \fade implementation.
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*/
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static unsigned
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interpolate_alpha(long long now, long long t1, long long t2, long long t3,
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long long t4, unsigned a1, unsigned a2, unsigned a3)
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{
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unsigned a;
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double cf;
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if (now <= t1) {
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a = a1;
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} else if (now >= t4) {
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a = a3;
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} else if (now < t2) { // and > t1
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cf = ((double) (now - t1)) / (t2 - t1);
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a = a1 * (1 - cf) + a2 * cf;
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} else if (now > t3) {
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cf = ((double) (now - t3)) / (t4 - t3);
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a = a2 * (1 - cf) + a3 * cf;
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} else { // t2 <= now <= t3
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a = a2;
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}
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return a;
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}
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/**
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* Parse a vector clip into an outline, using the proper scaling
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* parameters. Translate it to correct for screen borders, if needed.
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*/
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static char *parse_vector_clip(ASS_Renderer *render_priv, char *p)
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{
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int scale = 1;
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int res = 0;
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ASS_Drawing *drawing;
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render_priv->state.clip_drawing = ass_drawing_new(
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render_priv->fontconfig_priv,
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render_priv->state.font,
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render_priv->settings.hinting,
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render_priv->ftlibrary);
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drawing = render_priv->state.clip_drawing;
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skipopt('(');
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res = mystrtoi(&p, &scale);
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skipopt(',')
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if (!res)
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scale = 1;
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drawing->scale = scale;
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drawing->scale_x = render_priv->font_scale_x * render_priv->font_scale;
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drawing->scale_y = render_priv->font_scale;
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while (*p != ')' && *p != '}' && p != 0)
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ass_drawing_add_char(drawing, *p++);
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skipopt(')');
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ass_drawing_parse(drawing, 1);
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// We need to translate the clip according to screen borders
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if (render_priv->settings.left_margin != 0 ||
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render_priv->settings.top_margin != 0) {
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FT_Vector trans = {
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.x = int_to_d6(render_priv->settings.left_margin),
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.y = -int_to_d6(render_priv->settings.top_margin),
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};
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FT_Outline_Translate(&drawing->glyph->outline, trans.x, trans.y);
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}
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ass_msg(render_priv->library, MSGL_DBG2,
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"Parsed vector clip: scale %d, scales (%f, %f) string [%s]\n",
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scale, drawing->scale_x, drawing->scale_y, drawing->text);
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return p;
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}
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/**
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* \brief Parse style override tag.
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* \param p string to parse
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* \param pwr multiplier for some tag effects (comes from \t tags)
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*/
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static char *parse_tag(ASS_Renderer *render_priv, char *p, double pwr)
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{
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skip_to('\\');
