Only paint the margin values in the grid if they're non-zero

Showing zero is mildly misleading since it's actually default margin
rather than no margin, and this makes it much easier to spot the rows
where there's actually an interesting value.
This commit is contained in:
Thomas Goyne 2013-09-27 18:02:54 -07:00
parent 04435a13a3
commit 921d5ed01a
1 changed files with 3 additions and 3 deletions

View File

@ -590,9 +590,9 @@ void BaseGrid::GetRowStrings(int row, AssDialogue *line, bool *paint_columns, wx
if (paint_columns[4]) strings[4] = to_wx(line->Style);
if (paint_columns[5]) strings[5] = to_wx(line->Actor);
if (paint_columns[6]) strings[6] = to_wx(line->Effect);
if (paint_columns[7]) strings[7] = std::to_wstring(line->Margin[0]);
if (paint_columns[8]) strings[8] = std::to_wstring(line->Margin[1]);
if (paint_columns[9]) strings[9] = std::to_wstring(line->Margin[2]);
if (paint_columns[7]) strings[7] = line->Margin[0] ? std::to_wstring(line->Margin[0]) : wxS("");
if (paint_columns[8]) strings[8] = line->Margin[1] ? std::to_wstring(line->Margin[1]) : wxS("");
if (paint_columns[9]) strings[9] = line->Margin[2] ? std::to_wstring(line->Margin[2]) : wxS("");
if (paint_columns[10]) {
strings[10].clear();