Add custom build system for wxWidgets

This commit is contained in:
Thomas Goyne 2014-05-12 17:09:09 -07:00
parent 843412beb0
commit 66ba65774a
13 changed files with 843 additions and 140 deletions

View File

@ -128,6 +128,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "luajit", "build\luajit\luaj
{7CA6A4EB-A11B-4975-8F3A-F633111C6213} = {7CA6A4EB-A11B-4975-8F3A-F633111C6213} {7CA6A4EB-A11B-4975-8F3A-F633111C6213} = {7CA6A4EB-A11B-4975-8F3A-F633111C6213}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "expat", "build\expat\expat.vcxproj", "{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "build\libpng\libpng.vcxproj", "{5CABCBEF-E79A-4D27-94A5-CF4EAAF1DD96}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "scintilla", "build\scintilla\scintilla.vcxproj", "{D6EA54FD-F15C-42F6-929B-A83F299A4582}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
@ -230,6 +236,7 @@ Global
{BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32 {BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32
{BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-MinDep|Win32.Build.0 = Debug|Win32 {BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-MinDep|Win32.Build.0 = Debug|Win32
{BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-MinDep|x64.ActiveCfg = Debug|x64 {BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-MinDep|x64.ActiveCfg = Debug|x64
{BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-MinDep|x64.Build.0 = Debug|x64
{BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-Tests|Win32.ActiveCfg = Debug|Win32 {BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-Tests|Win32.ActiveCfg = Debug|Win32
{BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-Tests|x64.ActiveCfg = Debug|x64 {BD00D65F-24DA-4784-8860-3B972EA125FC}.Debug-Tests|x64.ActiveCfg = Debug|x64
{BD00D65F-24DA-4784-8860-3B972EA125FC}.Release|Win32.ActiveCfg = Release|Win32 {BD00D65F-24DA-4784-8860-3B972EA125FC}.Release|Win32.ActiveCfg = Release|Win32
@ -246,7 +253,6 @@ Global
{A7A30702-8162-4E1A-A010-EF51B590C121}.Debug|x64.Build.0 = Debug|x64 {A7A30702-8162-4E1A-A010-EF51B590C121}.Debug|x64.Build.0 = Debug|x64
{A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32 {A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32
{A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-MinDep|x64.ActiveCfg = Debug|x64 {A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-MinDep|x64.ActiveCfg = Debug|x64
{A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-MinDep|x64.Build.0 = Debug|x64
{A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-Tests|Win32.ActiveCfg = Debug|Win32 {A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-Tests|Win32.ActiveCfg = Debug|Win32
{A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-Tests|x64.ActiveCfg = Debug|x64 {A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-Tests|x64.ActiveCfg = Debug|x64
{A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-Tests|x64.Build.0 = Debug|x64 {A7A30702-8162-4E1A-A010-EF51B590C121}.Debug-Tests|x64.Build.0 = Debug|x64
@ -426,7 +432,6 @@ Global
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{F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32 {F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32
{F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-MinDep|x64.ActiveCfg = Debug|x64 {F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-MinDep|x64.ActiveCfg = Debug|x64
{F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-MinDep|x64.Build.0 = Debug|x64
{F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-Tests|Win32.ActiveCfg = Debug|Win32 {F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-Tests|Win32.ActiveCfg = Debug|Win32
{F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-Tests|x64.ActiveCfg = Debug|x64 {F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-Tests|x64.ActiveCfg = Debug|x64
{F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-Tests|x64.Build.0 = Debug|x64 {F934AB7B-186B-4E96-B20C-A58C38C1B818}.Debug-Tests|x64.Build.0 = Debug|x64
@ -471,7 +476,6 @@ Global
{914A5B35-66B2-4293-BB6C-D93DA9BC68C6}.Debug-Tests|Win32.ActiveCfg = Debug|Any CPU {914A5B35-66B2-4293-BB6C-D93DA9BC68C6}.Debug-Tests|Win32.ActiveCfg = Debug|Any CPU
