mirror of https://github.com/odrling/Aegisub
Store a numerator and denominator in agi::vfr::Framerate rather than a fps. Fixes minor rounding issues with 24000/1001 and 30000/1001 frame rates.
Originally committed to SVN as r6115.
This commit is contained in:
parent
7a9bc1dcc9
commit
93ce90cbf9
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@ -32,6 +32,7 @@
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#include "libaegisub/charset.h"
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#include "libaegisub/charset.h"
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#include "libaegisub/io.h"
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#include "libaegisub/io.h"
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#include "libaegisub/line_iterator.h"
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#include "libaegisub/line_iterator.h"
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#include "libaegisub/scoped_ptr.h"
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namespace std {
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namespace std {
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template<> void swap(agi::vfr::Framerate &lft, agi::vfr::Framerate &rgt) {
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template<> void swap(agi::vfr::Framerate &lft, agi::vfr::Framerate &rgt) {
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@ -39,6 +40,8 @@ namespace std {
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}
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}
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}
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}
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static const int64_t default_denominator = 1000000000;
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namespace agi {
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namespace agi {
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namespace vfr {
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namespace vfr {
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@ -148,9 +151,9 @@ static void v1_fill_range_gaps(std::list<TimecodeRange> &ranges, double fps) {
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/// @param file Iterator of lines in the file
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/// @param file Iterator of lines in the file
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/// @param line Header of file with assumed fps
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/// @param line Header of file with assumed fps
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/// @param[out] timecodes Vector filled with frame start times
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/// @param[out] timecodes Vector filled with frame start times
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/// @param[out] time Unrounded time of the last frame
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/// @param[out] last Unrounded time of the last frame
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/// @return Assumed fps
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/// @return Assumed fps times one million
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static double v1_parse(line_iterator<std::string> file, std::string line, std::vector<int> &timecodes, double &time) {
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static int64_t v1_parse(line_iterator<std::string> file, std::string line, std::vector<int> &timecodes, int64_t &last) {
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using namespace std;
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using namespace std;
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double fps = atof(line.substr(7).c_str());
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double fps = atof(line.substr(7).c_str());
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if (fps <= 0.) throw BadFPS("Assumed FPS must be greater than zero");
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if (fps <= 0.) throw BadFPS("Assumed FPS must be greater than zero");
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@ -164,7 +167,7 @@ static double v1_parse(line_iterator<std::string> file, std::string line, std::v
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v1_fill_range_gaps(ranges, fps);
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v1_fill_range_gaps(ranges, fps);
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timecodes.reserve(ranges.back().end);
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timecodes.reserve(ranges.back().end);
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time = 0.;
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double time = 0.;
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for (list<TimecodeRange>::iterator cur = ranges.begin(); cur != ranges.end(); ++cur) {
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for (list<TimecodeRange>::iterator cur = ranges.begin(); cur != ranges.end(); ++cur) {
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for (int frame = cur->start; frame <= cur->end; frame++) {
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for (int frame = cur->start; frame <= cur->end; frame++) {
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timecodes.push_back(int(time + .5));
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timecodes.push_back(int(time + .5));
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@ -172,35 +175,59 @@ static double v1_parse(line_iterator<std::string> file, std::string line, std::v
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}
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}
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}
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}
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timecodes.push_back(int(time + .5));
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timecodes.push_back(int(time + .5));
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return fps;
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last = int64_t(time * fps * default_denominator);
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return int64_t(fps * default_denominator);
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}
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}
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Framerate::Framerate(Framerate const& that)
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Framerate::Framerate(Framerate const& that)
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: fps(that.fps)
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: numerator(that.numerator)
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, denominator(that.denominator)
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, last(that.last)
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, last(that.last)
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, timecodes(that.timecodes)
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, timecodes(that.timecodes)
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{
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{
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}
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}
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Framerate::Framerate(double fps) : fps(fps), last(0.) {
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Framerate::Framerate(double fps)
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: denominator(default_denominator)
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, numerator(int64_t(fps * denominator))
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, last(0)
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{
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if (fps < 0.) throw BadFPS("FPS must be greater than zero");
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if (fps < 0.) throw BadFPS("FPS must be greater than zero");
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if (fps > 1000.) throw BadFPS("FPS must not be greater than 1000");
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if (fps > 1000.) throw BadFPS("FPS must not be greater than 1000");
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timecodes.push_back(0);
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}
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Framerate::Framerate(int64_t numerator, int64_t denominator)
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: denominator(denominator)
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, numerator(numerator)
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, last(0)
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{
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if (numerator <= 0 || denominator <= 0)
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throw BadFPS("Numerator and denominator must both be greater than zero");
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if (numerator / denominator > 1000) throw BadFPS("FPS must not be greater than 1000");
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timecodes.push_back(0);
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}
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void Framerate::SetFromTimecodes() {
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validate_timecodes(timecodes);
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normalize_timecodes(timecodes);
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denominator = default_denominator;
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numerator = (timecodes.size() - 1) * denominator * 1000 / timecodes.back();
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last = (timecodes.size() - 1) * denominator * 1000;
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}
