Commented out some trace-prints in PulseAudio player, and added device selection to (still broken) Alsa player.

Originally committed to SVN as r1121.
This commit is contained in:
Niels Martin Hansen 2007-04-23 17:01:00 +00:00
parent 15a5e39fff
commit b63a2ade85
3 changed files with 24 additions and 40 deletions

View File

@ -44,6 +44,7 @@
#include "frame_main.h"
#include "audio_player.h"
#include <alsa/asoundlib.h>
#include "options.h"
//////////////
@ -257,7 +258,8 @@ AlsaPlayerThread::AlsaPlayerThread(AudioProvider *_provider)
// We want playback
stream = SND_PCM_STREAM_PLAYBACK;
// Use default device and automatic sample type conversion
pcm_name = "plughw:0,0";
wxString device = Options.AsText(_T("Audio Alsa Device"));
pcm_name = strdup(device.mb_str(wxConvUTF8));
// Allocate params structure
snd_pcm_hw_params_alloca(&hwparams);
@ -274,6 +276,7 @@ AlsaPlayerThread::AlsaPlayerThread(AudioProvider *_provider)
/////////////////////
// Thread destructor
AlsaPlayerThread::~AlsaPlayerThread() {
free(pcm_name);
}

View File

@ -148,23 +148,23 @@ PulseAudioPlayer::~PulseAudioPlayer()
// Open stream
void PulseAudioPlayer::OpenStream()
{
printf("Opening PulseAudio stream\n");
//printf("Opening PulseAudio stream\n");
if (open) CloseStream();
// Get provider
AudioProvider *provider = GetProvider();
// Initialise a mainloop
printf("Initialising threaded main loop\n");
//printf("Initialising threaded main loop\n");
mainloop = pa_threaded_mainloop_new();
if (!mainloop) {
throw _T("Failed to initialise PulseAudio threaded mainloop object");
}
printf("Starting main loop\n");
//printf("Starting main loop\n");
pa_threaded_mainloop_start(mainloop);
// Create context
printf("Creating context\n");
//printf("Creating context\n");
context = pa_context_new(pa_threaded_mainloop_get_api(mainloop), "Aegisub");
if (!context) {
pa_threaded_mainloop_free(mainloop);
@ -173,7 +173,7 @@ void PulseAudioPlayer::OpenStream()
pa_context_set_state_callback(context, (pa_context_notify_cb_t)pa_context_notify, this);
// Connect the context
printf("Connecting context\n");
//printf("Connecting context\n");
pa_context_connect(context, NULL, 0, NULL);
// Wait for connection
while (true) {
@ -191,7 +191,7 @@ void PulseAudioPlayer::OpenStream()
}
// otherwise loop once more
}
printf("Context connected\n");
//printf("Context connected\n");
// Set up stream
bpf = provider->GetChannels() * provider->GetBytesPerSample();
@ -201,7 +201,7 @@ void PulseAudioPlayer::OpenStream()
ss.channels = provider->GetChannels();
pa_channel_map map;
pa_channel_map_init_auto(&map, ss.channels, PA_CHANNEL_MAP_DEFAULT);
printf("Creating stream\n");
//printf("Creating stream\n");
stream = pa_stream_new(context, "Sound", &ss, &map);
if (!stream) {
// argh!
@ -215,7 +215,7 @@ void PulseAudioPlayer::OpenStream()
pa_stream_set_write_callback(stream, (pa_stream_request_cb_t)pa_stream_write, this);
// Connext stream
printf("Connecting playback stream\n");
//printf("Connecting playback stream\n");
paerror = pa_stream_connect_playback(stream, NULL, NULL, PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_NOT_MONOTONOUS|PA_STREAM_AUTO_TIMING_UPDATE, NULL, NULL);
if (paerror) {
printf("PulseAudio reported error: %s\n", pa_strerror(paerror));
@ -231,10 +231,10 @@ void PulseAudioPlayer::OpenStream()
throw _T("Something went wrong connecting the stream");
}
}
printf("Connected playback stream, now playing\n\n");
//printf("Connected playback stream, now playing\n\n");
// Hopefully this marks success
printf("Finished opening PulseAudio\n\n");
//printf("Finished opening PulseAudio\n\n");
open = true;
}
@ -244,7 +244,7 @@ void PulseAudioPlayer::OpenStream()
void PulseAudioPlayer::CloseStream()
{
if (!open) return;
printf("Closing PuseAudio\n");