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skip('\\');
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if ((*p == '}') || (*p == 0))
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return p;
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// New tags introduced in vsfilter 2.39
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if (mystrcmp(&p, "xbord")) {
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double val;
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if (mystrtod(&p, &val))
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val = render_priv->state.border_x * (1 - pwr) + val * pwr;
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else
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val = -1.;
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change_border(render_priv, val, render_priv->state.border_y);
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} else if (mystrcmp(&p, "ybord")) {
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double val;
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if (mystrtod(&p, &val))
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val = render_priv->state.border_y * (1 - pwr) + val * pwr;
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else
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val = -1.;
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change_border(render_priv, render_priv->state.border_x, val);
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} else if (mystrcmp(&p, "xshad")) {
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double val;
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if (mystrtod(&p, &val))
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val = render_priv->state.shadow_x * (1 - pwr) + val * pwr;
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else
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val = 0.;
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render_priv->state.shadow_x = val;
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} else if (mystrcmp(&p, "yshad")) {
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double val;
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if (mystrtod(&p, &val))
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val = render_priv->state.shadow_y * (1 - pwr) + val * pwr;
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else
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val = 0.;
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render_priv->state.shadow_y = val;
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} else if (mystrcmp(&p, "fax")) {
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double val;
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if (mystrtod(&p, &val))
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render_priv->state.fax =
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val * pwr + render_priv->state.fax * (1 - pwr);
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else
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render_priv->state.fax = 0.;
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} else if (mystrcmp(&p, "fay")) {
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double val;
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if (mystrtod(&p, &val))
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render_priv->state.fay =
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val * pwr + render_priv->state.fay * (1 - pwr);
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else
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render_priv->state.fay = 0.;
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} else if (mystrcmp(&p, "iclip")) {
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int x0, y0, x1, y1;
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int res = 1;
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char *start = p;
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skipopt('(');
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res &= mystrtoi(&p, &x0);
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skipopt(',');
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res &= mystrtoi(&p, &y0);
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skipopt(',');
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res &= mystrtoi(&p, &x1);
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skipopt(',');
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res &= mystrtoi(&p, &y1);
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skipopt(')');
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if (res) {
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render_priv->state.clip_x0 =
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render_priv->state.clip_x0 * (1 - pwr) + x0 * pwr;
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render_priv->state.clip_x1 =
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render_priv->state.clip_x1 * (1 - pwr) + x1 * pwr;
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render_priv->state.clip_y0 =
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render_priv->state.clip_y0 * (1 - pwr) + y0 * pwr;
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render_priv->state.clip_y1 =
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render_priv->state.clip_y1 * (1 - pwr) + y1 * pwr;
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render_priv->state.clip_mode = 1;
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} else if (!render_priv->state.clip_drawing) {
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p = parse_vector_clip(render_priv, start);
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render_priv->state.clip_drawing_mode = 1;
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} else