{914A5B35-66B2-4293-BB6C-D93DA9BC68C6}.Debug-Tests|x64.ActiveCfg = Debug|Any CPU {914A5B35-66B2-4293-BB6C-D93DA9BC68C6}.Debug-Tests|x64.ActiveCfg = Debug|Any CPU
{914A5B35-66B2-4293-BB6C-D93DA9BC68C6}.Release|Win32.ActiveCfg = Release|Any CPU {914A5B35-66B2-4293-BB6C-D93DA9BC68C6}.Release|Win32.ActiveCfg = Release|Any CPU
{914A5B35-66B2-4293-BB6C-D93DA9BC68C6}.Release|Win32.Build.0 = Release|Any CPU
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@ -509,7 +513,6 @@ Global
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{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-MinDep|x64.ActiveCfg = Debug|x64 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-MinDep|x64.ActiveCfg = Debug|x64
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-MinDep|x64.Build.0 = Debug|x64
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-Tests|Win32.ActiveCfg = Debug|Win32 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-Tests|Win32.ActiveCfg = Debug|Win32
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-Tests|x64.ActiveCfg = Debug|x64 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-Tests|x64.ActiveCfg = Debug|x64
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-Tests|x64.Build.0 = Debug|x64 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Debug-Tests|x64.Build.0 = Debug|x64
@ -519,6 +522,54 @@ Global
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Release|x64.Build.0 = Release|x64 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Release|x64.Build.0 = Release|x64
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Release-MinDep|Win32.ActiveCfg = Release|Win32 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Release-MinDep|Win32.ActiveCfg = Release|Win32
{5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Release-MinDep|x64.ActiveCfg = Release|x64 {5391A8B1-9C70-4DC4-92AD-D3E34C6B803F}.Release-MinDep|x64.ActiveCfg = Release|x64
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug|Win32.ActiveCfg = Debug|Win32
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug|Win32.Build.0 = Debug|Win32
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug|x64.ActiveCfg = Debug|x64
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug|x64.Build.0 = Debug|x64
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug-MinDep|Win32.ActiveCfg = Debug|Win32
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug-MinDep|x64.ActiveCfg = Debug|x64
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug-Tests|Win32.ActiveCfg = Debug|Win32
{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}.Debug-Tests|Win32.Build.0 = Debug|Win32
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EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -83,9 +83,21 @@
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</ProjectReference> </ProjectReference>
<ProjectReference Include="..\wx\wxWidgets.vcxproj">
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</ProjectReference>
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<Project>{10f22a5a-dd9e-44a1-ba2e-2a9a7c78b0ee}</Project> <Project>{10f22a5a-dd9e-44a1-ba2e-2a9a7c78b0ee}</Project>
</ProjectReference> </ProjectReference>
<ProjectReference Include="..\expat\expat.vcxproj">
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</ProjectReference>
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@ -252,13 +264,10 @@
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<ClCompile Include="$(SrcDir)agi_pre.cpp"> <ClCompile Include="$(SrcDir)agi_pre.cpp">
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<ClCompile Include="$(SrcDir)ass_dialogue.cpp" /> <ClCompile Include="$(SrcDir)ass_dialogue.cpp" />

53
build/expat/expat.vcxproj Normal file
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@ -0,0 +1,53 @@
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@ -0,0 +1,46 @@
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</Project>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
</Project>

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@ -0,0 +1,13 @@
// A dummy replacement for Catalogue.cxx that doesn't support any lexers
#include <stdlib.h>
#include "ILexer.h"
#include "LexerModule.h"
#include "Catalogue.h"
