diff --git a/build/Aegisub/Aegisub.targets b/build/Aegisub/Aegisub.targets index 438a7790b..16ddc987a 100644 --- a/build/Aegisub/Aegisub.targets +++ b/build/Aegisub/Aegisub.targets @@ -105,29 +105,14 @@ - - $(DXSDK_DIR) - WITH_DIRECTSOUND;%(PreprocessorDefinitions) - $(DXSDK_DIR)\Include\;%(AdditionalIncludeDirectories) - $(DirectXSDKDir)\Lib\x86\;%(AdditionalLibraryDirectories) - $(DirectXSDKDir)\Lib\x64\;%(AdditionalLibraryDirectories) dsound.lib;dxguid.lib;%(AdditionalDependencies) - - - - - - diff --git a/build/Aegisub/Aegisub.xml b/build/Aegisub/Aegisub.xml index 667b31afa..9012b3dfb 100644 --- a/build/Aegisub/Aegisub.xml +++ b/build/Aegisub/Aegisub.xml @@ -108,7 +108,7 @@ Name="AegisubUseDSound" Category="Features" DisplayName="DirectSound" - Description="Enable the DirectSound-based audio player. This requires the DirectX SDK." + Description="Enable the DirectSound-based audio player" /> - - false true vsfilter.lib - $(DXSDK_DIR) false updates.aegisub.org /trunk diff --git a/src/agi_pre.h b/src/agi_pre.h index e16ed1f8f..63e045dca 100644 --- a/src/agi_pre.h +++ b/src/agi_pre.h @@ -48,9 +48,6 @@ #define _CRT_SECURE_NO_WARNINGS #endif -// Ensure we get a consistent SDK with VS2012 + Win8 SDK -#define _USING_V110_SDK71_ 1 - #ifndef _WIN32 #include "../acconf.h" #endif