Add OSS audio player

Tested on OSS4 (4front), FreeBSD 7.2 OSS and with ALSA's OSS emulation.
Bear with me, this is both my first serious C++ and OSS code.

Originally committed to SVN as r3497.
This commit is contained in:
Grigori Goronzy 2009-09-08 22:06:07 +00:00
parent b258daa120
commit 9d0daf6821
6 changed files with 544 additions and 0 deletions

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@ -573,6 +573,28 @@ fi
AM_CONDITIONAL([HAVE_OPENAL], [test "$with_openal" != "no"])
######
## OSS
######
AC_ARG_WITH(oss,[ --without-oss build without OSS audio provider.
(default: auto)], oss_disabled="(disabled)")
if test "$with_oss" != "no"; then
if test -f "/etc/oss.conf"; then
. /etc/oss.conf
CPPFLAGS="$CPPFLAGS -I${OSSLIBDIR}/include/sys"
fi
AC_CHECK_HEADERS([soundcard.h sys/soundcard.h], [with_oss=yes], [with_oss=no])
# XXX: maybe check if OSS works
fi
if test "$with_oss" != "no"; then
found_audio_player="yes"
AC_DEFINE(WITH_OSS, 1, [Enable OSS support])
fi
AM_CONDITIONAL([HAVE_OSS], [test "$with_oss" != "no"])
#########################
# Video / Audio Providers
#########################
@ -1206,6 +1228,7 @@ Scripting Engines
Audio Players
ALSA: $with_alsa $alsa_disabled
OpenAL: $with_openal $openal_disabled
OSS: $with_oss $oss_disabled
PortAudio: $with_portaudio $portaudio_disabled
PulseAudio: $with_pulseaudio $pulseaudio_disabled

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@ -75,6 +75,12 @@ aegisub_2_2_LDFLAGS += @OPENAL_LIBS@
aegisub_2_2_LDADD += libaudio_openal.a
endif
if HAVE_OSS
noinst_LIBRARIES += libaudio_oss.a
libaudio_oss_a_SOURCES = audio_player_oss.cpp
aegisub_2_2_LDADD += libaudio_oss.a
endif
if HAVE_FFMPEG
aegisub_2_2_LDFLAGS += @LIBAVFORMAT_LIBS@ @LIBAVCODEC_LIBS@ @LIBSWSCALE_LIBS@ @LIBAVUTIL_LIBS@
endif
@ -153,6 +159,7 @@ EXTRA_aegisub_2_2_SOURCES = \
audio_player_dsound2.cpp \
audio_player_portaudio.cpp \
audio_player_pulse.cpp \
audio_player_oss.cpp \
audio_provider_avs.cpp \
auto4_lua.cpp \
auto4_lua_assfile.cpp \

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@ -58,6 +58,9 @@
#ifdef WITH_PULSEAUDIO
#include "audio_player_pulse.h"
#endif
#ifdef WITH_OSS
#include "audio_player_oss.h"
#endif
@ -191,6 +194,9 @@ void AudioPlayerFactoryManager::RegisterProviders() {
#ifdef WITH_PULSEAUDIO
RegisterFactory(new PulseAudioPlayerFactory(),_T("PulseAudio"));
#endif
#ifdef WITH_OSS
RegisterFactory(new OSSPlayerFactory(),_T("OSS"));
#endif
}

