diff --git a/src/command/vis_tool.cpp b/src/command/vis_tool.cpp index cb28d4d2d..fcf02f492 100644 --- a/src/command/vis_tool.cpp +++ b/src/command/vis_tool.cpp @@ -23,7 +23,6 @@ #include "../visual_tool_clip.h" #include "../visual_tool_cross.h" #include "../visual_tool_drag.h" -#include "../visual_tool_perspective.h" #include "../visual_tool_rotatexy.h" #include "../visual_tool_rotatez.h" #include "../visual_tool_scale.h" @@ -101,14 +100,6 @@ namespace { STR_HELP("Rotate subtitles on their X and Y axes") }; - struct visual_mode_perspective final : public visual_tool_command { - CMD_NAME("video/tool/perspective") - CMD_ICON(visual_vector_clip_drag) //TODO - STR_MENU("Apply 3D Perspective") - STR_DISP("Apply 3D Perspective") - STR_HELP("Rotate and shear subtitles to make them fit a given quad's perspective") - }; - struct visual_mode_scale final : public visual_tool_command { CMD_NAME("video/tool/scale") CMD_ICON(visual_scale) @@ -200,7 +191,6 @@ namespace cmd { reg(agi::make_unique()); reg(agi::make_unique()); reg(agi::make_unique()); - reg(agi::make_unique()); reg(agi::make_unique()); reg(agi::make_unique()); reg(agi::make_unique()); diff --git a/src/libresrc/default_toolbar.json b/src/libresrc/default_toolbar.json index ad52b2e5b..7b85ee600 100644 --- a/src/libresrc/default_toolbar.json +++ b/src/libresrc/default_toolbar.json @@ -73,7 +73,6 @@ "video/tool/drag", "video/tool/rotate/z", "video/tool/rotate/xy", - "video/tool/perspective", "video/tool/scale", "video/tool/clip", "video/tool/vector_clip", diff --git a/src/meson.build b/src/meson.build index b01ad5e90..42cc6f89f 100644 --- a/src/meson.build +++ b/src/meson.build @@ -144,7 +144,6 @@ aegisub_src = files( 'utils.cpp', 'validators.cpp', 'vector2d.cpp', - 'vector3d.cpp', 'version.cpp', 'video_box.cpp', 'video_controller.cpp', @@ -161,7 +160,6 @@ aegisub_src = files( 'visual_tool_clip.cpp', 'visual_tool_cross.cpp', 'visual_tool_drag.cpp', - 'visual_tool_perspective.cpp', 'visual_tool_rotatexy.cpp', 'visual_tool_rotatez.cpp', 'visual_tool_scale.cpp', diff --git a/src/vector3d.cpp b/src/vector3d.cpp deleted file mode 100644 index 6b295b8bc..000000000 --- a/src/vector3d.cpp +++ /dev/null @@ -1,99 +0,0 @@ -// Copyright (c) 2022, arch1t3cht -// -// Permission to use, copy, modify, and distribute this software for any -// purpose with or without fee is hereby granted, provided that the above -// copyright notice and this permission notice appear in all copies. -// -// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -// -// Aegisub Project http://www.aegisub.org/ - -/// @file vector3d.cpp -/// @brief 3D mathematical vector used in visual typesetting -/// @ingroup utility visual_ts -/// - -#include "vector3d.h" - -#include "utils.h" - -#include - -#include -#include - -Vector3D::Vector3D() -: x(std::numeric_limits::min()) -, y(std::numeric_limits::min()) -, z(std::numeric_limits::min()) -{ -} - -Vector3D operator *(float f, Vector3D v) { - return Vector3D(v.X() * f, v.Y() * f, v.Z() * f); -} - -Vector3D operator /(float f, Vector3D v) { - return Vector3D(f / v.X(), f / v.Y(), f / v.Z()); -} - -Vector3D operator +(float f, Vector3D v) { - return Vector3D(v.X() + f, v.Y() + f, v.Z() + f); -} - -Vector3D operator -(float f, Vector3D v) { - return Vector3D(f - v.X(), f - v.Y(), f - v.Z()); -} - -Vector3D Vector3D::Unit() const { - float len = Len(); - if (len == 0) - return Vector3D(0, 0, 0); - return *this / len; -} - -Vector3D Vector3D::RotateX(float angle) const { - return Vector3D(x, y * cos(angle) - z * sin(angle), y * sin(angle) + z * cos(angle)); -} - -Vector3D Vector3D::RotateY(float angle) const { - return Vector3D(x * cos(angle) - z * sin(angle), y, x * sin(angle) + z * cos(angle)); -} - -Vector3D Vector3D::RotateZ(float angle) const { - return Vector3D(x * cos(angle) - y * sin(angle), x * sin(angle) + y * cos(angle), z); -} - -Vector3D Vector3D::Max(Vector3D param) const { - return Vector3D(std::max(x, param.x), std::max(y, param.y), std::max(z, param.z)); -} - -Vector3D Vector3D::Min(Vector3D param) const { - return Vector3D(std::min(x, param.x), std::min(y, param.y), std::max(z, param.z)); -} - -Vector3D Vector3D::Round(float step) const { - return Vector3D(floorf(x / step + .5f) * step, floorf(y / step + .5f) * step, floorf(z / step + .5f)); -} - -Vector3D::operator bool() const { - return *this != Vector3D(); -} - -std::string Vector3D::PStr(char sep) const { - return "(" + Str(sep) + ")"; -} - -std::string Vector3D::DStr(char sep) const { - return agi::format("%d%c%d%c%d", (int)x, sep, (int)y, sep, (int)z); -} - -std::string Vector3D::Str(char sep) const { - return float_to_string(x,2) + sep + float_to_string(y,2) + sep + float_to_string(z, 2); -} diff --git a/src/vector3d.h b/src/vector3d.h deleted file mode 100644 index 384d29112..000000000 --- a/src/vector3d.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright (c) 2022, arch1t3cht -// -// Permission to use, copy, modify, and distribute this software for any -// purpose with or without fee is hereby granted, provided that the above -// copyright notice and this permission notice appear in all copies. -// -// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -// -// Aegisub Project http://www.aegisub.org/ - -/// @file vector3d.h -/// @see vector3d.cpp -/// @ingroup utility visual_ts -/// - -#pragma once - -#include -#include -#include "vector2d.h" - -class Vector3D { - float x, y, z; - -public: - float X() const { return x; } - float Y() const { return y; } - float Z() const { return z; } - Vector2D XY() const { return Vector2D(x, y); } - - Vector3D(); - Vector3D(Vector2D xy) : x(xy.X()), y(xy.Y()), z(0.) { } - Vector3D(Vector2D xy, float z) : x(xy.X()), y(xy.Y()), z(z) { } - Vector3D(float x, float y, float z) : x(x), y(y), z(z) { } - - bool operator ==(const Vector3D r) const { return x == r.x && y == r.y; } - bool operator !=(const Vector3D r) const { return x != r.x || y != r.y; } - explicit operator bool() const; - - Vector3D operator -() const { return Vector3D(-x, -y, -z); } - Vector3D operator +(const Vector3D r) const { return Vector3D(x + r.x, y + r.y, z + r.z); } - Vector3D operator -(const Vector3D r) const { return Vector3D(x - r.x, y - r.y, z - r.z); } - Vector3D operator *(const Vector3D r) const { return Vector3D(x * r.x, y * r.y, z * r.z); } - Vector3D operator /(const Vector3D r) const { return Vector3D(x / r.x, y / r.y, z / r.z); } - Vector3D operator +(float param) const { return Vector3D(x + param, y + param, z + param); } - Vector3D operator -(float param) const { return Vector3D(x - param, y - param, z - param); } - Vector3D operator *(float param) const { return Vector3D(x * param, y * param, z * param); } - Vector3D operator /(float param) const { return Vector3D(x / param, y / param, z / param); } - - Vector3D Unit() const; - - Vector3D RotateX(float angle) const; - Vector3D RotateY(float angle) const; - Vector3D RotateZ(float angle) const; - - Vector3D Max(Vector3D param) const; - Vector3D Min(Vector3D param) const; - Vector3D Round(float step) const; - - Vector3D Cross(const Vector3D param) const { return Vector3D(y * param.z - z * param.y, z * param.x - x * param.z, x * param.y - y * param.x); } - float Dot(const Vector3D param) const { return x * param.x + y * param.y + z * param.z; } - - float Len() const { return sqrt(x*x + y*y + z*z); } - float SquareLen() const { return x*x + y*y + z*z; } - - /// Get as string with given separator - std::string Str(char sep = ',') const; - /// Get as string surrounded by parentheses with given separator - std::string PStr(char sep = ',') const; - /// Get as string with given separator with values rounded to ints - std::string DStr(char sep = ',') const; -}; - -Vector3D operator * (float f, Vector3D v); -Vector3D operator / (float f, Vector3D v); -Vector3D operator + (float f, Vector3D v); -Vector3D operator - (float f, Vector3D v); diff --git a/src/visual_tool.cpp b/src/visual_tool.cpp index 210f28645..ba58d6a66 100644 --- a/src/visual_tool.cpp +++ b/src/visual_tool.cpp @@ -23,7 +23,6 @@ #include "ass_dialogue.h" #include "ass_file.h" #include "ass_style.h" -#include "auto4_base.h" #include "compat.h" #include "include/aegisub/context.h" #include "options.h" @@ -476,57 +475,6 @@ void VisualToolBase::GetLineScale(AssDialogue *diag, Vector2D &scale) { scale = Vector2D(x, y); } -float VisualToolBase::GetLineFontSize(AssDialogue *diag) { - float fs = 0.f; - - if (AssStyle *style = c->ass->GetStyle(diag->Style)) - fs = style->fontsize; - auto blocks = diag->ParseTags(); - if (param_vec tag = find_tag(blocks, "\\fs")) - fs = tag->front().Get(fs); - - return fs; -} - -int VisualToolBase::GetLineAlignment(AssDialogue *diag) { - int an = 0; - - if (AssStyle *style = c->ass->GetStyle(diag->Style)) - an = style->alignment; - auto blocks = diag->ParseTags(); - if (param_vec tag = find_tag(blocks, "\\an")) - an = tag->front().Get(an); - - return an; -} - -void VisualToolBase::GetLineBaseExtents(AssDialogue *diag, double &width, double &height, double &descent, double &extlead) { - width = 0.; - height = 0.; - descent = 0.; - extlead = 0.; - - AssStyle style; - if (AssStyle *basestyle = c->ass->GetStyle(diag->Style)) { - style = AssStyle(basestyle->GetEntryData()); - style.scalex = 100.; - style.scaley = 100.; - } - - auto blocks = diag->ParseTags(); - if (param_vec tag = find_tag(blocks, "\\fs")) - style.fontsize = tag->front().Get(style.fontsize); - if (param_vec tag = find_tag(blocks, "\\fn")) - style.font = tag->front().Get(style.font); - - std::string text = diag->GetStrippedText(); - if (!Automation4::CalculateTextExtents(&style, text, width, height, descent, extlead)) { - // meh... let's make some ballpark estimates - width = style.fontsize * text.length(); - height = style.fontsize; - } -} - void VisualToolBase::GetLineClip(AssDialogue *diag, Vector2D &p1, Vector2D &p2, bool &inverse) { inverse = false; diff --git a/src/visual_tool.h b/src/visual_tool.h index 0c70c527d..15d0b007d 100644 --- a/src/visual_tool.h +++ b/src/visual_tool.h @@ -128,14 +128,6 @@ protected: void GetLineRotation(AssDialogue *diag, float &rx, float &ry, float &rz); void GetLineShear(AssDialogue *diag, float& fax, float& fay); void GetLineScale(AssDialogue *diag, Vector2D &scale); - float GetLineFontSize(AssDialogue *diag); - int GetLineAlignment(AssDialogue *diag); - /// @brief Compute text extents of the given line without any formatting - /// - /// Formatting tags are stripped and \fs tags are respected, but \fscx and \fscy are kept as 100 even if - /// they are different in the style. - /// Returns a rough estimate when getting the precise extents fails - void GetLineBaseExtents(AssDialogue *diag, double &width, double &height, double &descent, double &extlead); void GetLineClip(AssDialogue *diag, Vector2D &p1, Vector2D &p2, bool &inverse); std::string GetLineVectorClip(AssDialogue *diag, int &scale, bool &inverse); diff --git a/src/visual_tool_perspective.cpp b/src/visual_tool_perspective.cpp deleted file mode 100644 index 8c73ae85f..000000000 --- a/src/visual_tool_perspective.cpp +++ /dev/null @@ -1,271 +0,0 @@ -// Copyright (c) 2022, arch1t3cht -// -// Permission to use, copy, modify, and distribute this software for any -// purpose with or without fee is hereby granted, provided that the above -// copyright notice and this permission notice appear in all copies. -// -// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -// -// Aegisub Project http://www.aegisub.org/ - -/// @file visual_tool_perspective.cpp -/// @brief 3D perspective visual typesetting tool -/// @ingroup visual_ts - -#include "visual_tool_perspective.h" - -#include "compat.h" -#include "include/aegisub/context.h" -#include "options.h" -#include "selection_controller.h" -#include "vector3d.h" - -#include - -#include -#include - -static const float deg2rad = 3.1415926536f / 180.f; -static const float rad2deg = 180.f / 3.1415926536f; -static const float screen_z = 312.5; - -void VisualToolPerspective::Solve2x2Proper(float a11, float a12, float a21, float a22, float b1, float b2, float &x1, float &x2) { - // LU decomposition - // i = 1 - a21 = a21 / a11; - // i = 2 - a22 = a22 - a21 * a12; - // forward substitution - float z1 = b1; - float z2 = b2 - a21 * z1; - // backward substitution - x2 = z2 / a22; - x1 = (z1 - a12 * x2) / a11; -} - - -void VisualToolPerspective::Solve2x2(float a11, float a12, float a21, float a22, float b1, float b2, float &x1, float &x2) { - // Simple pivoting - if (abs(a11) >= abs(a21)) - Solve2x2Proper(a11, a12, a21, a22, b1, b2, x1, x2); - else - Solve2x2Proper(a21, a22, a11, a12, b2, b1, x1, x2); -} - - -VisualToolPerspective::VisualToolPerspective(VideoDisplay *parent, agi::Context *context) -: VisualTool(parent, context) -{ - orgf = new Feature; - orgf->type = DRAG_BIG_TRIANGLE; - features.push_back(*orgf); - - for (int i = 0; i < 4; i++) { - quad_corners.push_back(new Feature); - old_positions.push_back(Vector2D()); - quad_corners.back()->type = DRAG_SMALL_CIRCLE; - features.push_back(*quad_corners.back()); - } -} - -void VisualToolPerspective::Draw() { - if (!active_line) return; - - wxColour line_color = to_wx(line_color_primary_opt->GetColor()); - gl.SetLineColour(line_color); - - for (int i = 0; i < 4; i++) { - gl.DrawDashedLine(quad_corners[i]->pos, quad_corners[(i + 1) % 4]->pos, 6); - } - - DrawAllFeatures(); -} - -void