//printf("Closing PuseAudio\n");
if (is_playing) Stop();
@ -256,7 +256,7 @@ void PulseAudioPlayer::CloseStream()
pa_threaded_mainloop_stop(mainloop);
pa_threaded_mainloop_free(mainloop);
printf("Closed PulseAudio\n");
//printf("Closed PulseAudio\n");
open = false;
}
@ -265,14 +265,14 @@ void PulseAudioPlayer::CloseStream()
// Play
void PulseAudioPlayer::Play(__int64 start,__int64 count)
{
printf("Starting PulseAudio playback\n");
//printf("Starting PulseAudio playback\n");
if (!open) OpenStream();
if (is_playing) Stop();
start_frame = start;
cur_frame = start;
end_frame = start + count;
printf("start=%lu end=%lu\n", start_frame, end_frame);
//printf("start=%lu end=%lu\n", start_frame, end_frame);
is_playing = true;
@ -289,7 +289,7 @@ void PulseAudioPlayer::Play(__int64 start,__int64 count)
void PulseAudioPlayer::Stop(bool timerToo)
{
if (!is_playing) return;
printf("Stopping PulseAudio\n");
//printf("Stopping PulseAudio\n");
is_playing = false;
@ -302,29 +302,11 @@ void PulseAudioPlayer::Stop(bool timerToo)
end_frame = 0;
// Flush the stream of data
printf("Draining stream\n");
//printf("Flushing stream\n");
op = pa_stream_flush(stream, (pa_stream_success_cb_t)pa_stream_success, this);
stream_success.Wait();
pa_operation_unref(op);
// Then disconnect it
/*printf("Disconnecting stream\n");
paerror = pa_stream_disconnect(stream);
if (paerror) {
printf("PulseAudio reported error: %s\n", pa_strerror(paerror));
wxString s(pa_strerror(paerror), wxConvUTF8);
throw s.c_str();
}
while (true) {
stream_notify.Wait();
if (sstate == PA_STREAM_TERMINATED) {
break;
} else if (sstate == PA_STREAM_FAILED) {
printf("Stream stopping failed\n");
throw _T("Something went wrong disconnecting the stream?!");
}
}*/
// And unref it
printf("Stopped stream\n\n");
}
@ -385,7 +367,6 @@ void PulseAudioPlayer::pa_context_success(pa_context *c, int success, PulseAudio
void PulseAudioPlayer::pa_context_notify(pa_context *c, PulseAudioPlayer *thread)
{
thread->cstate = pa_context_get_state(thread->context);
//printf("Context state change: %d\n", thread->cstate);
thread->context_notify.Post();
}
@ -404,16 +385,16 @@ void PulseAudioPlayer::pa_stream_write(pa_stream *p, size_t length, PulseAudioPl
if (!thread->is_playing) return;
if (thread->cur_frame >= thread->end_frame) {
thread->is_playing = false;
printf("PA requested more buffer, but no more to stream\n");
//printf("PA requested more buffer, but no more to stream\n");
return;
}
printf("PA requested more buffer, %lu bytes\n", (unsigned long)length);
//printf("PA requested more buffer, %lu bytes\n", (unsigned long)length);
unsigned long bpf = thread->bpf;
unsigned long frames = length / thread->bpf;
unsigned long maxframes = thread->end_frame - thread->cur_frame;
if (frames > maxframes) frames = maxframes;
printf("Handing it %lu frames\n", frames);
//printf("Handing it %lu frames\n", frames);
void *buf = malloc(frames * bpf);
thread->provider->GetAudioWithVolume(buf, thread->cur_frame, frames, thread->volume);
::pa_stream_write(p, buf, frames*bpf, free, 0, PA_SEEK_RELATIVE);
@ -425,7 +406,6 @@ void PulseAudioPlayer::pa_stream_write(pa_stream *p, size_t length, PulseAudioPl
void PulseAudioPlayer::pa_stream_notify(pa_stream *p, PulseAudioPlayer *thread)
{
thread->sstate = pa_stream_get_state(thread->stream);
//printf("Stream state change: %d\n", thread->sstate);
thread->stream_notify.Post();
}

View File

@ -180,6 +180,7 @@ void OptionsManager::LoadDefaults(bool onlyDefaults) {
#endif
SetText(_T("Audio Provider"),_T("avisynth"));
SetText(_T("Audio Downmixer"),_T("ConvertToMono"));
SetText(_T("Audio Alsa Device"), _T("plughw:0,0"));
SetText(_T("Audio HD Cache Location"),_T("default"));
SetText(_T("Audio HD Cache Name"),_T("audio%02i.tmp"));
SetInt(_T("Audio Spectrum Cutoff"),0);