const LexerModule *Catalogue::Find(int language) { return nullptr; }
const LexerModule *Catalogue::Find(const char *languageName) { return nullptr; }
void Catalogue::AddLexerModule(LexerModule *plm) { }
int Scintilla_LinkLexers() { return 1; }

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@ -0,0 +1,91 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{D6EA54FD-F15C-42F6-929B-A83F299A4582}</ProjectGuid>
<RootNamespace>scintilla</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
<SrcDir>..\..\vendor\wxWidgets\src\stc\scintilla</SrcDir>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SrcDir)\include\;$(SrcDir)\lexlib\;$(SrcDir)\src\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;__WX__;PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- Source files -->
<ItemGroup>
<ClInclude Include="$(SrcDir)\include\ILexer.h" />
<ClInclude Include="$(SrcDir)\include\Platform.h" />
<ClInclude Include="$(SrcDir)\include\SciLexer.h" />
<ClInclude Include="$(SrcDir)\include\Scintilla.h" />
<ClInclude Include="$(SrcDir)\include\ScintillaWidget.h" />
<ClInclude Include="$(SrcDir)\src\AutoComplete.h" />
<ClInclude Include="$(SrcDir)\src\CallTip.h" />
<ClInclude Include="$(SrcDir)\src\CaseConvert.h" />
<ClInclude Include="$(SrcDir)\src\CaseFolder.h" />
<ClInclude Include="$(SrcDir)\src\Catalogue.h" />
<ClInclude Include="$(SrcDir)\src\CellBuffer.h" />
<ClInclude Include="$(SrcDir)\src\CharClassify.h" />
<ClInclude Include="$(SrcDir)\src\ContractionState.h" />
<ClInclude Include="$(SrcDir)\src\Decoration.h" />
<ClInclude Include="$(SrcDir)\src\Document.h" />
<ClInclude Include="$(SrcDir)\src\Editor.h" />
<ClInclude Include="$(SrcDir)\src\ExternalLexer.h" />
<ClInclude Include="$(SrcDir)\src\FontQuality.h" />
<ClInclude Include="$(SrcDir)\src\Indicator.h" />
<ClInclude Include="$(SrcDir)\src\KeyMap.h" />
<ClInclude Include="$(SrcDir)\src\LineMarker.h" />
<ClInclude Include="$(SrcDir)\src\Partitioning.h" />
<ClInclude Include="$(SrcDir)\src\PerLine.h" />
<ClInclude Include="$(SrcDir)\src\PositionCache.h" />
<ClInclude Include="$(SrcDir)\src\RESearch.h" />
<ClInclude Include="$(SrcDir)\src\RunStyles.h" />
<ClInclude Include="$(SrcDir)\src\ScintillaBase.h" />
<ClInclude Include="$(SrcDir)\src\Selection.h" />
<ClInclude Include="$(SrcDir)\src\SplitVector.h" />
<ClInclude Include="$(SrcDir)\src\Style.h" />
<ClInclude Include="$(SrcDir)\src\UniConversion.h" />
<ClInclude Include="$(SrcDir)\src\UnicodeFromUTF8.h" />
<ClInclude Include="$(SrcDir)\src\ViewStyle.h" />
<ClInclude Include="$(SrcDir)\src\XPM.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(MSBuildThisFileDirectory)catalogue.cpp" />
<ClCompile Include="$(SrcDir)\lexlib\CharacterSet.cxx" />
<ClCompile Include="$(SrcDir)\src\AutoComplete.cxx" />
<ClCompile Include="$(SrcDir)\src\CallTip.cxx" />
<ClCompile Include="$(SrcDir)\src\CaseConvert.cxx" />
<ClCompile Include="$(SrcDir)\src\CaseFolder.cxx" />
<ClCompile Include="$(SrcDir)\src\CellBuffer.cxx" />
<ClCompile Include="$(SrcDir)\src\CharClassify.cxx" />
<ClCompile Include="$(SrcDir)\src\ContractionState.cxx" />
<ClCompile Include="$(SrcDir)\src\Decoration.cxx" />
<ClCompile Include="$(SrcDir)\src\Document.cxx" />
<ClCompile Include="$(SrcDir)\src\Editor.cxx" />
<ClCompile Include="$(SrcDir)\src\Indicator.cxx" />
<ClCompile Include="$(SrcDir)\src\KeyMap.cxx" />
<ClCompile Include="$(SrcDir)\src\LineMarker.cxx" />
<ClCompile Include="$(SrcDir)\src\PerLine.cxx" />
<ClCompile Include="$(SrcDir)\src\PositionCache.cxx" />
<ClCompile Include="$(SrcDir)\src\RESearch.cxx" />
<ClCompile Include="$(SrcDir)\src\RunStyles.cxx" />
<ClCompile Include="$(SrcDir)\src\ScintillaBase.cxx" />
<ClCompile Include="$(SrcDir)\src\Selection.cxx" />
<ClCompile Include="$(SrcDir)\src\Style.cxx" />
<ClCompile Include="$(SrcDir)\src\UniConversion.cxx" />
<ClCompile Include="$(SrcDir)\src\ViewStyle.cxx" />
<ClCompile Include="$(SrcDir)\src\XPM.cxx" />
</ItemGroup>
</Project>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
</Project>

View File

@ -1,43 +1,8 @@
#include "wx/version.h" #include "wx/version.h"
#include "wx/cpp.h" #include "wx/cpp.h"
#ifdef _DEBUG #include "wx/msw/setup.h"
#define wxSUFFIX_DEBUG "d"
#define wxSUFFIX d
