mirror of https://github.com/odrling/Aegisub
* Set Pa_OpenStream to use paClipOff as we don't need any clipping
* Update comment (realPlayPos has been removed). * Return from paCallback with paAbort if there is no more audio to play. Also set endPos to be less than the current playPos to stop the audio event timer. * Add CPU usage statistics to debug printf in paCallback. Originally committed to SVN as r2804.
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@ -121,15 +121,20 @@ int PortAudioPlayer::paCallback(const void *inputBuffer, void *outputBuffer, uns
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// Fill rest with blank
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for (unsigned int i=avail;i<framesPerBuffer;i++) output[i]=0;
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// Set play position (and real one)
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// Set play position
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player->playPos += framesPerBuffer;
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#ifdef PORTAUDIO2_DEBUG
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printf("paCallBack: playPos: %lld startPos: %lld paStart: %f Pa_GetStreamTime: %f AdcTime: %f DacTime: %f\n",
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printf("paCallBack: playPos: %lld startPos: %lld paStart: %f Pa_GetStreamTime: %f AdcTime: %f DacTime: %f CPU: %f\n",
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player->playPos, player->startPos, player->paStart, Pa_GetStreamTime(player->stream),
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timeInfo->inputBufferAdcTime, timeInfo->outputBufferDacTime);
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timeInfo->inputBufferAdcTime, timeInfo->outputBufferDacTime, Pa_GetStreamCpuLoad(player->stream));
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#endif
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// Cap to start if lower
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// Set the end position to be less then the current play position.
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if (lenAvailable <= 0) {
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player->endPos = player->endPos - (framesPerBuffer + 8192);
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return paAbort;
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}
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return end;
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}
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@ -203,7 +208,7 @@ void PortAudioPlayer::OpenStream() {
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wxLogDebug(_T("PortAudioPlayer::OpenStream Output channels: %d, Latency: %f Sample Rate: %ld\n"),
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pa_output_p.channelCount, pa_output_p.suggestedLatency, pa_output_p.sampleFormat);
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PaError err = Pa_OpenStream(&stream, NULL, &pa_output_p, provider->GetSampleRate(), 256, paNoFlag, paCallback, this);
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PaError err = Pa_OpenStream(&stream, NULL, &pa_output_p, provider->GetSampleRate(), 256, paClipOff, paCallback, this);
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if (err != paNoError) {
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