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}
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Framerate::Framerate(std::vector<int> const& timecodes)
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Framerate::Framerate(std::vector<int> const& timecodes)
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: timecodes(timecodes)
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: timecodes(timecodes)
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{
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{
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validate_timecodes(timecodes);
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SetFromTimecodes();
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normalize_timecodes(this->timecodes);
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fps = (timecodes.size() - 1) * 1000. / timecodes.back();
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last = timecodes.back();
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}
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}
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Framerate::~Framerate() {
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Framerate::~Framerate() {
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}
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}
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void Framerate::swap(Framerate &right) throw() {
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void Framerate::swap(Framerate &right) throw() {
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std::swap(fps, right.fps);
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std::swap(numerator, right.numerator);
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std::swap(denominator, right.denominator);
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std::swap(last, right.last);
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std::swap(last, right.last);
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std::swap(timecodes, right.timecodes);
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std::swap(timecodes, right.timecodes);
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}
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}
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@ -213,24 +240,24 @@ Framerate &Framerate::operator=(double fps) {
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return *this = Framerate(fps);
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return *this = Framerate(fps);
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}
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}
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Framerate::Framerate(std::string const& filename) : fps(0.) {
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Framerate::Framerate(std::string const& filename)
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: denominator(default_denominator)
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, numerator(0)
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{
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using namespace std;
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using namespace std;
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auto_ptr<ifstream> file(agi::io::Open(filename));
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scoped_ptr<ifstream> file(agi::io::Open(filename));
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string encoding = agi::charset::Detect(filename);
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string encoding = agi::charset::Detect(filename);
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string line = *line_iterator<string>(*file, encoding);
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string line = *line_iterator<string>(*file, encoding);
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if (line == "# timecode format v2") {
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if (line == "# timecode format v2") {
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copy(line_iterator<int>(*file, encoding), line_iterator<int>(), back_inserter(timecodes));
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copy(line_iterator<int>(*file, encoding), line_iterator<int>(), back_inserter(timecodes));
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validate_timecodes(timecodes);
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SetFromTimecodes();
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normalize_timecodes(timecodes);
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fps = (timecodes.size() - 1) * 1000. / timecodes.back();
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last = timecodes.back();
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return;
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return;
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}
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}
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if (line == "# timecode format v1" || line.substr(0, 7) == "Assume ") {
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if (line == "# timecode format v1" || line.substr(0, 7) == "Assume ") {
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if (line[0] == '#') {
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if (line[0] == '#') {
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line = *line_iterator<string>(*file, encoding);
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line = *line_iterator<string>(*file, encoding);
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}
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}
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fps = v1_parse(line_iterator<string>(*file, encoding), line, timecodes, last);
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numerator = v1_parse(line_iterator<string>(*file, encoding), line, timecodes, last);
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return;
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return;
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}
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}
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@ -248,10 +275,6 @@ void Framerate::Save(std::string const& filename, int length) const {
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}
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}
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}
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}
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static int round(double value) {
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return int(value + .5);
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}
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int Framerate::FrameAtTime(int ms, Time type) const {
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int Framerate::FrameAtTime(int ms, Time type) const {
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// With X ms per frame, this should return 0 for:
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// With X ms per frame, this should return 0 for:
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// EXACT: [0, X - 1]
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// EXACT: [0, X - 1]
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@ -273,17 +296,13 @@ int Framerate::FrameAtTime(int ms, Time type) const {
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return FrameAtTime(ms - 1);
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return FrameAtTime(ms - 1);
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}
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}
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if (timecodes.empty()) {
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if (ms < 0)
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return (int)floor(ms * fps / 1000.);
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return int((ms * numerator / denominator - 999) / 1000);
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}
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if (ms < 0) {
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return (int)floor(ms * fps / 1000.);
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}
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if (ms > timecodes.back()) {
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return round((ms - timecodes.back()) * fps / 1000.) + (int)timecodes.size() - 1;
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}
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return (int)std::distance(std::lower_bound(timecodes.rbegin(), timecodes.rend(), ms, std::greater<int>()), timecodes.rend()) - 1;
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if (ms > timecodes.back())
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return int((ms * numerator - last + denominator - 1) / denominator / 1000) + (int)timecodes.size() - 1;
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return (int)distance(lower_bound(timecodes.rbegin(), timecodes.rend(), ms, std::greater<int>()), timecodes.rend()) - 1;
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}
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}
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int Framerate::TimeAtFrame(int frame, Time type) const {
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int Framerate::TimeAtFrame(int frame, Time type) const {
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@ -293,22 +312,21 @@ int Framerate::TimeAtFrame(int frame, Time type) const {
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// + 1 as these need to round up for the case of two frames 1 ms apart
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// + 1 as these need to round up for the case of two frames 1 ms apart