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render_priv->state.clip_mode = 0;
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} else if (mystrcmp(&p, "blur")) {
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double val;
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if (mystrtod(&p, &val)) {
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val = render_priv->state.blur * (1 - pwr) + val * pwr;
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val = (val < 0) ? 0 : val;
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val = (val > BLUR_MAX_RADIUS) ? BLUR_MAX_RADIUS : val;
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render_priv->state.blur = val;
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} else
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render_priv->state.blur = 0.0;
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// ASS standard tags
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} else if (mystrcmp(&p, "fsc")) {
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char tp = *p++;
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double val;
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if (tp == 'x') {
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if (mystrtod(&p, &val)) {
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val /= 100;
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render_priv->state.scale_x =
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render_priv->state.scale_x * (1 - pwr) + val * pwr;
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} else
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render_priv->state.scale_x =
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render_priv->state.style->ScaleX;
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} else if (tp == 'y') {
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if (mystrtod(&p, &val)) {
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val /= 100;
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render_priv->state.scale_y =
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render_priv->state.scale_y * (1 - pwr) + val * pwr;
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} else
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render_priv->state.scale_y =
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render_priv->state.style->ScaleY;
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}
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} else if (mystrcmp(&p, "fsp")) {
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double val;
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if (mystrtod(&p, &val))
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render_priv->state.hspacing =
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render_priv->state.hspacing * (1 - pwr) + val * pwr;
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else
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render_priv->state.hspacing = render_priv->state.style->Spacing;
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} else if (mystrcmp(&p, "fs")) {
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double val;
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if (mystrtod(&p, &val))
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val = render_priv->state.font_size * (1 - pwr) + val * pwr;
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else
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val = render_priv->state.style->FontSize;
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if (render_priv->state.font)
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change_font_size(render_priv, val);
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} else if (mystrcmp(&p, "bord")) {
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double val;
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if (mystrtod(&p, &val)) {
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if (render_priv->state.border_x == render_priv->state.border_y)
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val = render_priv->state.border_x * (1 - pwr) + val * pwr;
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} else
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val = -1.; // reset to default
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change_border(render_priv, val, val);
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} else if (mystrcmp(&p, "move")) {
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double x1, x2, y1, y2;
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long long t1, t2, delta_t, t;
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double x, y;
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double k;
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skip('(');
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mystrtod(&p, &x1);
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skip(',');
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mystrtod(&p, &y1);
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skip(',');
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mystrtod(&p, &x2);
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skip(',');
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mystrtod(&p, &y2);
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if (*p == ',') {
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skip(',');
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mystrtoll(&p, &t1);
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skip(',');
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mystrtoll(&p, &t2);
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ass_msg(render_priv->library, MSGL_DBG2,
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"movement6: (%f, %f) -> (%f, %f), (%" PRId64 " .. %"