VisualToolPerspective::UpdateDrag(Feature *feature) { - if (feature == orgf) { - Vector2D diff = orgf->pos - old_orgf; - for (int i = 0; i < 4; i++) { - quad_corners[i]->pos = quad_corners[i]->pos + diff; - } - } - Vector2D q1 = ToScriptCoords(quad_corners[0]->pos); - Vector2D q2 = ToScriptCoords(quad_corners[1]->pos); - Vector2D q3 = ToScriptCoords(quad_corners[2]->pos); - Vector2D q4 = ToScriptCoords(quad_corners[3]->pos); - - Vector2D diag1 = q3 - q1; - Vector2D diag2 = q2 - q4; - Vector2D b = q4 - q1; - float center_la1, center_la2; - Solve2x2(diag1.X(), diag2.X(), diag1.Y(), diag2.Y(), b.X(), b.Y(), center_la1, center_la2); - if (center_la1 < 0 || center_la1 > 1 || -center_la2 < 0 || -center_la2 > 1) { - ResetFeaturePositions(); - return; - } - Vector2D center = q1 + center_la1 * diag1; - - // Normalize to center - q1 = q1 - center; - q2 = q2 - center; - q3 = q3 - center; - q4 = q4 - center; - - // Find a parallelogram projecting to the quad - float z2, z4; - Vector2D side1 = q2 - q3; - Vector2D side2 = q4 - q3; - Solve2x2(side1.X(), side2.X(), side1.Y(), side2.Y(), -diag1.X(), -diag1.Y(), z2, z4); - - float scalefactor = (z2 + z4) / 2; - Vector3D r1 = Vector3D(q1, screen_z) / scalefactor; - Vector3D r2 = z2 * Vector3D(q2, screen_z) / scalefactor; - Vector3D r4 = z4 * Vector3D(q4, screen_z) / scalefactor; - - // Find the rotations - Vector3D n = (r2 - r1).Cross(r4 - r1); - float roty = atan(n.X() / n.Z()); - n = n.RotateY(roty); - float rotx = atan(n.Y() / n.Z()); - - Vector3D ab = (r2 - r1).RotateY(roty).RotateX(rotx); - float rotz = atan(ab.Y() / ab.X()); - - Vector3D ad = (r4 - r1).RotateY(roty).RotateX(rotx).RotateZ(-rotz); - float fax = ad.X() / ad.Y(); - - float scalex = ab.Len() / textwidth; - float scaley = ad.Y() / textheight; - - for (auto line : c->selectionController->GetSelectedSet()) { - angle_x = rotx * rad2deg; - angle_y = -roty * rad2deg; - angle_z = -rotz * rad2deg; - orgf->pos = FromScriptCoords(center); - SetOverride(line, "\\fax", agi::format("%.6f", fax * scaley / scalex)); - SetOverride(line, "\\fay", agi::format("%.4f", 0)); // TODO just kill the tag - SetOverride(line, "\\fscx", agi::format("%.2f", 100 * scalex)); - SetOverride(line, "\\fscy", agi::format("%.2f", 100 * scaley)); - SetOverride(line, "\\frz", agi::format("%.4f", angle_z)); - SetOverride(line, "\\frx", agi::format("%.4f", angle_x)); - SetOverride(line, "\\fry", agi::format("%.4f", angle_y)); - SetOverride(line, "\\pos", (center - Vector2D(fax_shift_factor * fax * scaley, 0)).PStr()); - SetOverride(line, "\\org", center.PStr()); - } - SaveFeaturePositions(); -} - -void VisualToolPerspective::ResetFeaturePositions() { - for (int i = 0; i < 4; i++) { - quad_corners[i]->pos = old_positions[i]; - } - orgf->pos = old_orgf; -} - -void VisualToolPerspective::SaveFeaturePositions() { - for (int i = 0; i < 4; i++) { - old_positions[i] = quad_corners[i]->pos; - } - old_orgf = orgf->pos; -} - -void VisualToolPerspective::SetFeaturePositions() { - double textleft, texttop = 0.; - - switch ((align - 1) % 3) { - case 1: - textleft = -textwidth / 2; - break; - case 2: - textleft = -textwidth; - break; - default: - break; - } - switch ((align - 1) / 3) { - case 0: - texttop = -textheight; - break; - case 1: - texttop = -textheight / 2; - break; - default: - break; - } - - Vector2D