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return prev + (cur - prev + 1) / 2;
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return prev + (cur - prev + 1) / 2;
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}
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}
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if (type == END) {
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if (type == END) {
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int cur = TimeAtFrame(frame);
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int cur = TimeAtFrame(frame);
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int next = TimeAtFrame(frame + 1);
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int next = TimeAtFrame(frame + 1);
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return cur + (next - cur + 1) / 2;
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return cur + (next - cur + 1) / 2;
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}
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}
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if (timecodes.empty()) {
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if (frame < 0)
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return (int)ceil(frame / fps * 1000.);
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return (int)(frame * denominator * 1000 / numerator);
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if (frame >= (signed)timecodes.size()) {
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int64_t frames_past_end = frame - (int)timecodes.size() + 1;
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return int((frames_past_end * 1000 * denominator + last + numerator / 2) / numerator);
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}
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}
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if (frame < 0) {
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return (int)ceil(frame / fps * 1000.);
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}
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if (frame >= (signed)timecodes.size()) {
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return round((frame - timecodes.size() + 1) * 1000. / fps + last);
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}
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return timecodes[frame];
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return timecodes[frame];
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}
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}
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#ifndef LAGI_PRE
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#ifndef LAGI_PRE
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <stdint.h>
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#endif
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#endif
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#include <libaegisub/exception.h>
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#include <libaegisub/exception.h>
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/// @brief Class for managing everything related to converting frames to times
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/// @brief Class for managing everything related to converting frames to times
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/// or vice versa
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/// or vice versa
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class Framerate {
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class Framerate {
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/// Average FPS for v2, assumed FPS for v1, fps for CFR
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/// Denominator of the FPS
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double fps;
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///
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/// Unrounded time of the last frame in a v1 override range. Needed to
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/// For v1 VFR, the assumed FPS is used, for v2 the average FPS
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/// match mkvmerge's rounding
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int64_t denominator;
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double last;
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/// Numerator of the FPS
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///
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/// For v1 VFR, the assumed FPS is used, for v2 the average FPS
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int64_t numerator;
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/// Unrounded frame-seconds of the final frame in timecodes. For CFR and v2,
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/// this is simply frame count * denominator, but for v1 it's the
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/// "unrounded" frame count, since override ranges generally don't exactly
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/// cover timebase-unit ranges of time. This is needed to match mkvmerge's
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/// rounding past the end of the final override range.
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int64_t last;
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/// Start time in milliseconds of each frame
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/// Start time in milliseconds of each frame
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std::vector<int> timecodes;
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std::vector<int> timecodes;
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/// Set FPS properties from the timecodes vector
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void SetFromTimecodes();
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public:
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public:
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/// Copy constructor
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/// Copy constructor
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Framerate(Framerate const&);
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Framerate(Framerate const&);
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/// @brief VFR from timecodes file
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/// @brief VFR from timecodes file
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/// @param filename File with v1 or v2 timecodes
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/// @param filename File with v1 or v2 timecodes
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///
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///
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/// mkvmerge-style rounding is applied, while setting a constant frame rate
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/// mkvmerge-style rounding is applied, while setting a constant frame rate
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/// uses truncation.
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/// uses truncation.
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Framerate(std::string const& filename);
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Framerate(std::string const& filename);
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/// @brief CFR constructor
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/// @brief CFR constructor
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/// @param fps Frames per second or 0 for unloaded
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/// @param fps Frames per second or 0 for unloaded
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Framerate(double fps = 0.);
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Framerate(double fps = 0.);
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/// @brief CFR constructor with rational timebase
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/// @param numerator Timebase numerator
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/// @param denominator Timebase denominator
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Framerate(int64_t numerator, int64_t denominator);
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/// @brief VFR from frame times
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/// @brief VFR from frame times
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/// @param timecodes Vector of frame start times in milliseconds
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/// @param timecodes Vector of frame start times in milliseconds
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Framerate(std::vector<int> const& timecodes);
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Framerate(std::vector<int> const& timecodes);
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/// Destructor
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~Framerate();
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~Framerate();
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/// Atomic assignment operator
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/// Atomic assignment operator
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Framerate &operator=(Framerate);
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Framerate &operator=(Framerate);
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/// Atomic CFR assignment operator
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/// Atomic CFR assignment operator
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/// be otherwise sensible.
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/// be otherwise sensible.
