mirror of https://github.com/odrling/Aegisub
Change how libresrc is built:
* Instead of putting code into the .(c|h) files place it into two new files libresrc.(c|h) * Bitmaps now go into bitmaps.(c|h) * Default configs into default_config.(c|h) With this approach we can easily embed any resources by simply calling it with common-respack and not having to do anything else. Originally committed to SVN as r4169.
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@ -1,9 +1,21 @@
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noinst_LIBRARIES = libresrc.a
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nodist_libresrc_a_SOURCES = libresrc.cpp
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libresrc_a_SOURCES = libresrc.cpp libresrc.h
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nodist_libresrc_a_SOURCES = bitmap.cpp bitmap.h default_config.cpp default_config.h
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libresrc_a_CPPFLAGS = @WX_CPPFLAGS@
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libresrc.cpp: ../../tools/common-respack
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../../tools/common-respack libresrc.cpp ../bitmaps/16 ../bitmaps/24 ../bitmaps/misc/splash.png ../bitmaps/misc/wxicon.png
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BUILT_SOURCES = bitmap.cpp default_config.cpp
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CLEANFILES= libresrc.cpp libresrc.h
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bitmap.cpp: ../../tools/common-respack
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../../tools/common-respack bitmap.cpp ../bitmaps/16 ../bitmaps/24 ../bitmaps/misc/splash.png ../bitmaps/misc/wxicon.png
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default_config.cpp: ../../tools/common-respack
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../../tools/common-respack default_config.cpp ./default_mru.json
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EXTRA_DIST = mru.json
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CLEANFILES= \
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bitmap.cpp \
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bitmap.h \
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default_config.cpp \
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default_config.h
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@ -0,0 +1,5 @@
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{
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"Audio" : [],
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"Video" : [],
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"Scripts" : [],
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}
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@ -0,0 +1,12 @@
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#include "libresrc.h"
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wxBitmap libresrc_getimage(const unsigned char *buff, size_t size) {
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wxMemoryInputStream mem(buff, size);
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wxImage image(mem);
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return wxBitmap(image);
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}
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const std::string libresrc_getconfig(const char *config, size_t size) {
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std::string str(config, size);
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return str;
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}
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@ -0,0 +1,14 @@
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#include <wx/mstream.h>
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#include <wx/bitmap.h>
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#include <wx/image.h>
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#include <sstream>
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#include "bitmap.h"
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#include "default_config.h"
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wxBitmap libresrc_getimage(const unsigned char *image, size_t size);
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#define GETIMAGE(a) libresrc_getimage(a, sizeof(a))
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const std::string libresrc_getconfig(const char *config, size_t size);
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#define CET_DEFAULT_CONFIG(a) libresrc_getconfig(a, sizeof(a))
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@ -113,21 +113,6 @@ int main(int argc, const char *argv[]) {
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ofstream outH(headerFileName.GetFullPath().char_str());
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ofstream outC(argv[1]);
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outC << "/* This is an automatically generated file and should not be modified directly */" << endl
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<< "#include \"" << headerFileName.GetFullName() << "\"" << endl
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<< "wxBitmap " << headerFileName.GetName() << "_getimage(const unsigned char *buff, size_t size) {" << endl
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<< " wxMemoryInputStream mem(buff, size);" << endl
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<< " wxImage image(mem);" << endl
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<< " return wxBitmap(image);" << endl
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<< "}" << endl;
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outH << "/* This is an automatically generated file and should not be modified directly */" << endl
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<< "#include <wx/mstream.h>" << endl
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<< "#include <wx/bitmap.h>" << endl
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<< "#include <wx/image.h>" << endl
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<< "wxBitmap " << headerFileName.GetName() << "_getimage(const unsigned char *image, size_t size);" << endl
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<< "#define GETIMAGE(a) " << headerFileName.GetName() << "_getimage(a, sizeof(a))" << endl;
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wxRegEx nameCleaner("[^A-Za-z_0-9]");
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wxString filename;
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FileIterator iter(argc, argv);
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@ -139,9 +124,16 @@ int main(int argc, const char *argv[]) {
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infile.seekg(0, ios::beg);
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wxFileName file(filename);
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wxString identifier = file.GetName() + "_" + file.GetDirs().Last();
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wxString identifier = file.GetName();
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// Hack to work around inserting files in the current directory
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if (file.GetDirs().Last() != ".")
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identifier.Append("_" + file.GetDirs().Last());
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nameCleaner.ReplaceAll(&identifier, "_");
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outC << "#include \"libresrc.h\"" << endl;
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outC << "const unsigned char " << identifier << "[] = {";
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bool first = true;
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char c[1];
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