mirror of https://github.com/odrling/Aegisub
Fix for HiDPI scaling of videos (#2)
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@ -190,8 +190,10 @@ void VideoDisplay::Render() try {
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if (!viewport_height || !viewport_width)
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PositionVideo();
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videoOut->Render(viewport_left, viewport_bottom, viewport_width, viewport_height);
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E(glViewport(0, std::min(viewport_bottom, 0), videoSize.GetWidth(), videoSize.GetHeight()));
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videoOut->Render(viewport_left, viewport_bottom, viewport_width * GetContentScaleFactor(),
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viewport_height * GetContentScaleFactor());
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E(glViewport(0, std::min(viewport_bottom, 0), videoSize.GetWidth() * GetContentScaleFactor(),
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videoSize.GetHeight() * GetContentScaleFactor()));
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E(glMatrixMode(GL_PROJECTION));
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E(glLoadIdentity());
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