textrect[] = { - Vector2D(0, 0), - Vector2D(textwidth, 0), - Vector2D(textwidth, textheight), - Vector2D(0, textheight), - }; - - for (int i = 0; i < 4; i++) { - Vector2D p = textrect[i]; - // Apply \fax and \fay - p = Vector2D(p.X() + p.Y() * fax, p.X() * fay + p.Y()); - // Translate to alignment point - p = p + Vector2D(textleft, texttop); - // Apply scaling - p = Vector2D(p.X() * fsc.X() / 100., p.Y() * fsc.Y() / 100.); - // Translate relative to origin - p = p + pos - org; - // Rotate ZXY - Vector3D q(p); - q = q.RotateZ(-angle_z * deg2rad); - q = q.RotateX(-angle_x * deg2rad); - q = q.RotateY(angle_y * deg2rad); - // Project - q = (screen_z / (q.Z() + screen_z)) * q; - // Move to origin - Vector2D r = q.XY() + org; - - quad_corners[i]->pos = FromScriptCoords(r); - } - - if (!(orgf->pos = org)) - orgf->pos = pos; - orgf->pos = FromScriptCoords(orgf->pos); - SaveFeaturePositions(); -} - -void VisualToolPerspective::DoRefresh() { - if (!active_line) return; - - org = GetLineOrigin(active_line); - pos = GetLinePosition(active_line); - if (!org) - org = pos; - - GetLineRotation(active_line, angle_x, angle_y, angle_z); - GetLineShear(active_line, fax, fay); - GetLineScale(active_line, fsc); - - float fs = GetLineFontSize(active_line); - align = GetLineAlignment(active_line); - - switch (align) { - case 1: - case 2: - case 3: - fax_shift_factor = fs; - break; - case 4: - case 5: - case 6: - fax_shift_factor = fs / 2; - break; - default: - fax_shift_factor = 0.; - break; - } - - double descend, extlead; - GetLineBaseExtents(active_line, textwidth, textheight, descend, extlead); - SetFeaturePositions(); -} diff --git a/src/visual_tool_perspective.h b/src/visual_tool_perspective.h deleted file mode 100644 index 1467fb635..000000000 --- a/src/visual_tool_perspective.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright (c) 2022, arch1t3cht -// -// Permission to use, copy, modify, and distribute this software for any -// purpose with or without fee is hereby granted, provided that the above -// copyright notice and this permission notice appear in all copies. -// -// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -// -// Aegisub Project http://www.aegisub.org/ - -/// @file visual_tool_perspective.h -/// @see visual_tool_perspective.cpp -/// @ingroup visual_ts -/// - -#include "visual_feature.h" -#include "visual_tool.h" - -class VisualToolPerspective final : public VisualTool { - float angle_x = 0.f; /// Current x rotation - float angle_y = 0.f; /// Current y rotation - float angle_z = 0.f; /// Current z rotation - - float fax = 0.f; - float fay = 0.f; - - int align = 0; - float fax_shift_factor = 0.f; - - double textwidth = 0.f; - double textheight = 0.f; - - Vector2D fsc; - - Vector2D org; - Vector2D pos; - - Feature *orgf; - Vector2D old_orgf; - - std::vector old_positions; - std::vector quad_corners; - - void Solve2x2Proper(float a11, float a12, float a21, float a22, float b1, float b2, float &x1, float &x2); - void Solve2x2(float a11, float a12, float a21, float a22, float b1, float b2, float &x1, float &x2); - - void DoRefresh() override; - void Draw() override; - void UpdateDrag(Feature *feature) override; - void SetFeaturePositions(); - void ResetFeaturePositions(); - void SaveFeaturePositions(); -public: - VisualToolPerspective(VideoDisplay *parent, agi::Context *context); -};