Do a better job of setting the module load path in LuaAssFile

Originally committed to SVN as r5643.
This commit is contained in:
Thomas Goyne 2011-09-28 19:49:09 +00:00
parent 8ba559b7f7
commit 60ea67661a
1 changed files with 4 additions and 8 deletions

View File

@ -209,14 +209,10 @@ namespace Automation4 {
lua_pushstring(L, "path"); lua_pushstring(L, "path");
lua_gettable(L, -3); lua_gettable(L, -3);
wxStringTokenizer toker(lagi_wxString(OPT_GET("Path/Automation/Include")->GetString()), "|", wxTOKEN_STRTOK); for (size_t i = 0; i < include_path.size(); ++i) {
while (toker.HasMoreTokens()) { wxCharBuffer p = include_path[i].utf8_str();
wxFileName path(StandardPaths::DecodePath(toker.GetNextToken())); lua_pushfstring(L, ";%s/?.lua;%s/?/init.lua", p.data(), p.data());
if (path.IsOk() && !path.IsRelative() && path.DirExists()) { lua_concat(L, 2);
wxCharBuffer p = path.GetLongPath().utf8_str();
lua_pushfstring(L, ";%s?.lua;%s?/init.lua", p.data(), p.data());
lua_concat(L, 2);
}
} }
lua_settable(L, -3); lua_settable(L, -3);