mirror of https://github.com/odrling/Aegisub
Delete unused stuff in the pulseaudio player
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@ -58,9 +58,6 @@ class PulseAudioPlayer final : public AudioPlayer {
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unsigned long bpf = 0; // bytes per frame
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wxSemaphore context_notify{0, 1};
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wxSemaphore context_success{0, 1};
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volatile int context_success_val;
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wxSemaphore stream_notify{0, 1};
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wxSemaphore stream_success{0, 1};
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volatile int stream_success_val;
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@ -76,8 +73,6 @@ class PulseAudioPlayer final : public AudioPlayer {
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int paerror = 0;
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/// Called by PA to notify about contetxt operation completion
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static void pa_context_success(pa_context *c, int success, PulseAudioPlayer *thread);
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/// Called by PA to notify about other context-related stuff
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static void pa_context_notify(pa_context *c, PulseAudioPlayer *thread);
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/// Called by PA when a stream operation completes
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@ -274,13 +269,6 @@ int64_t PulseAudioPlayer::GetCurrentPosition()
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return start_frame + playtime * provider->GetSampleRate() / (1000*1000);
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}
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/// @brief Called by PA to notify about contetxt operation completion
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void PulseAudioPlayer::pa_context_success(pa_context *c, int success, PulseAudioPlayer *thread)
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{
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thread->context_success_val = success;
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thread->context_success.Post();
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}
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/// @brief Called by PA to notify about other context-related stuff
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void PulseAudioPlayer::pa_context_notify(pa_context *c, PulseAudioPlayer *thread)
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{
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