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void Save(std::string const& file, int length = -1) const;
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void Save(std::string const& file, int length = -1) const;
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bool IsVFR() const {return !timecodes.empty(); }
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bool IsVFR() const {return timecodes.size() > 1; }
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bool IsLoaded() const { return !timecodes.empty() || fps; };
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bool IsLoaded() const { return numerator > 0; };
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double FPS() const { return fps; }
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double FPS() const { return double(numerator) / denominator; }
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};
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};
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} // namespace vfr
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} // namespace vfr
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#include <libaegisub/vfr.h>
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#include <libaegisub/vfr.h>
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#include <climits>
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#include <fstream>
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#include <fstream>
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#include <iterator>
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#include <iterator>
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@ -334,7 +335,7 @@ TEST(lagi_vfr, save_vfr_len) {
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TEST(lagi_vfr, load_v2) {
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TEST(lagi_vfr, load_v2) {
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Framerate fps;
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Framerate fps;
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ASSERT_NO_THROW(fps = Framerate("data/vfr/in/v2_1fps.txt"));
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ASSERT_NO_THROW(fps = Framerate("data/vfr/in/v2_1fps.txt"));
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for (int i = 0; i < 9; i++) {
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for (int i = 0; i < 30; i++) {
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EXPECT_EQ(i * 1000, fps.TimeAtFrame(i));
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EXPECT_EQ(i * 1000, fps.TimeAtFrame(i));
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}
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}
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}
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}
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@ -342,7 +343,7 @@ TEST(lagi_vfr, load_v2) {
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TEST(lagi_vfr, load_v2_comments) {
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TEST(lagi_vfr, load_v2_comments) {
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Framerate fps;
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Framerate fps;
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ASSERT_NO_THROW(fps = Framerate("data/vfr/in/v2_comments.txt"));
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ASSERT_NO_THROW(fps = Framerate("data/vfr/in/v2_comments.txt"));
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for (int i = 0; i < 9; i++) {
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for (int i = 0; i < 30; i++) {
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||||||
EXPECT_EQ(i * 1000, fps.TimeAtFrame(i));
|
EXPECT_EQ(i * 1000, fps.TimeAtFrame(i));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -350,7 +351,7 @@ TEST(lagi_vfr, load_v2_comments) {
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||||||
TEST(lagi_vfr, load_v2_number_in_comment) {
|
TEST(lagi_vfr, load_v2_number_in_comment) {
|
||||||
Framerate fps;
|
Framerate fps;
|
||||||
ASSERT_NO_THROW(fps = Framerate("data/vfr/in/v2_number_in_comment.txt"));
|
ASSERT_NO_THROW(fps = Framerate("data/vfr/in/v2_number_in_comment.txt"));
|
||||||
for (int i = 0; i < 9; i++) {
|
for (int i = 0; i < 30; i++) {
|
||||||
EXPECT_EQ(i * 1000, fps.TimeAtFrame(i));
|
EXPECT_EQ(i * 1000, fps.TimeAtFrame(i));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -394,3 +395,28 @@ TEST(lagi_vfr, nonzero_start_time) {
|
||||||
EXPECT_EQ(50, fps.TimeAtFrame(3, EXACT));
|
EXPECT_EQ(50, fps.TimeAtFrame(3, EXACT));
|
||||||
EXPECT_EQ(60, fps.TimeAtFrame(4, EXACT));
|
EXPECT_EQ(60, fps.TimeAtFrame(4, EXACT));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST(lagi_vfr, rational_timebase) {
|
||||||
|
Framerate fps;
|
||||||
|
|
||||||
|
ASSERT_NO_THROW(fps = Framerate(30000, 1001));
|
||||||
|
for (int i = 0; i < 100000; ++i) {
|
||||||
|
EXPECT_EQ(i * 1001, fps.TimeAtFrame(i * 30, EXACT));
|
||||||
|
EXPECT_EQ(i * 30, fps.FrameAtTime(i * 1001, EXACT));
|
||||||
|
}
|
||||||
|
|
||||||
|
ASSERT_NO_THROW(fps = Framerate(24000, 1001));
|
||||||
|
for (int i = 0; i < 100000; ++i) {
|
||||||
|
EXPECT_EQ(i * 1001, fps.TimeAtFrame(i * 24, EXACT));
|
||||||
|
EXPECT_EQ(i * 24, fps.FrameAtTime(i * 1001, EXACT));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(lagi_vfr, no_intermediate_overflow) {
|
||||||
|
Framerate fps;
|
||||||
|
|
||||||
|
ASSERT_NO_THROW(fps = Framerate(1.0));
|
||||||
|
int last_frame = INT_MAX / 1000;
|
||||||
|
EXPECT_EQ(last_frame * 1000, fps.TimeAtFrame(last_frame, EXACT));
|
||||||
|
EXPECT_EQ(last_frame, fps.FrameAtTime(last_frame * 1000, EXACT));
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue