Update agi_pre.h

This commit is contained in:
Thomas Goyne 2014-05-26 07:15:45 -07:00
parent 6c685daf98
commit 81b942ea6e
2 changed files with 71 additions and 30 deletions

View File

@ -49,17 +49,46 @@
// Ensure we get a consistent SDK with VS2012 + Win8 SDK
#define _USING_V110_SDK71_ 1
#include "../libaegisub/lagi_pre.h"
#ifndef _WIN32
#include "../acconf.h"
#endif
// General headers
#define WIN32_LEAN_AND_MEAN
// Common C
#include <cassert>
#include <cerrno>
#include <cfloat>
#include <climits>
#include <cmath>
#include <cstdint>
#include <ctime>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4996)
#endif
// Common C++
#include <algorithm>
#include <array>
#include <inttypes.h>
#include <list>
#include <functional>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <set>
#include <typeinfo>
#include <string>
#include <type_traits>
#include <typeinfo>
#include <utility>
#include <unordered_map>
#include <vector>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#ifdef _WIN32
#include <objbase.h>
@ -68,100 +97,110 @@
#include <sys/param.h>
#endif
// Boost
#include <boost/container/list.hpp>
#include <boost/flyweight.hpp>
#include <boost/range/adaptor/filtered.hpp>
#include <boost/range/adaptor/indirected.hpp>
#include <boost/range/adaptor/reversed.hpp>
#include <boost/range/adaptor/transformed.hpp>
#include <boost/range/algorithm.hpp>
#include <boost/range/irange.hpp>
#include <boost/regex.hpp>
#define BOOST_NO_SCOPED_ENUMS
#include <boost/filesystem/path.hpp>
#undef BOOST_NO_SCOPED_ENUMS
#include <boost/interprocess/streams/bufferstream.hpp>
// wxWidgets headers
#include <wx/wxprec.h> // Leave this first.
#include <wx/defs.h> // Leave this first.
#include <wx/accel.h>
#include <wx/app.h>
#include <wx/arrstr.h>
#include <wx/bitmap.h>
#include <wx/bmpbuttn.h>
#include <wx/brush.h>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/checklst.h>
#include <wx/choicdlg.h>
#include <wx/choice.h>
#include <wx/choicebk.h>
#include <wx/clipbrd.h>
#include <wx/colour.h>
#include <wx/combobox.h>
#include <wx/config.h>
#include <wx/containr.h>
#include <wx/control.h>
#include <wx/ctrlsub.h>
#include <wx/cursor.h>
#include <wx/dataobj.h>
#include <wx/dataview.h>
#include <wx/dc.h>
#include <wx/dcbuffer.h>
#include <wx/dcclient.h>
#include <wx/dcmemory.h>
#include <wx/dcscreen.h>
#include <wx/dcprint.h>
#include <wx/dialog.h>
#include <wx/dir.h>
#include <wx/dirdlg.h>
#include <wx/display.h>
#include <wx/dnd.h>
#include <wx/dynarray.h>
#include <wx/event.h>
#include <wx/file.h>
#include <wx/filedlg.h>
#include <wx/filefn.h>
#include <wx/filename.h>
#include <wx/font.h>
#include <wx/fontdlg.h>
#include <wx/frame.h>
#include <wx/gauge.h>
#include <wx/gbsizer.h>
#include <wx/gdicmn.h>
#include <wx/gdiobj.h>
#include <wx/glcanvas.h>
#include <wx/hash.h>
#include <wx/hashmap.h>
#include <wx/icon.h>
#include <wx/image.h>
#include <wx/intl.h>
#include <wx/layout.h>
#include <wx/list.h>
#include <wx/listbox.h>
#include <wx/listctrl.h>
#include <wx/log.h>
#include <wx/math.h>
#include <wx/memory.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/module.h>
#include <wx/msgdlg.h>
#include <wx/object.h>
#include <wx/palette.h>
#include <wx/panel.h>
#include <wx/pen.h>
#include <wx/power.h>
#include <wx/radiobox.h>
#include <wx/radiobut.h>
#include <wx/rawbmp.h>
#include <wx/region.h>
#include <wx/sashwin.h>
#include <wx/scrolbar.h>
#include <wx/scrolwin.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/spinctrl.h>
#include <wx/stackwalk.h>
#include <wx/statbmp.h>
#include <wx/statbox.h>
#include <wx/statline.h>
#include <wx/stattext.h>
#include <wx/statusbr.h>
#include <wx/stc/stc.h>
#include <wx/stdpaths.h>
#include <wx/stopwatch.h>
#include <wx/strconv.h>
#include <wx/stream.h>
#include <wx/string.h>
#include <wx/sysopt.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/tglbtn.h>
#include <wx/thread.h>
#include <wx/timer.h>
#include <wx/toolbar.h>
#include <wx/treebook.h>
#include <wx/toplevel.h>
#include <wx/utils.h>
#include <wx/valgen.h>
#include <wx/validate.h>
#include <wx/valgen.h>
#include <wx/valnum.h>
#include <wx/valgen.h>
#include <wx/valtext.h>
#include <wx/window.h>
#include <wx/wxcrt.h>
#include <wx/wxcrtvararg.h>
#ifdef HAVE_OPENGL_GL_H
#include <OpenGL/gl.h>

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@ -22,6 +22,8 @@
#include <boost/filesystem/fstream.hpp>
#include <boost/format.hpp>
#include <wx/string.h>
#include <wx/stackwalk.h>
using namespace agi;