mirror of https://github.com/odrling/Aegisub
Applied p-static's video playback timing patch, and fixed a few things for eventual dynamic wx linking.
Originally committed to SVN as r1786.
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@ -120,6 +120,7 @@
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#pragma comment(lib, "winmm.lib")
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#pragma comment(lib, "advapi32.lib")
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#pragma comment(lib, "wsock32.lib")
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#pragma comment(lib, "opengl32.lib")
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//////////////
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@ -55,6 +55,9 @@
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#define WIN32_LEAN_AND_MEAN
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#include "config.h"
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/////////////////////
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// wxWidgets headers
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#include <wx/wxprec.h>
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@ -724,10 +724,9 @@ void VideoContext::Play() {
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isPlaying = true;
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// Start timer
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startTime = clock();
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playTime = startTime;
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playTime.Start();
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playback.SetOwner(this,VIDEO_PLAY_TIMER);
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playback.Start(1);
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playback.Start(10);
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}
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@ -751,12 +750,11 @@ void VideoContext::PlayLine() {
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JumpToFrame(startFrame);
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// Set other variables
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startTime = clock();
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playTime = startTime;
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playTime.Start(curline->Start.GetMS());
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// Start timer
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playback.SetOwner(this,VIDEO_PLAY_TIMER);
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playback.Start(1);
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playback.Start(10);
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}
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@ -781,9 +779,7 @@ void VideoContext::OnPlayTimer(wxTimerEvent &event) {
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wxMutexLocker lock(playMutex);
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// Get time difference
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clock_t cur = clock();
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clock_t dif = (clock() - startTime)*1000/CLOCKS_PER_SEC;
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playTime = cur;
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int dif = playTime.Time();
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// Find next frame
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int startMs = VFR_Output.GetTimeAtFrame(startFrame);
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@ -43,6 +43,7 @@
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#include <wx/wxprec.h>
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#include <wx/glcanvas.h>
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#include <wx/timer.h>
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#include <wx/stopwatch.h>
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#ifndef wxUSE_GLCANVAS
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#error "Aegisub requires wxWidgets to be compiled with OpenGL support."
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#endif
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@ -100,8 +101,7 @@ private:
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wxMutex playMutex;
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wxTimer playback;
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clock_t playTime;
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clock_t startTime;
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wxStopWatch playTime;
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int startFrame;
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int endFrame;
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int playNextFrame;
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