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PRId64 ")\n", x1, y1, x2, y2, (int64_t) t1,
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(int64_t) t2);
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} else {
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t1 = 0;
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t2 = render_priv->state.event->Duration;
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ass_msg(render_priv->library, MSGL_DBG2,
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"movement: (%f, %f) -> (%f, %f)", x1, y1, x2, y2);
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}
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skip(')');
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delta_t = t2 - t1;
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t = render_priv->time - render_priv->state.event->Start;
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if (t < t1)
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k = 0.;
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else if (t > t2)
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k = 1.;
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else
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k = ((double) (t - t1)) / delta_t;
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x = k * (x2 - x1) + x1;
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y = k * (y2 - y1) + y1;
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if (render_priv->state.evt_type != EVENT_POSITIONED) {
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render_priv->state.pos_x = x;
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render_priv->state.pos_y = y;
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render_priv->state.detect_collisions = 0;
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render_priv->state.evt_type = EVENT_POSITIONED;
|
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}
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} else if (mystrcmp(&p, "frx")) {
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double val;
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if (mystrtod(&p, &val)) {
|
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val *= M_PI / 180;
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render_priv->state.frx =
|
||||
val * pwr + render_priv->state.frx * (1 - pwr);
|
||||
} else
|
||||
render_priv->state.frx = 0.;
|
||||
} else if (mystrcmp(&p, "fry")) {
|
||||
double val;
|
||||
if (mystrtod(&p, &val)) {
|
||||
val *= M_PI / 180;
|
||||
render_priv->state.fry =
|
||||
val * pwr + render_priv->state.fry * (1 - pwr);
|
||||
} else
|
||||
render_priv->state.fry = 0.;
|
||||
} else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) {
|
||||
double val;
|
||||
if (mystrtod(&p, &val)) {
|
||||
val *= M_PI / 180;
|
||||
render_priv->state.frz =
|
||||
val * pwr + render_priv->state.frz * (1 - pwr);
|
||||
} else
|
||||
render_priv->state.frz =
|
||||
M_PI * render_priv->state.style->Angle / 180.;
|
||||
} else if (mystrcmp(&p, "fn")) {
|
||||
char *start = p;
|
||||
char *family;
|
||||
skip_to('\\');
|
||||
if (p > start) {
|
||||
family = malloc(p - start + 1);
|
||||
strncpy(family, start, p - start);
|
||||
family[p - start] = '\0';
|
||||
} else
|
||||
family = strdup(render_priv->state.style->FontName);
|
||||
if (render_priv->state.family)
|
||||
free(render_priv->state.family);
|
||||
render_priv->state.family = family;
|
||||
update_font(render_priv);
|
||||
} else if (mystrcmp(&p, "alpha")) {
|
||||
uint32_t val;
|
||||
int i;
|
||||
int hex = render_priv->track->track_type == TRACK_TYPE_ASS;
|
||||
if (strtocolor(render_priv->library, &p, &val, hex)) {
|
||||
unsigned char a = val >> 24;
|
||||
for (i = 0; i < 4; ++i)
|
||||
change_alpha(&render_priv->state.c[i], a, pwr);
|
||||
} else {
|
||||
change_alpha(&render_priv->state.c[0],
|
||||
render_priv->state.style->PrimaryColour, pwr);
|
||||
change_alpha(&render_priv->state.c[1],
|
||||
render_priv->state.style->SecondaryColour, pwr);
|
||||
change_alpha(&render_priv->state.c[2],
|
||||
render_priv->state.style->OutlineColour, pwr);
|
||||
change_alpha(&render_priv->state.c[3],
|
||||
render_priv->state.style->BackColour, pwr);
|
||||
}
|
||||
// FIXME: simplify
|
||||
} else if (mystrcmp(&p, "an")) {
|
||||
int val;
|
||||
if (mystrtoi(&p, &val) && val) {
|
||||
int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment
|
||||
ass_msg(render_priv->library, MSGL_DBG2, "an %d", val);
|
||||
if (v != 0)
|
||||
v = 3 - v;
|
||||
val = ((val - 1) % 3) + 1; // horizontal alignment
|
||||
val += v * 4;
|
||||
ass_msg(render_priv->library, MSGL_DBG2, "align %d", val);
|
||||
render_priv->state.alignment = val;
|
||||
} else
|
||||
render_priv->state.alignment =
|
||||
render_priv->state.style->Alignment;
|
||||
} else if (mystrcmp(&p, "a")) {
|
||||
int val;
|
||||
if (mystrtoi(&p, &val) && val)
|
||||
// take care of a vsfilter quirk: handle illegal \a8 like \a5
|
||||
render_priv->state.alignment = (val == 8) ? 5 : val;
|
||||
else
|
||||
render_priv->state.alignment =
|
||||
render_priv->state.style->Alignment;
|
||||
} else if (mystrcmp(&p, "pos")) {
|
||||
double v1, v2;
|
||||
skip('(');
|
||||
mystrtod(&p, &v1);
|
||||
skip(',');
|
||||
mystrtod(&p, &v2);
|
||||
skip(')');
|
||||
ass_msg(render_priv->library, MSGL_DBG2, "pos(%f, %f)", v1, v2);
|
||||
if (render_priv->state.evt_type == EVENT_POSITIONED) {
|
||||
ass_msg(render_priv->library, MSGL_V, "Subtitle has a new \\pos "
|
||||
"after \\move or \\pos, ignoring");
|
||||
} else {
|
||||
render_priv->state.evt_type = EVENT_POSITIONED;
|
||||
render_priv->state.detect_collisions = 0;
|
||||
render_priv->state.pos_x = v1;
|
||||
render_priv->state.pos_y = v2;
|
||||
}
|