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@ -0,0 +1,334 @@
// Copyright (c) 2009, Grigori Goronzy
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file audio_player_oss.cpp
/// @brief Open Sound System audio output
/// @ingroup audio_output
///
#include "config.h"
#ifdef WITH_OSS
///////////
// Headers
#include <wx/wxprec.h>
#include "audio_player_manager.h"
#include "audio_provider_manager.h"
#include "utils.h"
#include "main.h"
#include "frame_main.h"
#include "audio_player_oss.h"
#include "options.h"
/// @brief Constructor
///
OSSPlayer::OSSPlayer()
{
volume = 1.0f;
open = false;
playing = false;
start_frame = cur_frame = end_frame = bpf = 0;
provider = 0;
thread = 0;
}
/// @brief Destructor
///
OSSPlayer::~OSSPlayer()
{
CloseStream();
}
/// @brief Open stream
///
void OSSPlayer::OpenStream()
{
CloseStream();
// Get provider
provider = GetProvider();
bpf = provider->GetChannels() * provider->GetBytesPerSample();
// Open device
wxString device = Options.AsText(_T("Audio OSS Device"));
dspdev = ::open(device, O_WRONLY, 0);
if (dspdev < 0) {
throw _T("OSS player: opening device failed");
}
// Set number of channels
int channels = provider->GetChannels();
if (ioctl(dspdev, SNDCTL_DSP_CHANNELS, &channels) < 0) {
throw _T("OSS player: setting channels failed");
}
// Set sample format
int sample_format;
switch (provider->GetBytesPerSample()) {
case 1:
sample_format = AFMT_S8;
break;
case 2:
sample_format = AFMT_S16_LE;
break;
default:
throw _T("OSS player: can only handle 8 and 16 bit sound");
}
if (ioctl(dspdev, SNDCTL_DSP_SETFMT, &sample_format) < 0) {
throw _T("OSS player: setting sample format failed");
}
// Set sample rate
rate = provider->GetSampleRate();
if (ioctl(dspdev, SNDCTL_DSP_SPEED, &rate) < 0) {
throw("OSS player: setting samplerate failed");
}
// Now ready
open = true;
}
/// @brief Close stream
/// @return
///
void OSSPlayer::CloseStream()
{
if (!open) return;
Stop();
::close(dspdev);
// No longer working
open = false;
}
/// @brief Play
/// @param start
/// @param count
///
void OSSPlayer::Play(int64_t start, int64_t count)
{
Stop();
start_frame = cur_frame = start;
end_frame = start + count;
thread = new OSSPlayerThread(this);
thread->Create();
thread->Run();
// Update timer
if (displayTimer && !displayTimer->IsRunning()) displayTimer->Start(15);
playing = true;
}
/// @brief Stop
/// @param timerToo
/// @return
///
void OSSPlayer::Stop(bool timerToo)
{
if (!open) return;
if (!playing) return;
// Stop the thread
if (thread) {
if (thread->IsAlive()) {
thread->Delete();
}
thread->Wait();
delete thread;
}
// errors can be ignored here
ioctl(dspdev, SNDCTL_DSP_RESET, NULL);
// Reset data
playing = false;
start_frame = 0;
cur_frame = 0;
end_frame = 0;
// Stop timer
if (timerToo && displayTimer) {
displayTimer->Stop();
}
}
/// @brief DOCME
/// @return
///
bool OSSPlayer::IsPlaying()
{
return playing;
}
/// @brief Set end
/// @param pos
///
void OSSPlayer::SetEndPosition(int64_t pos)
{
end_frame = pos;
}
/// @brief Set current position
/// @param pos
///
void OSSPlayer::SetCurrentPosition(int64_t pos)
{
cur_frame = start_frame = pos;
}
/// @brief DOCME
/// @return
///
int64_t OSSPlayer::GetStartPosition()
{
return start_frame;
}
/// @brief DOCME
/// @return
///
int64_t OSSPlayer::GetEndPosition()
{
return end_frame;
}
/// @brief Get current position
/// @return
///
int64_t OSSPlayer::GetCurrentPosition()
{
if (!playing)
return 0;
#ifdef SNDCTL_DSP_CURRENT_OPTR
// OSS4
long played_frames = 0;
oss_count_t pos;
if (ioctl(dspdev, SNDCTL_DSP_CURRENT_OPTR, &pos) >= 0) {
// XXX: Apparently the semantics are different on FreeBSD...
#ifdef __FREEBSD__
played_frames = MAX(0, pos.samples - pos.fifo_samples);
#else
played_frames = pos.samples + pos.fifo_samples;
#endif
wxLogDebug("OSS player: played_frames %d fifo %d", played_frames,
pos.fifo_samples);
if (start_frame + played_frames >= end_frame) {
if (displayTimer)
displayTimer->Stop();
}
return start_frame + played_frames;
}
#endif
// Fallback for old OSS versions
int delay = 0;
if (ioctl(dspdev, SNDCTL_DSP_GETODELAY, &delay) >= 0) {
delay /= bpf;
wxLogDebug("OSS player: cur_frame %d delay %d", cur_frame, delay);
// delay can jitter a bit at the end, detect that
if (cur_frame == end_frame && delay < rate / 20) {
if (displayTimer)
displayTimer->Stop();
return cur_frame;
}
return MAX(0, (long) cur_frame - delay);
}
// Maybe this still didn't work...
// Return the last written frame, timing will suffer
return cur_frame;
}
/// @brief Thread constructor
/// @param par
///
OSSPlayerThread::OSSPlayerThread(OSSPlayer *par) : wxThread(wxTHREAD_JOINABLE)
{
parent = par;
}
/// @brief Thread entry point
/// @return
///
wxThread::ExitCode OSSPlayerThread::Entry() {
// Use small enough writes for good timing accuracy with all
// timing methods.
const int wsize = parent->rate / 25;
void *buf = malloc(wsize * parent->bpf);
while (!TestDestroy() && parent->cur_frame < parent->end_frame) {
int rsize = MIN(wsize, parent->end_frame - parent->cur_frame);
parent->provider->GetAudioWithVolume(buf, parent->cur_frame,
rsize, parent->volume);
int written = ::write(parent->dspdev, buf, rsize * parent->bpf);
parent->cur_frame += written / parent->bpf;
}
free(buf);
parent->cur_frame = parent->end_frame;
wxLogDebug(_T("OSS player thread dead"));
return 0;
}
#endif // WITH_OSS