#define wxCONFIGURATION Debug
#else
#define wxSUFFIX_DEBUG ""
#define wxSUFFIX
#define wxCONFIGURATION Release
#endif
#ifndef _M_X64
#define wxSETUPH_PATH wxCONCAT5(../../lib/Win32/, wxCONFIGURATION, /msw, wxSUFFIX, /wx/setup.h)
#else
#define wxSETUPH_PATH wxCONCAT5(../../lib/x64/, wxCONFIGURATION, /msw, wxSUFFIX, /wx/setup.h)
#endif
#define wxSETUPH_PATH_STR wxSTRINGIZE(wxSETUPH_PATH)
#include wxSETUPH_PATH_STR
#define wxSUFFIX_STR wxSTRINGIZE(wxSUFFIX)
#define wxSHORT_VERSION_STRING wxSTRINGIZE(wxMAJOR_VERSION) wxSTRINGIZE(wxMINOR_VERSION)
#define wxWX_LIB_NAME(name, subname) "wx" name wxSHORT_VERSION_STRING wxSUFFIX_STR subname
#define wxBASE_LIB_NAME(name) wxWX_LIB_NAME("base", "_" name)
#define wxMSW_LIB_NAME(name) wxWX_LIB_NAME("msw", "_" name)
#define wx3RD_PARTY_LIB_NAME(name) "wx" name wxSUFFIX_DEBUG
#define wx3RD_PARTY_LIB_NAME_U(name) "wx" name wxSUFFIX_STR
#pragma comment(lib, wxWX_LIB_NAME("base", ""))
#pragma comment(lib, wxBASE_LIB_NAME("net"))
#pragma comment(lib, wxBASE_LIB_NAME("xml"))
#pragma comment(lib, wx3RD_PARTY_LIB_NAME("expat"))
#pragma comment(lib, wx3RD_PARTY_LIB_NAME("png"))
#pragma comment(lib, wxMSW_LIB_NAME("core"))
#pragma comment(lib, wxMSW_LIB_NAME("adv"))
#pragma comment(lib, wxMSW_LIB_NAME("gl"))
#pragma comment(lib, wxMSW_LIB_NAME("qa"))
#pragma comment(lib, wxMSW_LIB_NAME("stc"))
#pragma comment(lib, wx3RD_PARTY_LIB_NAME("scintilla"))
#pragma comment(lib, "kernel32") #pragma comment(lib, "kernel32")
#pragma comment(lib, "user32") #pragma comment(lib, "user32")
#pragma comment(lib, "gdi32") #pragma comment(lib, "gdi32")

7
build/wx/stc-fi.h Normal file
View File

@ -0,0 +1,7 @@
#include <stdlib.h>
#include "Platform.h"
#include "SciLexer.h"
#include "ILexer.h"
#include "LexerModule.h"

View File

@ -2,60 +2,37 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{0518D6C0-7BF6-4FD1-91FB-191BD10DB2AC}</ProjectGuid> <ProjectGuid>{0518D6C0-7BF6-4FD1-91FB-191BD10DB2AC}</ProjectGuid>
<Keyword>MakeFileProj</Keyword> <RootNamespace>wxWidgets</RootNamespace>
<ConfigurationType>Makefile</ConfigurationType>
</PropertyGroup> </PropertyGroup>
<!-- Aegisub project configuration --> <!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
<SrcDir>..\..\vendor\wxWidgets\</SrcDir>
<HeaderRoot>$(SrcDir)include</HeaderRoot>
</PropertyGroup>
<ImportGroup Label="PropertySheets"> <ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" /> <Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="wx"> <!-- Project specific configuration -->
<WxTargetCpu Condition="$(Platform) == 'Win32'">X86</WxTargetCpu> <ItemDefinitionGroup>
<WxTargetCpu Condition="$(Platform) == 'x64'">X64</WxTargetCpu> <ClCompile>
<WxBuild Condition="$(Configuration) == 'Debug'">debug</WxBuild> <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE=1;_CRT_NON_CONFORMING_SWPRINTFS=1;_SCL_SECURE_NO_WARNINGS=1;__WXMSW__;__WX__;WXBUILDING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WxBuild Condition="$(Configuration) == 'Release'">release</WxBuild> <AdditionalIncludeDirectories>$(SrcDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<NMakeArgs>LIBDIRNAME=$(AegisubLibraryDir) OBJS=$(AegisubObjectDir) SHARED=0 UNICODE=0 USE_OPENGL=1 USE_WEBVIEW=0 USE_HTML=0 USE_MEDIA=0 USE_XRC=0 USE_AUI=0 USE_RIBBON=0 USE_PROPGRID=0 USE_RICHTEXT=0 USE_CAIRO=0 VENDOR=aegisub TARGET_CPU=$(WxTargetCpu) BUILD=$(WxBuild)</NMakeArgs> <PrecompiledHeader>Use</PrecompiledHeader>
<LibraryNameSuffix Condition="$(Configuration) == 'Debug'">d</LibraryNameSuffix> <PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
</PropertyGroup> </ClCompile>
</ItemDefinitionGroup>
<ItemGroup> <Target Name="InstallSetup"
<WxHeader Include="$(WxSrcDir)\src\png\png.h" /> Inputs="setup-installed.h;setup-build.h"
<WxHeader Include="$(WxSrcDir)\src\png\pngconf.h" /> Outputs="$(AegisubSourceBase)include\wx\setup.h;$(AegisubSourceBase)include\wx\msw\setup.h"
<WxHeader Include="$(WxSrcDir)\include\**\*.h" /> BeforeTargets="ClCompile"
<WxHeader Include="$(WxSrcDir)\include\**\*.rc" />
<WxHeader Include="$(WxSrcDir)\include\**\*.cur" />
<WxHeader Include="$(WxSrcDir)\include\**\*.bmp" />
<WxHeader Include="$(WxSrcDir)\include\**\*.ico" />
<WxSource Include="$(WxSrcDir)\src\**\*.cpp" />