||||
} else if (mystrcmp(&p, "fad")) {
|
||||
int a1, a2, a3;
|
||||
long long t1, t2, t3, t4;
|
||||
if (*p == 'e')
|
||||
++p; // either \fad or \fade
|
||||
skip('(');
|
||||
mystrtoi(&p, &a1);
|
||||
skip(',');
|
||||
mystrtoi(&p, &a2);
|
||||
if (*p == ')') {
|
||||
// 2-argument version (\fad, according to specs)
|
||||
// a1 and a2 are fade-in and fade-out durations
|
||||
t1 = 0;
|
||||
t4 = render_priv->state.event->Duration;
|
||||
t2 = a1;
|
||||
t3 = t4 - a2;
|
||||
a1 = 0xFF;
|
||||
a2 = 0;
|
||||
a3 = 0xFF;
|
||||
} else {
|
||||
// 6-argument version (\fade)
|
||||
// a1 and a2 (and a3) are opacity values
|
||||
skip(',');
|
||||
mystrtoi(&p, &a3);
|
||||
skip(',');
|
||||
mystrtoll(&p, &t1);
|
||||
skip(',');
|
||||
mystrtoll(&p, &t2);
|
||||
skip(',');
|
||||
mystrtoll(&p, &t3);
|
||||
skip(',');
|
||||
mystrtoll(&p, &t4);
|
||||
}
|
||||
skip(')');
|
||||
render_priv->state.fade =
|
||||
interpolate_alpha(render_priv->time -
|
||||
render_priv->state.event->Start, t1, t2,
|
||||
t3, t4, a1, a2, a3);
|
||||
} else if (mystrcmp(&p, "org")) {
|
||||
int v1, v2;
|
||||
skip('(');
|
||||
mystrtoi(&p, &v1);
|
||||
skip(',');
|
||||
mystrtoi(&p, &v2);
|
||||
skip(')');
|
||||
ass_msg(render_priv->library, MSGL_DBG2, "org(%d, %d)", v1, v2);
|
||||
if (!render_priv->state.have_origin) {
|
||||
render_priv->state.org_x = v1;
|
||||
render_priv->state.org_y = v2;
|
||||
render_priv->state.have_origin = 1;
|
||||
render_priv->state.detect_collisions = 0;
|
||||
}
|
||||
} else if (mystrcmp(&p, "t")) {
|
||||
double v[3];
|
||||
int v1, v2;
|
||||
double v3;
|
||||
int cnt;
|
||||
long long t1, t2, t, delta_t;
|
||||
double k;
|
||||
skip('(');
|
||||
for (cnt = 0; cnt < 3; ++cnt) {
|
||||
if (*p == '\\')
|
||||
break;
|
||||
v[cnt] = strtod(p, &p);
|
||||
skip(',');
|
||||
}
|
||||
if (cnt == 3) {
|
||||
v1 = v[0];
|
||||
v2 = (v[1] < v1) ? render_priv->state.event->Duration : v[1];
|
||||
v3 = v[2];
|
||||
} else if (cnt == 2) {
|
||||
v1 = v[0];
|
||||
v2 = (v[1] < v1) ? render_priv->state.event->Duration : v[1];
|
||||
v3 = 1.;
|
||||
} else if (cnt == 1) {
|
||||
v1 = 0;
|
||||
v2 = render_priv->state.event->Duration;
|
||||
v3 = v[0];
|
||||
} else { // cnt == 0
|
||||
v1 = 0;
|
||||
v2 = render_priv->state.event->Duration;
|
||||
v3 = 1.;
|
||||
}
|
||||
render_priv->state.detect_collisions = 0;
|
||||
t1 = v1;
|
||||
t2 = v2;
|
||||
delta_t = v2 - v1;
|
||||
if (v3 < 0.)
|
||||
v3 = 0.;
|
||||
t = render_priv->time - render_priv->state.event->Start; // FIXME: move to render_context
|
||||
if (t <= t1)
|
||||
k = 0.;
|
||||
else if (t >= t2)
|
||||
k = 1.;
|
||||
else {
|
||||
assert(delta_t != 0.);
|
||||
k = pow(((double) (t - t1)) / delta_t, v3);
|
||||
}
|
||||
while (*p == '\\')
|
||||
p = parse_tag(render_priv, p, k); // maybe k*pwr ? no, specs forbid nested \t's
|
||||
skip_to(')'); // in case there is some unknown tag or a comment
|
||||
skip(')');
|
||||
} else if (mystrcmp(&p, "clip")) {
|
||||
char *start = p;
|
||||
int x0, y0, x1, y1;
|
||||
int res = 1;
|
||||
skipopt('(');
|
||||
res &= mystrtoi(&p, &x0);
|
||||
skipopt(',');
|
||||
res &= mystrtoi(&p, &y0);
|
||||
skipopt(',');
|
||||
res &= mystrtoi(&p, &x1);
|
||||
skipopt(',');
|
||||
res &= mystrtoi(&p, &y1);
|
||||
skipopt(')');
|
||||
if (res) {
|
||||
render_priv->state.clip_x0 =
|
||||
render_priv->state.clip_x0 * (1 - pwr) + x0 * pwr;
|
||||
render_priv->state.clip_x1 =
|
||||
render_priv->state.clip_x1 * (1 - pwr) + x1 * pwr;
|
||||
render_priv->state.clip_y0 =
|
||||
render_priv->state.clip_y0 * (1 - pwr) + y0 * pwr;
|
||||
render_priv->state.clip_y1 =
|
||||
render_priv->state.clip_y1 * (1 - pwr) + y1 * pwr;
|
||||
// Might be a vector clip
|
||||
} else if (!render_priv->state.clip_drawing) {
|
||||
p = parse_vector_clip(render_priv, start);
|
||||
render_priv->state.clip_drawing_mode = 0;
|
||||
} else {
|
||||
render_priv->state.clip_x0 = 0;
|
||||
render_priv->state.clip_y0 = 0;
|
||||
render_priv->state.clip_x1 = render_priv->track->PlayResX;
|
||||
render_priv->state.clip_y1 = render_priv->track->PlayResY;
|
||||
}
|
||||
} else if (mystrcmp(&p, "c")) {
|
||||
uint32_t val;
|
||||
int hex = render_priv->track->track_type == TRACK_TYPE_ASS;
|
||||
if (!strtocolor(render_priv->library, &p, &val, hex))
|
||||
val = render_priv->state.style->PrimaryColour;
|
||||
ass_msg(render_priv->library, MSGL_DBG2, "color: %X", val);
|
||||
change_color(&render_priv->state.c[0], val, pwr);
|
||||
} else if ((*p >= '1') && (*p <= '4') && (++p)
|
||||
&& (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) {
|
||||
char n = *(p - 2);
|
||||
int cidx = n - '1';
|
||||
char cmd = *(p - 1);
|
||||
uint32_t val;
|
||||
int hex = render_priv->track->track_type == TRACK_TYPE_ASS;
|
||||
assert((n >= '1') && (n <= '4'));
|
||||
if (!strtocolor(render_priv->library, &p, &val, hex))
|
||||
switch (n) {
|
||||
case '1':
|
||||
val = render_priv->state.style->PrimaryColour;
|
||||
break;
|
||||
case '2':
|
||||
val = render_priv->state.style->SecondaryColour;
|
||||
break;
|
||||
case '3':
|
||||
val = render_priv->state.style->OutlineColour;
|
||||
break;
|
||||
case '4':
|
||||
val = render_priv->state.style->BackColour;
|
||||
break;
|
||||
default:
|
||||
val = 0;
|
||||
break; // impossible due to assert; avoid compilation warning
|
||||
}
|
||||
switch (cmd) {
|
||||
case 'c':
|
||||
change_color(render_priv->state.c + cidx, val, pwr);
|
||||
break;
|
||||
case 'a':
|
||||
change_alpha(render_priv->state.c + cidx, val >> 24, pwr);
|
||||
break;
|
||||
default:
|
||||
ass_msg(render_priv->library, MSGL_WARN, "Bad command: %c%c",
|
||||
n, cmd);
|
||||
break;
|
||||
}
|
||||
ass_msg(render_priv->library, MSGL_DBG2, "single c/a at %f: %c%c = %X",
|
||||
pwr, n, cmd, render_priv->state.c[cidx]);
|
||||
} else if (mystrcmp(&p, "r")) {
|
||||