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@ -0,0 +1,173 @@
// Copyright (c) 2009, Grigori Goronzy
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file audio_player_oss.h
/// @see audio_player_oss.cpp
/// @ingroup audio_output
///
#include "config.h"
#ifdef WITH_OSS
///////////
// Headers
#include <wx/wxprec.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#ifdef HAVE_SOUNDCARD_H
# include <soundcard.h>
#else
# ifdef HAVE_SYS_SOUNDCARD_H
# include <sys/soundcard.h>
# endif
#endif
#include "include/aegisub/audio_player.h"
#include "include/aegisub/audio_provider.h"
#include "utils.h"
#include "main.h"
#include "frame_main.h"
#include "options.h"
//////////////
// Prototypes
class OSSPlayer;
/// DOCME
/// @class OSSPlayerThread
/// @brief DOCME
///
/// DOCME
class OSSPlayerThread : public wxThread {
private:
/// DOCME
OSSPlayer *parent;
public:
OSSPlayerThread(OSSPlayer *parent);
wxThread::ExitCode Entry();
};
/// DOCME
/// @class OSSPlayer
/// @brief DOCME
///
/// DOCME
class OSSPlayer : public AudioPlayer {
private:
friend class OSSPlayerThread;
/// DOCME
bool open;
/// DOCME
unsigned int rate; // sample rate of audio
OSSPlayerThread *thread;
/// DOCME
AudioProvider *provider;
/// DOCME
volatile bool playing;
/// DOCME
volatile float volume;
/// DOCME
volatile unsigned long start_frame; // first frame of playback
/// DOCME
volatile unsigned long cur_frame; // last written frame + 1
/// DOCME
volatile unsigned long end_frame; // last frame to play
/// DOCME
unsigned long bpf; // bytes per frame
// OSS audio device handle
volatile int dspdev;
public:
OSSPlayer();
~OSSPlayer();
void OpenStream();
void CloseStream();
void Play(int64_t start, int64_t count);
void Stop(bool timerToo=true);
bool IsPlaying();
int64_t GetStartPosition();
int64_t GetEndPosition();
int64_t GetCurrentPosition();
void SetEndPosition(int64_t pos);
void SetCurrentPosition(int64_t pos);
/// @brief DOCME
/// @param vol
/// @return
///
void SetVolume(double vol) { volume = vol; }
/// @brief DOCME
/// @return
///
double GetVolume() { return volume; }
};
/// DOCME
/// @class OSSPlayerFactory
/// @brief DOCME
///
/// DOCME
class OSSPlayerFactory : public AudioPlayerFactory {
public:
/// @brief DOCME
///
AudioPlayer *CreatePlayer() { return new OSSPlayer(); }
};
#endif

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@ -213,6 +213,7 @@ void OptionsManager::LoadDefaults(bool onlyDefaults,bool doOverride) {
SetText(_T("Audio Downmixer"),_T("ConvertToMono"),1700);
SetText(_T("Audio Alsa Device"), _T("default"));
SetInt(_T("Audio PortAudio Device"), -1);
SetText(_T("Audio OSS Device"), _T("/dev/dsp"));
SetText(_T("Audio HD Cache Location"),_T("default"),1700);
SetText(_T("Audio HD Cache Name"),_T("audio%02i.tmp"),1700);
SetBool(_T("Audio Disable PCM Provider"), false);