mirror of https://github.com/odrling/Aegisub
Fixed some warnings on g++.
Originally committed to SVN as r2046.
This commit is contained in:
parent
cee958b2d3
commit
72145e8fa8
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@ -343,7 +343,7 @@ void FormatHandlerASS::WriteSection(TextFileWriter &writer,SectionPtr section)
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size_t props = section->GetPropertyCount();
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for (size_t i=0;i<props;i++) {
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String propName = section->GetPropertyName(i);
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writer.WriteLineToFile(propName + _T(": ") + section->GetProperty(name));
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writer.WriteLineToFile(propName + _T(": ") + section->GetProperty(propName));
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}
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// Write contents
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@ -100,7 +100,7 @@ void OpenGLWrapper::DrawLine(float x1,float y1,float x2,float y2) {
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// Draw line
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void OpenGLWrapper::DrawDashedLine(float x1,float y1,float x2,float y2,float step) {
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float dist = sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1));
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int steps = (dist-20)/step;
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int steps = (int)((dist-20)/step);
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double stepx = double(x2-x1)/steps;
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double stepy = double(y2-y1)/steps;
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for (int i=0;i<steps;i++) {
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@ -128,8 +128,8 @@ void Spline::DecodeFromASS(wxString str) {
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curve.p2.x = stack[0];
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curve.p2.y = stack[1];
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curve.type = CURVE_LINE;
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x = curve.p2.x;
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y = curve.p2.y;
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x = (int)curve.p2.x;
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y = (int)curve.p2.y;
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stack.clear();
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AppendCurve(curve);
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}
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@ -146,8 +146,8 @@ void Spline::DecodeFromASS(wxString str) {
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curve.p4.x = stack[4];
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curve.p4.y = stack[5];
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curve.type = CURVE_BICUBIC;
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x = curve.p4.x;
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y = curve.p4.y;
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x = (int)curve.p4.x;
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y = (int)curve.p4.y;
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stack.clear();
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AppendCurve(curve);
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}
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@ -300,7 +300,7 @@ void Spline::GetPointList(std::vector<Vector2D> &points,std::vector<int> &pointC
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Vector2D p4 = cur->p4;
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// Find number of steps
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int len = (p2-p1).Len() + (p3-p2).Len() + (p4-p3).Len();
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int len = (int)((p2-p1).Len() + (p3-p2).Len() + (p4-p3).Len());
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int steps = len/8;
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// Render curve
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@ -744,62 +744,6 @@
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Wrappers"
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>
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<File
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RelativePath="..\..\aegisub\avisynth.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\avisynth_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\avisynth_wrap.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_text.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_text.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_wrap.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\lavc_file.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\lavc_file.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\mkv_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\mkv_wrap.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\vfw_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\vfw_wrap.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Controls"
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>
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@ -1203,6 +1147,62 @@
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>
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</File>
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</Filter>
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<Filter
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Name="Wrappers"
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>
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<File
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RelativePath="..\..\aegisub\avisynth.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\avisynth_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\avisynth_wrap.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_text.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_text.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\gl_wrap.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\lavc_file.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\lavc_file.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\mkv_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\mkv_wrap.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\vfw_wrap.cpp"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\vfw_wrap.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Dialogs"
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