reset_render_context(render_priv);
|
||||
} else if (mystrcmp(&p, "be")) {
|
||||
int val;
|
||||
if (mystrtoi(&p, &val)) {
|
||||
// Clamp to a safe upper limit, since high values need excessive CPU
|
||||
val = (val < 0) ? 0 : val;
|
||||
val = (val > MAX_BE) ? MAX_BE : val;
|
||||
render_priv->state.be = val;
|
||||
} else
|
||||
render_priv->state.be = 0;
|
||||
} else if (mystrcmp(&p, "b")) {
|
||||
int b;
|
||||
if (mystrtoi(&p, &b)) {
|
||||
if (pwr >= .5)
|
||||
render_priv->state.bold = b;
|
||||
} else
|
||||
render_priv->state.bold = render_priv->state.style->Bold;
|
||||
update_font(render_priv);
|
||||
} else if (mystrcmp(&p, "i")) {
|
||||
int i;
|
||||
if (mystrtoi(&p, &i)) {
|
||||
if (pwr >= .5)
|
||||
render_priv->state.italic = i;
|
||||
} else
|
||||
render_priv->state.italic = render_priv->state.style->Italic;
|
||||
update_font(render_priv);
|
||||
} else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) {
|
||||
int val = 0;
|
||||
mystrtoi(&p, &val);
|
||||
render_priv->state.effect_type = EF_KARAOKE_KF;
|
||||
if (render_priv->state.effect_timing)
|
||||
render_priv->state.effect_skip_timing +=
|
||||
render_priv->state.effect_timing;
|
||||
render_priv->state.effect_timing = val * 10;
|
||||
} else if (mystrcmp(&p, "ko")) {
|
||||
int val = 0;
|
||||
mystrtoi(&p, &val);
|
||||
render_priv->state.effect_type = EF_KARAOKE_KO;
|
||||
if (render_priv->state.effect_timing)
|
||||
render_priv->state.effect_skip_timing +=
|
||||
render_priv->state.effect_timing;
|
||||
render_priv->state.effect_timing = val * 10;
|
||||
} else if (mystrcmp(&p, "k")) {
|
||||
int val = 0;
|
||||
mystrtoi(&p, &val);
|
||||
render_priv->state.effect_type = EF_KARAOKE;
|
||||
if (render_priv->state.effect_timing)
|
||||
render_priv->state.effect_skip_timing +=
|
||||
render_priv->state.effect_timing;
|
||||
render_priv->state.effect_timing = val * 10;
|
||||
} else if (mystrcmp(&p, "shad")) {
|
||||
double val;
|
||||
if (mystrtod(&p, &val)) {
|
||||
if (render_priv->state.shadow_x == render_priv->state.shadow_y)
|
||||
val = render_priv->state.shadow_x * (1 - pwr) + val * pwr;
|
||||
} else
|
||||
val = 0.;
|
||||
render_priv->state.shadow_x = render_priv->state.shadow_y = val;
|
||||
} else if (mystrcmp(&p, "s")) {
|
||||
int val;
|
||||
if (mystrtoi(&p, &val) && val)
|
||||
render_priv->state.flags |= DECO_STRIKETHROUGH;
|
||||
else
|
||||
render_priv->state.flags &= ~DECO_STRIKETHROUGH;
|
||||
} else if (mystrcmp(&p, "u")) {
|
||||
int val;
|
||||
if (mystrtoi(&p, &val) && val)
|
||||
render_priv->state.flags |= DECO_UNDERLINE;
|
||||
else
|
||||
render_priv->state.flags &= ~DECO_UNDERLINE;
|
||||
} else if (mystrcmp(&p, "pbo")) {
|
||||
double val = 0;
|
||||
if (mystrtod(&p, &val))
|
||||
render_priv->state.drawing->pbo = val;
|
||||
} else if (mystrcmp(&p, "p")) {
|
||||
int val;
|
||||
if (!mystrtoi(&p, &val))
|
||||
val = 0;
|
||||
if (val)
|
||||
render_priv->state.drawing->scale = val;
|
||||
render_priv->state.drawing_mode = !!val;
|
||||
} else if (mystrcmp(&p, "q")) {
|
||||
int val;
|
||||
if (!mystrtoi(&p, &val))
|
||||
val = render_priv->track->WrapStyle;
|
||||
render_priv->state.wrap_style = val;
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Get next ucs4 char from string, parsing and executing style overrides
|
||||
* \param str string pointer
|
||||
* \return ucs4 code of the next char
|
||||
* On return str points to the unparsed part of the string
|
||||
*/
|
||||
unsigned get_next_char(ASS_Renderer *render_priv, char **str)
|
||||
{
|
||||
char *p = *str;
|
||||
unsigned chr;
|
||||
if (*p == '{') { // '\0' goes here
|
||||
p++;
|
||||
while (1) {
|
||||
p = parse_tag(render_priv, p, 1.);
|
||||
if (*p == '}') { // end of tag
|
||||
p++;
|
||||
if (*p == '{') {
|
||||
p++;
|
||||
continue;
|
||||
} else
|
||||
break;
|
||||
} else if (*p != '\\')
|
||||
ass_msg(render_priv->library, MSGL_V,
|
||||
"Unable to parse: '%s'", p);
|
||||
if (*p == 0)
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (*p == '\t') {
|
||||
++p;
|
||||
*str = p;
|
||||
return ' ';
|
||||
}
|
||||
if (*p == '\\') {
|
||||
if ((p[1] == 'N') || ((p[1] == 'n') &&
|
||||
(render_priv->state.wrap_style == 2))) {
|
||||
p += 2;
|
||||
*str = p;
|
||||
return '\n';
|
||||
} else if (p[1] == 'n') {
|
||||
p += 2;
|
||||
*str = p;
|
||||
return ' ';
|
||||
} else if (p[1] == 'h') {
|
||||
p += 2;
|
||||
*str = p;
|
||||
return NBSP;
|
||||
}
|
||||
}
|
||||
chr = ass_utf8_get_char((char **) &p);
|
||||
*str = p;
|
||||
return chr;
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
/*
|
||||
* Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org>
|
||||
*
|
||||
* This file is part of libass.
|
||||
*
|
||||
* Permission to use, copy, modify, and distribute this software for any
|
||||
* purpose with or without fee is hereby granted, provided that the above
|
||||
* copyright notice and this permission notice appear in all copies.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef LIBASS_PARSE_H
|
||||
#define LIBASS_PARSE_H
|
||||
|
||||
#define BLUR_MAX_RADIUS 100.0
|
||||
|
||||
#define _r(c) ((c) >> 24)
|
||||
#define _g(c) (((c) >> 16) & 0xFF)
|
||||
#define _b(c) (((c) >> 8) & 0xFF)
|
||||
#define _a(c) ((c) & 0xFF)
|
||||
|
||||
void update_font(ASS_Renderer *render_priv);
|
||||
void change_border(ASS_Renderer *render_priv, double border_x,
|
||||
double border_y);
|
||||
unsigned get_next_char(ASS_Renderer *render_priv, char **str);
|
||||
extern void change_alpha(uint32_t *var, uint32_t new, double pwr);
|
||||
extern uint32_t mult_alpha(uint32_t a, uint32_t b);
|
||||
|
||||
|
||||
#endif /* LIBASS_PARSE_H */
|
|
@ -0,0 +1,262 @@
|
|||
/*
|
||||
* Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
|
||||
* Copyright (C) 2009 Grigori Goronzy <greg@geekmind.org>
|
||||
*
|
||||
* This file is part of libass.
