mirror of https://github.com/odrling/Aegisub
Improve video operation errors somewhat. Updates #1020.
Originally committed to SVN as r3835.
This commit is contained in:
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dadd09ff49
commit
86f64b2962
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@ -149,6 +149,7 @@ void VideoContext::Clear() {
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/// @brief Reset
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///
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void VideoContext::Reset() {
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loaded = false;
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StandardPaths::SetPathValue(_T("?video"),_T(""));
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KeyFrames.Clear();
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@ -164,7 +165,6 @@ void VideoContext::Reset() {
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}
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// Remove video data
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loaded = false;
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frame_n = 0;
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length = 0;
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fps = 0;
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@ -221,7 +221,6 @@ void VideoContext::SetVideo(const wxString &filename) {
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// Choose a provider
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provider = VideoProviderFactoryManager::GetProvider(filename);
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loaded = provider != NULL;
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// Get subtitles provider
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try {
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@ -356,7 +355,6 @@ void VideoContext::JumpToFrame(int n) {
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// Prevent intervention during playback
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if (isPlaying && n != playNextFrame) return;
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try {
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// Set frame number
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frame_n = n;
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@ -366,22 +364,6 @@ void VideoContext::JumpToFrame(int n) {
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// Update grid
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if (!isPlaying && Options.AsBool(_T("Highlight subs in frame"))) grid->Refresh(false);
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}
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catch (const wxChar *err) {
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wxLogError(
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_T("Failed seeking video. The video will be closed because of this.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("Error message reported: %s"),
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err);
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Reset();
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}
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catch (...) {
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wxLogError(
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_T("Failed seeking video. The video will be closed because of this.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("No further error message given."));
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Reset();
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}
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}
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@ -195,9 +195,38 @@ void VideoDisplay::SetFrame(int frameNumber) {
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// Render the new frame
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if (context->IsLoaded()) {
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AegiVideoFrame frame = context->GetFrame(frameNumber);
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AegiVideoFrame frame;
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try {
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frame = context->GetFrame(frameNumber);
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}
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catch (const wxChar *err) {
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wxLogError(
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_T("Failed seeking video. The video file may be corrupt or incomplete.\n")
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_T("Error message reported: %s"),
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err);
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}
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catch (...) {
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wxLogError(
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_T("Failed seeking video. The video file may be corrupt or incomplete.\n")
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_T("No further error message given."));
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}
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try {
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videoOut->UploadFrameData(frame);
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}
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catch (const VideoOutInitException& err) {
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wxLogError(
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L"Failed to initialize video display. Closing other running programs and updating your video card drivers may fix this.\n"
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L"Error message reported: %s",
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err.GetMessage());
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context->Reset();
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}
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catch (const VideoOutRenderException& err) {
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wxLogError(
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L"Could not upload video frame to graphics card.\n"
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L"Error message reported: %s",
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err.GetMessage());
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}
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}
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Render();
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currentFrame = frameNumber;
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@ -289,18 +318,9 @@ void VideoDisplay::Render() try {
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glFinish();
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SwapBuffers();
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}
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catch (const VideoOutUnsupportedException &err) {
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wxLogError(
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_T("An error occurred trying to render the video frame to screen.\n")
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_T("Your graphics card does not appear to have a functioning OpenGL driver.\n")
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_T("Error message reported: %s"),
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err.GetMessage());
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VideoContext::Get()->Reset();
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}
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catch (const VideoOutException &err) {
