mirror of https://github.com/odrling/Aegisub
Added icon for kanji timer and enabled the 'delete line' icon
Originally committed to SVN as r1232.
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@ -88,7 +88,6 @@ Please visit http://aegisub.net to download latest version
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- Various fixes to better handle paths/file names with non-ANSI characters on Windows (jfs/AMZ)
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- Misc. fixes for building on Linux (Azzy, equinox, jfs)
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- libass support for subtitles on UNIX (Azzy)
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- Redesigned the FexTracker configuration window (jfs)
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- Framegrabs from the video now also includes framenumber in the filename (jfs)
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- Added an option to automatically save the files whenever you change anything. (AMZ)
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- Added global hotkey for Video Play (default Ctrl+P). (AMZ)
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@ -129,7 +128,7 @@ Please visit http://aegisub.net to download latest version
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- Commiting text now commits times as well. (AMZ)
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- Fixed display of end frames on the subtitles grid, when set to frame mode. (demi)
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- Treat comments inside {}'s as plain text, not as overrides; Also, don't assume override blocks start with a backslash, even if they probably should (Dansolo)
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- Removed FexTracker due to licensing problems; there are plans to implement a new motion tracker in its place
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- Removed FexTracker due to licensing problems; there are plans to implement a new motion tracker in its place (jfs)
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= 1.10 beta - 2006.08.07 ===========================
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@ -311,7 +311,7 @@ void FrameMain::InitMenu() {
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subtitlesMenu->Append(InsertParent);
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AppendBitmapMenuItem(subtitlesMenu,MENU_DUPLICATE,wxString(_("&Duplicate Lines")) + _T("\t") + Hotkeys.GetText(_T("Grid duplicate rows")),_("Duplicate the selected lines"),wxBITMAP(blank_button));
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AppendBitmapMenuItem(subtitlesMenu,MENU_DUPLICATE_NEXT_FRAME,wxString(_("&Duplicate and shift by 1 frame")) + _T("\t") + Hotkeys.GetText(_T("Grid duplicate and shift one frame")),_("Duplicate lines and shift by one frame"),wxBITMAP(blank_button));
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AppendBitmapMenuItem(subtitlesMenu,MENU_DELETE,wxString(_("Delete Lines")) + _T("\t") + Hotkeys.GetText(_T("Grid delete rows")),_("Delete currently selected lines"),wxBITMAP(blank_button));
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AppendBitmapMenuItem(subtitlesMenu,MENU_DELETE,wxString(_("Delete Lines")) + _T("\t") + Hotkeys.GetText(_T("Grid delete rows")),_("Delete currently selected lines"),wxBITMAP(delete_button));
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subtitlesMenu->AppendSeparator();
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wxMenu *JoinMenu = new wxMenu;
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wxMenuItem *JoinParent = new wxMenuItem(subtitlesMenu,Menu_Subtitles_Join,_("Join Lines"),_T(""),wxITEM_NORMAL,JoinMenu);
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@ -339,7 +339,7 @@ void FrameMain::InitMenu() {
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AppendBitmapMenuItem(timingMenu,Menu_Edit_Shift, _("S&hift Times...") + wxString(_T("\t")) + Hotkeys.GetText(_T("Shift times")), _("Shift subtitles by time or frames"),wxBITMAP(shift_times_toolbutton));
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AppendBitmapMenuItem(timingMenu,Menu_Edit_Sort, _("Sort by Time"), _("Sort all subtitles by their start times"),wxBITMAP(sort_times_button));
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AppendBitmapMenuItem(timingMenu,Menu_Tools_Timing_Processor,_("Timing Post-Processor..."), _("Runs a post-processor for timing to deal with lead-ins, lead-outs, scene timing and etc."), wxBITMAP(timing_processor_toolbutton));
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AppendBitmapMenuItem (timingMenu,Menu_Tools_Kanji_Timer,_("Kanji Timer..."),_("Open Kanji timer"),wxBITMAP(blank_button));
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AppendBitmapMenuItem (timingMenu,Menu_Tools_Kanji_Timer,_("Kanji Timer..."),_("Open Kanji timer"),wxBITMAP(kanji_timer_button));
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timingMenu->AppendSeparator();
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AppendBitmapMenuItem(timingMenu,Menu_Subs_Snap_Start_To_Video, _("Snap Start to Video") + wxString(_T("\t")) + Hotkeys.GetText(_T("Set Start To Video")), _("Set start of selected subtitles to current video frame"), wxBITMAP(substart_to_video));
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AppendBitmapMenuItem(timingMenu,Menu_Subs_Snap_End_To_Video, _("Snap End to Video") + wxString(_T("\t")) + Hotkeys.GetText(_T("Set End to Video")), _("Set end of selected subtitles to current video frame"), wxBITMAP(subend_to_video));
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@ -83,6 +83,7 @@ forums_button BITMAP "bitmaps/forums.bmp"
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about_button BITMAP "bitmaps/about.bmp"
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exit_button BITMAP "bitmaps/exit.bmp"
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sort_times_button BITMAP "bitmaps/sort_times.bmp"
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kanji_timer_button BITMAP "bitmaps/kanji_timer.bmp"
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button_play BITMAP "bitmaps/button_play.bmp"
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button_stop BITMAP "bitmaps/button_stop.bmp"
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