mirror of https://github.com/odrling/Aegisub
Add a bunch of new files to the libaegisub msbuild.
Originally committed to SVN as r5331.
This commit is contained in:
parent
a118487afa
commit
acbe4bbb34
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@ -43,16 +43,20 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<!-- Source files -->
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<!-- Source files -->
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="$(SrcDir)lagi_pre.h" />
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<ClInclude Include="$(SrcDir)config.h" />
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<ClInclude Include="$(SrcDir)common\charset_ucd.h" />
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<ClInclude Include="$(SrcDir)common\charset_ucd.h" />
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<ClInclude Include="$(SrcDir)common\option_visit.h" />
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<ClInclude Include="$(SrcDir)common\option_visit.h" />
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<ClInclude Include="$(SrcDir)config.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\access.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\access.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\charset.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\charset.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\charset_conv.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\charset_conv.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\charset_conv_win.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\charset_conv_win.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\colour.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\colour.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\exception.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\exception.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\hotkey.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\io.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\io.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\json.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\keyframe.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\line_iterator.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\line_iterator.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\log.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\log.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\mru.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\mru.h" />
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@ -60,14 +64,15 @@
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<ClInclude Include="$(SrcDir)include\libaegisub\option.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\option.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\option_value.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\option_value.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\path.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\path.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\progress.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\scoped_ptr.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\scoped_ptr.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\signal.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\types.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\types.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util_osx.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util_osx.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util_win.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\util_win.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\validator.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\validator.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\vfr.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\vfr.h" />
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<ClInclude Include="$(SrcDir)lagi_pre.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\elements.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\elements.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\reader.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\reader.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\visitor.h" />
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\visitor.h" />
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@ -75,6 +80,10 @@
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</ItemGroup>
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</ItemGroup>
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<!-- Unfortunately MSBuild 4.0 doesn't offer a way to do item metadata transformations by functions, meaning lots of redundancy here -->
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<!-- Unfortunately MSBuild 4.0 doesn't offer a way to do item metadata transformations by functions, meaning lots of redundancy here -->
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(SrcDir)windows\lagi_pre.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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<PrecompiledHeaderFile>lagi_pre.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\charset.cpp">
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<ClCompile Include="$(SrcDir)common\charset.cpp">
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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@ -95,11 +104,6 @@
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\log.cpp">
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\json.cpp">
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<ClCompile Include="$(SrcDir)common\json.cpp">
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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@ -110,6 +114,11 @@
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\log.cpp">
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\mru.cpp">
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<ClCompile Include="$(SrcDir)common\mru.cpp">
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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@ -130,6 +139,11 @@
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\progress.cpp">
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Common\</XMLDocumentationFileName>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\validator.cpp">
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<ClCompile Include="$(SrcDir)common\validator.cpp">
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<AssemblerListingLocation>$(IntDir)Common\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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<ObjectFileName>$(IntDir)Common\</ObjectFileName>
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@ -155,15 +169,16 @@
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<ObjectFileName>$(IntDir)Windows\</ObjectFileName>
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<ObjectFileName>$(IntDir)Windows\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Windows\</XMLDocumentationFileName>
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<XMLDocumentationFileName>$(IntDir)Windows\</XMLDocumentationFileName>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)windows\lagi_pre.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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<PrecompiledHeaderFile>lagi_pre.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)windows\log.cpp">
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<ClCompile Include="$(SrcDir)windows\log.cpp">
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<AssemblerListingLocation>$(IntDir)Windows\</AssemblerListingLocation>
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<AssemblerListingLocation>$(IntDir)Windows\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Windows\</ObjectFileName>
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<ObjectFileName>$(IntDir)Windows\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Windows\</XMLDocumentationFileName>
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<XMLDocumentationFileName>$(IntDir)Windows\</XMLDocumentationFileName>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)windows\path.cpp">
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<AssemblerListingLocation>$(IntDir)Windows\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Windows\</ObjectFileName>
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<XMLDocumentationFileName>$(IntDir)Windows\</XMLDocumentationFileName>
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</ClCompile>
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<ClCompile Include="$(SrcDir)windows\util.cpp">
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<ClCompile Include="$(SrcDir)windows\util.cpp">
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<AssemblerListingLocation>$(IntDir)Windows\</AssemblerListingLocation>
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<AssemblerListingLocation>$(IntDir)Windows\</AssemblerListingLocation>
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<ObjectFileName>$(IntDir)Windows\</ObjectFileName>
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<ObjectFileName>$(IntDir)Windows\</ObjectFileName>
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@ -107,6 +107,21 @@
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\reader.h">
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<ClInclude Include="$(SrcDir)include\libaegisub\cajun\reader.h">
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<Filter>cajun</Filter>
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<Filter>cajun</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="$(SrcDir)include\libaegisub\hotkey.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="$(SrcDir)include\libaegisub\json.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="$(SrcDir)include\libaegisub\keyframe.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="$(SrcDir)include\libaegisub\progress.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="$(SrcDir)include\libaegisub\signal.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(SrcDir)windows\lagi_pre.cpp">
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<ClCompile Include="$(SrcDir)windows\lagi_pre.cpp">
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@ -166,6 +181,12 @@
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<ClCompile Include="$(SrcDir)common\keyframe.cpp">
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<ClCompile Include="$(SrcDir)common\keyframe.cpp">
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<Filter>Source Files\Common</Filter>
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<Filter>Source Files\Common</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(SrcDir)windows\path.cpp">
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<Filter>Source Files\Windows</Filter>
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</ClCompile>
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<ClCompile Include="$(SrcDir)common\progress.cpp">
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<Filter>Source Files\Common</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="$(SrcDir)include\libaegisub\charsets.def">
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<None Include="$(SrcDir)include\libaegisub\charsets.def">
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