mirror of https://github.com/odrling/Aegisub
Change the way ffms2 index cache files are named to use source filename (without path) + source file's size in bytes + source file modification time, instead of just source file path + size in bytes, in order to make reusing index cache files on other computers easier. Closes #1008.
Originally committed to SVN as r3582.
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@ -203,17 +203,20 @@ void FFmpegSourceProvider::SetLogLevel() {
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/// @brief Generates an unique name for the ffms2 index file and prepares the cache folder if it doesn't exist
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/// @param filename The name of the source file
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/// @return Returns the generated filename.
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wxString FFmpegSourceProvider::GetCacheFilename(const wxString& filename)
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wxString FFmpegSourceProvider::GetCacheFilename(const wxString& _filename)
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{
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// Get the size of the file to be hashed
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wxFileOffset len = 0;
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{
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wxFile file(filename,wxFile::read);
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wxFile file(_filename,wxFile::read);
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if (file.IsOpened()) len = file.Length();
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}
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wxFileName filename(_filename);
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// Generate string to be hashed
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wxString toHash = filename + wxString::Format(_T(":%i"),len);
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wxString toHash = filename.GetFullName() + wxString::Format(_T(":%i"),len)
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+ wxString::Format(_T(":%i"), filename.GetModificationTime().GetTicks());
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// Get the MD5 digest of the string
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const wchar_t *tmp = toHash.wc_str();
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