<WxSource Include="$(WxSrcDir)\src\**\*.cxx" />
<WxSource Include="$(WxSrcDir)\src\**\*.c" />
<!-- Specifically list one of them to ensure there's an output listed for
a clean build -->
<WxLibrary Include="$(AegisubLibraryDir)\wxbase30$(LibraryNameSuffix).lib" />
<WxLibrary Include="$(AegisubLibraryDir)\wx*.lib" />
</ItemGroup>
<Target Name="Build"
Inputs="@(WxHeader);@(WxSource)"
Outputs="@(WxLibrary)"
> >
<Copy <Copy
SourceFiles="setup-build.h" SourceFiles="setup-build.h"
DestinationFiles="$(WxSrcDir)\include\wx\msw\setup.h" DestinationFiles="$(AegisubSourceBase)include\wx\msw\setup.h"
SkipUnchangedFiles="true"
/>
<Exec
Command="nmake -f makefile.vc $(NMakeArgs)"
WorkingDirectory="$(WxSrcDir)\build\msw"
/>
<Copy
SourceFiles="@(WxHeader)"
DestinationFolder="$(AegisubSourceBase)include\%(RecursiveDir)"
SkipUnchangedFiles="true" SkipUnchangedFiles="true"
/> />
<Copy <Copy
@ -65,11 +42,496 @@
/> />
</Target> </Target>
<Target Name="Clean"> <!-- Source files -->
<RemoveDir Directories="$(AegisubObjectDir)" ContinueOnError="WarnAndContinue" /> <ItemGroup>
</Target> <InstallHeader Include="$(SrcDir)include\wx\**\*.h" />
<InstallHeader Include="$(SrcDir)include\wx\**\*.cpp" />
<InstallHeader Include="$(SrcDir)include\wx\msw\wx.rc" />
<InstallHeader Include="$(SrcDir)include\wx\msw\*.cur" />
<InstallHeader Include="$(SrcDir)include\wx\msw\*.ico" />
<InstallHeader Include="$(SrcDir)include\wx\msw\*.bmp" />
</ItemGroup>
<Target Name="Rebuild"> <ItemGroup>
<CallTarget Targets="Clean;Build" /> <ClCompile Include="$(SrcDir)src\common\dummy.cpp">
</Target> <PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="$(SrcDir)src\common\extended.c">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="$(SrcDir)src\common\accelcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\accesscmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\affinematrix2d.cpp" />
<ClCompile Include="$(SrcDir)src\common\anidecod.cpp" />
<ClCompile Include="$(SrcDir)src\common\animatecmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\any.cpp" />
<ClCompile Include="$(SrcDir)src\common\appbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\appcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\arcall.cpp" />
<ClCompile Include="$(SrcDir)src\common\arcfind.cpp" />
<ClCompile Include="$(SrcDir)src\common\archive.cpp" />
<ClCompile Include="$(SrcDir)src\common\arrstr.cpp" />
<ClCompile Include="$(SrcDir)src\common\artprov.cpp" />
<ClCompile Include="$(SrcDir)src\common\artstd.cpp" />
<ClCompile Include="$(SrcDir)src\common\arttango.cpp" />
<ClCompile Include="$(SrcDir)src\common\base64.cpp" />
<ClCompile Include="$(SrcDir)src\common\bmpbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\bmpbtncmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\bmpcboxcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\bookctrl.cpp" />
<ClCompile Include="$(SrcDir)src\common\btncmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\cairo.cpp" />
<ClCompile Include="$(SrcDir)src\common\calctrlcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\checkboxcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\checklstcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\choiccmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\clipcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\clntdata.cpp" />
<ClCompile Include="$(SrcDir)src\common\clrpickercmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\cmdline.cpp" />
<ClCompile Include="$(SrcDir)src\common\cmdproc.cpp" />
<ClCompile Include="$(SrcDir)src\common\cmndata.cpp" />
<ClCompile Include="$(SrcDir)src\common\colourcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\colourdata.cpp" />
<ClCompile Include="$(SrcDir)src\common\combocmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\config.cpp" />
<ClCompile Include="$(SrcDir)src\common\containr.cpp" />
<ClCompile Include="$(SrcDir)src\common\convauto.cpp" />
<ClCompile Include="$(SrcDir)src\common\cshelp.cpp" />
<ClCompile Include="$(SrcDir)src\common\ctrlcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\ctrlsub.cpp" />
<ClCompile Include="$(SrcDir)src\common\datavcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\datetime.cpp" />