|
||||
*
|
||||
* libass is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* libass is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with libass; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef LIBASS_RENDER_H
|
||||
#define LIBASS_RENDER_H
|
||||
|
||||
#include <inttypes.h>
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_STROKER_H
|
||||
#include FT_GLYPH_H
|
||||
#include FT_SYNTHESIS_H
|
||||
|
||||
#include "ass.h"
|
||||
#include "ass_font.h"
|
||||
#include "ass_bitmap.h"
|
||||
#include "ass_cache.h"
|
||||
#include "ass_utils.h"
|
||||
#include "ass_fontconfig.h"
|
||||
#include "ass_library.h"
|
||||
#include "ass_drawing.h"
|
||||
|
||||
typedef struct {
|
||||
double xMin;
|
||||
double xMax;
|
||||
double yMin;
|
||||
double yMax;
|
||||
} DBBox;
|
||||
|
||||
typedef struct {
|
||||
double x;
|
||||
double y;
|
||||
} DVector;
|
||||
|
||||
typedef struct free_list {
|
||||
void *object;
|
||||
struct free_list *next;
|
||||
} FreeList;
|
||||
|
||||
typedef struct {
|
||||
int frame_width;
|
||||
int frame_height;
|
||||
double font_size_coeff; // font size multiplier
|
||||
double line_spacing; // additional line spacing (in frame pixels)
|
||||
int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin.
|
||||
int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height.
|
||||
int left_margin;
|
||||
int right_margin;
|
||||
int use_margins; // 0 - place all subtitles inside original frame
|
||||
// 1 - use margins for placing toptitles and subtitles
|
||||
double aspect; // frame aspect ratio, d_width / d_height.
|
||||
double storage_aspect; // pixel ratio of the source image
|
||||
ASS_Hinting hinting;
|
||||
|
||||
char *default_font;
|
||||
char *default_family;
|
||||
} ASS_Settings;
|
||||
|
||||
// a rendered event
|
||||
typedef struct {
|
||||
ASS_Image *imgs;
|
||||
int top, height, left, width;
|
||||
int detect_collisions;
|
||||
int shift_direction;
|
||||
ASS_Event *event;
|
||||
} EventImages;
|
||||
|
||||
typedef enum {
|
||||
EF_NONE = 0,
|
||||
EF_KARAOKE,
|
||||
EF_KARAOKE_KF,
|
||||
EF_KARAOKE_KO
|
||||
} Effect;
|
||||
|
||||
// describes a glyph
|
||||
// GlyphInfo and TextInfo are used for text centering and word-wrapping operations
|
||||
typedef struct {
|
||||
unsigned symbol;
|
||||
unsigned skip; // skip glyph when layouting text
|
||||
FT_Glyph glyph;
|
||||
FT_Glyph outline_glyph;
|
||||
Bitmap *bm; // glyph bitmap
|
||||
Bitmap *bm_o; // outline bitmap
|
||||
Bitmap *bm_s; // shadow bitmap
|
||||
FT_BBox bbox;
|
||||
FT_Vector pos;
|
||||
char linebreak; // the first (leading) glyph of some line ?
|
||||
uint32_t c[4]; // colors
|
||||
FT_Vector advance; // 26.6
|
||||
Effect effect_type;
|
||||
int effect_timing; // time duration of current karaoke word
|
||||
// after process_karaoke_effects: distance in pixels from the glyph origin.
|
||||
// part of the glyph to the left of it is displayed in a different color.
|
||||
int effect_skip_timing; // delay after the end of last karaoke word
|
||||
int asc, desc; // font max ascender and descender
|
||||
int be; // blur edges
|
||||
double blur; // gaussian blur
|
||||
double shadow_x;
|
||||
double shadow_y;
|
||||
double frx, fry, frz; // rotation
|
||||
double fax, fay; // text shearing
|
||||
|
||||
BitmapHashKey hash_key;
|
||||
} GlyphInfo;
|
||||
|
||||
typedef struct {
|
||||
double asc, desc;
|
||||
} LineInfo;
|
||||
|
||||
typedef struct {
|
||||
GlyphInfo *glyphs;
|
||||
int length;
|
||||
LineInfo *lines;
|
||||
int n_lines;
|
||||
double height;
|
||||
int max_glyphs;
|
||||
int max_lines;
|
||||
} TextInfo;
|
||||
|
||||
// Renderer state.