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wxLogError(
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_T("An error occurred trying to render the video frame to screen.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("An error occurred trying to render the video frame on the screen.\n")
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_T("Error message reported: %s"),
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err.GetMessage());
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VideoContext::Get()->Reset();
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@ -308,7 +328,6 @@ catch (const VideoOutException &err) {
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catch (const wxChar *err) {
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wxLogError(
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_T("An error occurred trying to render the video frame to screen.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("Error message reported: %s"),
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err);
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VideoContext::Get()->Reset();
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@ -316,7 +335,6 @@ catch (const wxChar *err) {
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catch (...) {
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wxLogError(
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_T("An error occurred trying to render the video frame to screen.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("No further error message given."));
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VideoContext::Get()->Reset();
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}
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@ -58,6 +58,9 @@
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#define GL_CLAMP_TO_EDGE 0x812F
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#endif
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#define CHECK_INIT_ERROR(cmd) cmd; if (GLenum err = glGetError()) throw VideoOutInitException(_T(#cmd), err)
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#define CHECK_ERROR(cmd) cmd; if (GLenum err = glGetError()) throw VideoOutRenderException(_T(#cmd), err)
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namespace {
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/// @brief Structure tracking all precomputable information about a subtexture
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struct TextureInfo {
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@ -122,7 +125,7 @@ void VideoOutGL::DetectOpenGLCapabilities() {
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// Test for supported internalformats
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if (TestTexture(64, 64, GL_RGBA8)) internalFormat = GL_RGBA8;
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else if (TestTexture(64, 64, GL_RGBA)) internalFormat = GL_RGBA;
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else throw VideoOutUnsupportedException(L"Could not create a 64x64 RGB texture in any format.");
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else throw VideoOutInitException(L"Could not create a 64x64 RGB texture in any format.");
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// Test for the maximum supported texture size
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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@ -161,8 +164,7 @@ void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp, boo
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// Clean up old textures
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if (textureIdList.size() > 0) {
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glDeleteTextures(textureIdList.size(), &textureIdList[0]);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glDeleteTextures", err);
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CHECK_INIT_ERROR(glDeleteTextures(textureIdList.size(), &textureIdList[0]));
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textureIdList.clear();
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textureList.clear();
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}
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@ -172,8 +174,7 @@ void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp, boo
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textureCols = (int)ceil(double(width) / maxTextureSize);
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textureIdList.resize(textureRows * textureCols);
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textureList.resize(textureRows * textureCols);
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glGenTextures(textureIdList.size(), &textureIdList[0]);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glGenTextures", err);
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CHECK_INIT_ERROR(glGenTextures(textureIdList.size(), &textureIdList[0]));
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// Calculate the position information for each texture
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int sourceY = 0;
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@ -235,21 +236,15 @@ void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp, boo
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}
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// Actually create the texture and set the scaling mode
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glBindTexture(GL_TEXTURE_2D, ti.textureID);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glBindTexture", err);
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glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, w, h, 0, format, GL_UNSIGNED_BYTE, NULL);
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CHECK_INIT_ERROR(glBindTexture(GL_TEXTURE_2D, ti.textureID));
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CHECK_INIT_ERROR(glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, w, h, 0, format, GL_UNSIGNED_BYTE, NULL));
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wxLogDebug("VideoOutGL::InitTextures: Using texture size: %dx%d\n", w, h);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexImage2D", err);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_MIN_FILTER)", err);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_MAG_FILTER)", err);
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
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GLint mode = supportsGlClampToEdge ? GL_CLAMP_TO_EDGE : GL_CLAMP;
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, mode);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_WRAP_S)", err);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, mode);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_WRAP_T)", err);
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, mode));
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, mode));
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destX += ti.destW;
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sourceX += ti.sourceW;
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@ -270,26 +265,21 @@ void VideoOutGL::UploadFrameData(const AegiVideoFrame& frame) {
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InitTextures(frame.w, frame.h, format, frame.GetBpp(0), frame.flipped);
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// Set the row length, needed to be able to upload partial rows
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glPixelStorei(GL_UNPACK_ROW_LENGTH, frame.w);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glPixelStorei(GL_UNPACK_ROW_LENGTH, FrameWidth)", err);
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CHECK_ERROR(glPixelStorei(GL_UNPACK_ROW_LENGTH, frame.w));