<ClCompile Include="$(SrcDir)src\common\datetimefmt.cpp" />
<ClCompile Include="$(SrcDir)src\common\datstrm.cpp" />
<ClCompile Include="$(SrcDir)src\common\dcbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\dcbufcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\dcgraph.cpp" />
<ClCompile Include="$(SrcDir)src\common\dcsvg.cpp" />
<ClCompile Include="$(SrcDir)src\common\dircmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\dirctrlcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\dlgcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\dndcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\dobjcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\docmdi.cpp" />
<ClCompile Include="$(SrcDir)src\common\docview.cpp" />
<ClCompile Include="$(SrcDir)src\common\dpycmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\dseldlg.cpp" />
<ClCompile Include="$(SrcDir)src\common\dynarray.cpp" />
<ClCompile Include="$(SrcDir)src\common\dynlib.cpp" />
<ClCompile Include="$(SrcDir)src\common\dynload.cpp" />
<ClCompile Include="$(SrcDir)src\common\effects.cpp" />
<ClCompile Include="$(SrcDir)src\common\encconv.cpp" />
<ClCompile Include="$(SrcDir)src\common\event.cpp" />
<ClCompile Include="$(SrcDir)src\common\evtloopcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\fddlgcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\ffile.cpp" />
<ClCompile Include="$(SrcDir)src\common\file.cpp" />
<ClCompile Include="$(SrcDir)src\common\fileback.cpp" />
<ClCompile Include="$(SrcDir)src\common\fileconf.cpp" />
<ClCompile Include="$(SrcDir)src\common\filectrlcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\filefn.cpp" />
<ClCompile Include="$(SrcDir)src\common\filehistorycmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\filename.cpp" />
<ClCompile Include="$(SrcDir)src\common\filepickercmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\filesys.cpp" />
<ClCompile Include="$(SrcDir)src\common\filtall.cpp" />
<ClCompile Include="$(SrcDir)src\common\filtfind.cpp" />
<ClCompile Include="$(SrcDir)src\common\fldlgcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\fmapbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\fontcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\fontdata.cpp" />
<ClCompile Include="$(SrcDir)src\common\fontenumcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\fontmap.cpp" />
<ClCompile Include="$(SrcDir)src\common\fontpickercmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\fontutilcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\framecmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\fs_arc.cpp" />
<ClCompile Include="$(SrcDir)src\common\fs_filter.cpp" />
<ClCompile Include="$(SrcDir)src\common\fs_mem.cpp" />
<ClCompile Include="$(SrcDir)src\common\fswatchercmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\gaugecmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\gbsizer.cpp" />
<ClCompile Include="$(SrcDir)src\common\gdicmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\geometry.cpp" />
<ClCompile Include="$(SrcDir)src\common\gifdecod.cpp" />
<ClCompile Include="$(SrcDir)src\common\glcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\graphcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\gridcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\hash.cpp" />
<ClCompile Include="$(SrcDir)src\common\hashmap.cpp" />
<ClCompile Include="$(SrcDir)src\common\headercolcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\headerctrlcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\helpbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\hyperlnkcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\iconbndl.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagall.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagbmp.cpp" />
<ClCompile Include="$(SrcDir)src\common\image.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagfill.cpp" />
<ClCompile Include="$(SrcDir)src\common\imaggif.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagiff.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagjpeg.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagpcx.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagpng.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagpnm.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagtga.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagtiff.cpp" />
