mirror of https://github.com/odrling/Aegisub
Make progress bars less jerky
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382708132c
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932747e70a
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@ -56,7 +56,7 @@ public:
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}
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void SetProgress(int64_t cur, int64_t max) {
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Main().Async([=]{ dialog->gauge->SetValue(mid<int>(0, double(cur) / max * 100, 100)); });
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Main().Async([=]{ dialog->SetProgress(mid<int>(0, double(cur) / max * 300, 300)); });
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}
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void Log(std::string const& str) {
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@ -79,9 +79,11 @@ public:
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DialogProgress::DialogProgress(wxWindow *parent, wxString const& title_text, wxString const& message)
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: wxDialog(parent, -1, title_text, wxDefaultPosition, wxDefaultSize, wxBORDER_RAISED)
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, pulse_timer(GetEventHandler())
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, progress_current(0)
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, progress_target(0)
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{
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title = new wxStaticText(this, -1, title_text, wxDefaultPosition, wxDefaultSize, wxALIGN_CENTRE | wxST_NO_AUTORESIZE);
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gauge = new wxGauge(this, -1, 100, wxDefaultPosition, wxSize(300,20));
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gauge = new wxGauge(this, -1, 300, wxDefaultPosition, wxSize(300,20));
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text = new wxStaticText(this, -1, message, wxDefaultPosition, wxDefaultSize, wxALIGN_CENTRE | wxST_NO_AUTORESIZE);
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cancel_button = new wxButton(this, wxID_CANCEL);
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log_output = new wxTextCtrl(this, -1, "", wxDefaultPosition, wxSize(600, 240), wxTE_MULTILINE | wxTE_READONLY);
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@ -160,6 +162,17 @@ void DialogProgress::OnShow(wxShowEvent&) {
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}
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void DialogProgress::OnIdle(wxIdleEvent&) {
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if (progress_current != progress_target) {
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using namespace std::chrono;
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auto now = steady_clock::now();
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int ms = mid<int>(0, duration_cast<milliseconds>(now - progress_anim_start_time).count(), progress_anim_duration);
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int dist = (progress_target - progress_anim_start_value) * ms / progress_anim_duration;
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if (dist) {
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progress_current = progress_anim_start_value + dist;
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gauge->SetValue(progress_current);
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}
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}
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if (!pending_log) return;
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if (log_output->IsEmpty()) {
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@ -180,3 +193,16 @@ void DialogProgress::OnCancel(wxCommandEvent &) {
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cancel_button->Enable(false);
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cancel_button->SetLabelText(_("Cancelling..."));
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}
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void DialogProgress::SetProgress(int target) {
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using namespace std::chrono;
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progress_anim_start_value = progress_current;
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auto now = steady_clock::now();
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if (progress_target == 0)
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progress_anim_duration = 1000;
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else
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progress_anim_duration = std::max<int>(100, duration_cast<milliseconds>(now - progress_anim_start_time).count() * 11 / 10);
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progress_anim_start_time = now;
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progress_target = target;
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}
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@ -17,6 +17,7 @@
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/// @ingroup utility
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///
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#include <chrono>
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#include <wx/dialog.h>
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#include <wx/timer.h>
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@ -43,11 +44,18 @@ class DialogProgress : public wxDialog, public agi::BackgroundRunner {
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wxTimer pulse_timer;
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wxString pending_log;
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int progress_anim_start_value;
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int progress_current;
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int progress_target;
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std::chrono::steady_clock::time_point progress_anim_start_time;
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int progress_anim_duration;
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void OnShow(wxShowEvent&);
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void OnCancel(wxCommandEvent &);
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void OnIdle(wxIdleEvent&);
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void SetProgress(int target);
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public:
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/// Constructor
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/// @param parent Parent window of the dialog
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