mirror of https://github.com/odrling/Aegisub
Smaller audio ram cache blocksize
Originally committed to SVN as r26.
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@ -54,6 +54,9 @@ extern "C" {
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int AudioProvider::pa_refcount = 0;
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#define CacheBits ((22))
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#define CacheBlockSize ((1 << CacheBits))
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//////////////
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// Constructor
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AudioProvider::AudioProvider(wxString _filename, AudioDisplay *_display) {
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@ -202,8 +205,6 @@ void AudioProvider::LoadFromClip(AVSValue _clip) {
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/////////////
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// RAM Cache
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void AudioProvider::ConvertToRAMCache(PClip &tempclip) {
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#define CacheBits ((24))
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#define CacheBlockSize ((1 << CacheBits))
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// Allocate cache
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__int64 ssize = num_samples * bytes_per_sample;
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