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for (unsigned i = 0; i < textureList.size(); i++) {
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TextureInfo& ti = textureList[i];
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glBindTexture(GL_TEXTURE_2D, ti.textureID);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glBindTexture", err);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, ti.sourceW, ti.sourceH, format, GL_UNSIGNED_BYTE, frame.data[0] + ti.dataOffset);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexSubImage2D", err);
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CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, ti.textureID));
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CHECK_ERROR(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, ti.sourceW,
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ti.sourceH, format, GL_UNSIGNED_BYTE, frame.data[0] + ti.dataOffset));
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}
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glPixelStorei(GL_UNPACK_ROW_LENGTH, default)", err);
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CHECK_ERROR(glPixelStorei(GL_UNPACK_ROW_LENGTH, 0));
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}
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void VideoOutGL::Render(int sw, int sh) {
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glEnable(GL_TEXTURE_2D);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glEnable(GL_TEXTURE_2d)", err);
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CHECK_ERROR(glEnable(GL_TEXTURE_2D));
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for (unsigned i = 0; i < textureList.size(); i++) {
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TextureInfo& ti = textureList[i];
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@ -299,11 +289,8 @@ void VideoOutGL::Render(int sw, int sh) {
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float destY = ti.destY * sh;
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float destH = ti.destH * sh;
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glBindTexture(GL_TEXTURE_2D, ti.textureID);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glBindTexture", err);
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glColor4f", err);
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CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, ti.textureID));
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CHECK_ERROR(glColor4f(1.0f, 1.0f, 1.0f, 1.0f));
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glBegin(GL_QUADS);
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glTexCoord2f(ti.texLeft, ti.texTop); glVertex2f(destX, destY);
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@ -311,10 +298,9 @@ void VideoOutGL::Render(int sw, int sh) {
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glTexCoord2f(ti.texRight, ti.texBottom); glVertex2f(destX + destW, destY + destH);
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glTexCoord2f(ti.texLeft, ti.texBottom); glVertex2f(destX, destY + destH);
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glEnd();
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"GL_QUADS", err);
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if (GLenum err = glGetError()) throw VideoOutRenderException(L"GL_QUADS", err);
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}
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glDisable(GL_TEXTURE_2D);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glDisable(GL_TEXTURE_2d)", err);
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CHECK_ERROR(glDisable(GL_TEXTURE_2D));
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}
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VideoOutGL::~VideoOutGL() {
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@ -102,22 +102,26 @@ public:
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/// @brief Base class for all exceptions thrown by VideoOutGL
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DEFINE_BASE_EXCEPTION_NOINNER(VideoOutException, Aegisub::Exception)
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/// @class VideoOutUnsupportedException
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/// @class VideoOutRenderException
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/// @extends VideoOutException
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/// @brief The user's video card does not support OpenGL to any usable extent
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DEFINE_SIMPLE_EXCEPTION_NOINNER(VideoOutUnsupportedException, VideoOutException, "videoout/unsupported")
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/// @class VideoOutOpenGLException
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/// @extends VideoOutException
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/// @brief An OpenGL error occured.
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///
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/// Unlike VideoOutUnsupportedException, these errors are likely to be video-specific
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/// and/or due to an Aegisub bug.
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class VideoOutOpenGLException : public VideoOutException {
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/// @brief An OpenGL error occured while uploading or displaying a frame
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class VideoOutRenderException : public VideoOutException {
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public:
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VideoOutOpenGLException(const wxChar *func, int err)
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VideoOutRenderException(const wxChar *func, int err)
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: VideoOutException(wxString::Format("%s failed with error code %d", func, err))
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{ }
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const wxChar * GetName() const { return L"videoout/opengl"; }
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Exception * Copy() const { return new VideoOutOpenGLException(*this); }
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const wxChar * GetName() const { return L"videoout/opengl/render"; }
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Exception * Copy() const { return new VideoOutRenderException(*this); }
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};
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/// @class VideoOutOpenGLException
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/// @extends VideoOutException
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/// @brief An OpenGL error occured while setting up the video display
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class VideoOutInitException : public VideoOutException {
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public:
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VideoOutInitException(const wxChar *func, int err)
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: VideoOutException(wxString::Format("%s failed with error code %d", func, err))
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{ }
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VideoOutInitException(const wxChar *err) : VideoOutException(err) { }
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const wxChar * GetName() const { return L"videoout/opengl/init"; }
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Exception * Copy() const { return new VideoOutInitException(*this); }
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};
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