mirror of https://github.com/odrling/Aegisub
Use size_t rather than int64_t as the array index in AudioProvider::GetAudioWithVolume
In 32-bit builds the int64_t index resulted in two (inlined) calls to allmul per audio sample, which took 25-50% of the total CPU time involved in playing audio from the RAM cache. Originally committed to SVN as r6900.
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@ -76,7 +76,7 @@ void AudioProvider::GetAudioWithVolume(void *buf, int64_t start, int64_t count,
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int value;
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int value;
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// Modify
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// Modify
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for (int64_t i=0;i<count;i++) {
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for (size_t i = 0; i < (size_t)count; ++i) {
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value = (int)(buffer[i]*volume+0.5);
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value = (int)(buffer[i]*volume+0.5);
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if (value < -0x8000) value = -0x8000;
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if (value < -0x8000) value = -0x8000;
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if (value > 0x7FFF) value = 0x7FFF;
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if (value > 0x7FFF) value = 0x7FFF;
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