|
||||
// Values like current font face, color, screen position, clipping and so on are stored here.
|
||||
typedef struct {
|
||||
ASS_Event *event;
|
||||
ASS_Style *style;
|
||||
|
||||
ASS_Font *font;
|
||||
char *font_path;
|
||||
double font_size;
|
||||
int flags; // decoration flags (underline/strike-through)
|
||||
|
||||
FT_Stroker stroker;
|
||||
int alignment; // alignment overrides go here; if zero, style value will be used
|
||||
double frx, fry, frz;
|
||||
double fax, fay; // text shearing
|
||||
enum {
|
||||
EVENT_NORMAL, // "normal" top-, sub- or mid- title
|
||||
EVENT_POSITIONED, // happens after pos(,), margins are ignored
|
||||
EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited
|
||||
EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects
|
||||
} evt_type;
|
||||
double pos_x, pos_y; // position
|
||||
double org_x, org_y; // origin
|
||||
char have_origin; // origin is explicitly defined; if 0, get_base_point() is used
|
||||
double scale_x, scale_y;
|
||||
double hspacing; // distance between letters, in pixels
|
||||
double border_x; // outline width
|
||||
double border_y;
|
||||
uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA
|
||||
int clip_x0, clip_y0, clip_x1, clip_y1;
|
||||
char clip_mode; // 1 = iclip
|
||||
char detect_collisions;
|
||||
uint32_t fade; // alpha from \fad
|
||||
char be; // blur edges
|
||||
double blur; // gaussian blur
|
||||
double shadow_x;
|
||||
double shadow_y;
|
||||
int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags
|
||||
ASS_Drawing *drawing; // current drawing
|
||||
ASS_Drawing *clip_drawing; // clip vector
|
||||
int clip_drawing_mode; // 0 = regular clip, 1 = inverse clip
|
||||
|
||||
Effect effect_type;
|
||||
int effect_timing;
|
||||
int effect_skip_timing;
|
||||
|
||||
enum {
|
||||
SCROLL_LR, // left-to-right
|
||||
SCROLL_RL,
|
||||
SCROLL_TB, // top-to-bottom
|
||||
SCROLL_BT
|
||||
} scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL
|
||||
int scroll_shift;
|
||||
|
||||
// face properties
|
||||
char *family;
|
||||
unsigned bold;
|
||||
unsigned italic;
|
||||
int treat_family_as_pattern;
|
||||
int wrap_style;
|
||||
} RenderContext;
|
||||
|
||||
typedef struct {
|
||||
Hashmap *font_cache;
|
||||
Hashmap *glyph_cache;
|
||||
Hashmap *bitmap_cache;
|
||||
Hashmap *composite_cache;
|
||||
size_t glyph_max;
|
||||
size_t bitmap_max_size;
|
||||
} CacheStore;
|
||||
|
||||
struct ass_renderer {
|
||||
ASS_Library *library;
|
||||
FT_Library ftlibrary;
|
||||
FCInstance *fontconfig_priv;
|
||||
ASS_Settings settings;
|
||||
int render_id;
|
||||
ASS_SynthPriv *synth_priv;
|
||||
|
||||
ASS_Image *images_root; // rendering result is stored here
|
||||
ASS_Image *prev_images_root;
|
||||
|
||||
EventImages *eimg; // temporary buffer for sorting rendered events
|
||||
int eimg_size; // allocated buffer size
|
||||
|
||||
// frame-global data
|
||||
int width, height; // screen dimensions
|
||||
int orig_height; // frame height ( = screen height - margins )
|
||||
int orig_width; // frame width ( = screen width - margins )
|
||||
int orig_height_nocrop; // frame height ( = screen height - margins + cropheight)
|
||||
int orig_width_nocrop; // frame width ( = screen width - margins + cropwidth)
|
||||
ASS_Track *track;
|
||||
long long time; // frame's timestamp, ms
|
||||
double font_scale;
|
||||
double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio
|
||||
double border_scale;
|
||||
|
||||
RenderContext state;
|
||||
TextInfo text_info;
|
||||
CacheStore cache;
|
||||
|
||||
FreeList *free_head;
|
||||
FreeList *free_tail;
|
||||
};
|
||||
|
||||
typedef struct render_priv {
|
||||
int top, height, left, width;
|
||||
int render_id;
|
||||
} RenderPriv;
|
||||
|
||||
typedef struct {
|
||||
int x0;
|
||||
int y0;
|
||||
int x1;
|
||||
int y1;
|
||||
} Rect;
|
||||
|
||||
typedef struct {
|
||||
int a, b; // top and height
|
||||
int ha, hb; // left and width
|
||||
} Segment;
|
||||
|
||||
void reset_render_context(ASS_Renderer *render_priv);
|
||||
|
||||
#endif /* LIBASS_RENDER_H */
|
Loading…
Reference in New Issue