<ClCompile Include="$(SrcDir)src\common\imagxpm.cpp" />
<ClCompile Include="$(SrcDir)src\common\init.cpp" />
<ClCompile Include="$(SrcDir)src\common\intl.cpp" />
<ClCompile Include="$(SrcDir)src\common\ipcbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\languageinfo.cpp" />
<ClCompile Include="$(SrcDir)src\common\layout.cpp" />
<ClCompile Include="$(SrcDir)src\common\lboxcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\list.cpp" />
<ClCompile Include="$(SrcDir)src\common\listctrlcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\log.cpp" />
<ClCompile Include="$(SrcDir)src\common\longlong.cpp" />
<ClCompile Include="$(SrcDir)src\common\markupparser.cpp" />
<ClCompile Include="$(SrcDir)src\common\matrix.cpp" />
<ClCompile Include="$(SrcDir)src\common\memory.cpp" />
<ClCompile Include="$(SrcDir)src\common\menucmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\mimecmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\modalhook.cpp" />
<ClCompile Include="$(SrcDir)src\common\module.cpp" />
<ClCompile Include="$(SrcDir)src\common\mousemanager.cpp" />
<ClCompile Include="$(SrcDir)src\common\msgout.cpp" />
<ClCompile Include="$(SrcDir)src\common\mstream.cpp" />
<ClCompile Include="$(SrcDir)src\common\nbkbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\numformatter.cpp" />
<ClCompile Include="$(SrcDir)src\common\object.cpp" />
<ClCompile Include="$(SrcDir)src\common\odcombocmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\overlaycmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\ownerdrwcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\panelcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\paper.cpp" />
<ClCompile Include="$(SrcDir)src\common\persist.cpp" />
<ClCompile Include="$(SrcDir)src\common\pickerbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\platinfo.cpp" />
<ClCompile Include="$(SrcDir)src\common\popupcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\powercmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\preferencescmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\prntbase.cpp" />
<ClCompile Include="$(SrcDir)src\common\process.cpp" />
<ClCompile Include="$(SrcDir)src\common\quantize.cpp" />
<ClCompile Include="$(SrcDir)src\common\radiobtncmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\radiocmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\rearrangectrl.cpp" />
<ClCompile Include="$(SrcDir)src\common\regex.cpp" />
<ClCompile Include="$(SrcDir)src\common\rendcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\rgncmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\richtooltipcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\scrolbarcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\settcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\sizer.cpp" />
<ClCompile Include="$(SrcDir)src\common\slidercmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\spinbtncmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\spinctrlcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\srchcmn.cpp" />
<ClCompile Include="$(SrcDir)src\common\sstream.cpp" />
<ClCompile Include="$(SrcDir)src\common\statbar.cpp" />
<ClCompile Include="$(SrcDir)src\common\statbmpcmn.cpp" />
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@ -1,46 +1 @@
// Copyright (c) 2006, Rodrigo Braz Monteiro // A dummy file for compiling the precompiled header with VC++
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file agi_pre.cpp
/// @brief Precompiled headers control file, including stdwx.h only to generate precompiled header data
/// @ingroup main
///
//
// Precompiled Header Source File for MSVC
//
// In order to use it, set the project to use agi_pre.h as precompiled header and
// insert it in every source file (under C/C++ -> Advanced -> Force Includes),
// then set this file to generate the precompiled header
//
// Note: make sure that you disable use of precompiled headers on md5.c and
// MatroskaParser.c, as well as any possible future .c files.
//
#include "agi_pre.h"