mirror of https://github.com/odrling/Aegisub
Don't paint the audio display if it hasn't been fully initialized due to audio not being open
Originally committed to SVN as r6771.
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@ -788,6 +788,8 @@ END_EVENT_TABLE()
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void AudioDisplay::OnPaint(wxPaintEvent&)
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{
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if (!audio_renderer_provider) return;
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wxAutoBufferedPaintDC dc(this);
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wxRect audio_bounds(0, audio_top, GetClientSize().GetWidth(), audio_height);
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