mirror of https://github.com/odrling/Aegisub
(Supposedly) working PRS writer implemented
Originally committed to SVN as r259.
This commit is contained in:
parent
342322cea5
commit
5682ca97b4
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@ -37,6 +37,7 @@
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///////////
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// Headers
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#include <wx/image.h>
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#include <wx/mstream.h>
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#include "subtitle_format_prs.h"
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#include "ass_file.h"
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#include "ass_dialogue.h"
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@ -114,16 +115,17 @@ void PRSSubtitleFormat::WriteFile(wxString filename,wxString encoding) {
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// Convert to PNG
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int x=0,y=0;
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wxImage bmp = CalculateAlpha(frame1->GetReadPtr(),frame2->GetReadPtr(),frame1->GetRowSize(),frame1->GetHeight(),frame1->GetPitch(),&x,&y);
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//bmp.SaveFile(filename + wxString::Format(_T("%i.png"),id),wxBITMAP_TYPE_PNG);
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RAMOutputStream stream;
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//RAMOutputStream stream;
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wxMemoryOutputStream stream;
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bmp.SaveFile(stream,wxBITMAP_TYPE_PNG);
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//bmp.SaveFile(filename + wxString::Format(_T("%i.png"),id),wxBITMAP_TYPE_PNG);
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// Create PRSImage
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PRSImage *img = new PRSImage;
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img->id = id;
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img->dataLen = stream.data.size();
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img->dataLen = stream.GetSize();
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img->data = new char[img->dataLen];
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memcpy(img->data,&stream.data[0],img->dataLen);
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stream.CopyTo(img->data,img->dataLen);
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// Create PRSDisplay
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PRSDisplay *display = new PRSDisplay;
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@ -143,7 +145,7 @@ void PRSSubtitleFormat::WriteFile(wxString filename,wxString encoding) {
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}
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// Save file
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file.Save(filename.mb_str(wxConvLocal));
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file.Save((const char*)filename.mb_str(wxConvLocal));
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#endif
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}
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@ -40,7 +40,6 @@
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///////////
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// Headers
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#include "subtitle_format.h"
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#include "ram_output_stream.h"
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//////////////
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@ -34,19 +34,70 @@
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//
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#pragma once
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///////////
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// Headers
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#include <wx/stream.h>
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#include <vector>
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#include "prs_display.h"
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///////////////////////////
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// RAM output stream class
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class RAMOutputStream : public wxOutputStream {
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public:
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std::vector<char*> data;
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wxOutputStream& Write(const void *buffer, size_t size);
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};
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///////////////
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// Constructor
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PRSDisplay::PRSDisplay() {
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start = -1;
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end = -1;
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id = -1;
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layer = 0;
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x = 0;
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y = 0;
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alpha = 255;
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blend = BLEND_NORMAL;
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}
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//////////////
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// Destructor
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PRSDisplay::~PRSDisplay() {
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}
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//////////////
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// Write data
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void PRSDisplay::WriteData(FILE *fp) {
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// Write block identifier
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fwrite("DSP",1,4,fp);
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// Write block length
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unsigned __int32 utemp = 4 + 4 + 4 + 2 + 2 + 2 + 1 + 1;
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fwrite(&utemp,4,1,fp);
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// Write start time
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utemp = start;
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fwrite(&utemp,4,1,fp);
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// Write end time
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utemp = end;
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fwrite(&utemp,4,1,fp);
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// Write image identifier
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utemp = id;
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fwrite(&utemp,4,1,fp);
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// Write layer
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__int16 shorttemp = layer;
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fwrite(&shorttemp,2,1,fp);
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// Write x
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shorttemp = x;
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fwrite(&shorttemp,2,1,fp);
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// Write y
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shorttemp = y;
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fwrite(&shorttemp,2,1,fp);
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// Write alpha multiplier
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unsigned __int8 chartemp = alpha;
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fwrite(&chartemp,1,1,fp);
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// Write blend mode
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chartemp = blend;
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fwrite(&chartemp,1,1,fp);
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}
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@ -40,11 +40,11 @@
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///////////////
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// Blend modes
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enum PRSBlendMode {
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NORMAL = 0,
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ADD,
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SUBTRACT,
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INVERSE_SUBTRACT,
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MULTIPLY
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BLEND_NORMAL = 0,
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BLEND_ADD,
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BLEND_SUBTRACT,
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BLEND_INVERSE_SUBTRACT,
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BLEND_MULTIPLY
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};
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// Display class
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class PRSDisplay : public PRSEntry {
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public:
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int start; // First time to show this on (INCLUSIVE) (possible first frame?)
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int end; // Last time to show this on (EXCLUSIVE) (possible last frame?)
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int id; // ID of picture to be shown
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int layer; // Number of layer to draw this on
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unsigned int start; // First time to show this on (INCLUSIVE) (possible first frame?)
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unsigned int end; // Last time to show this on (EXCLUSIVE) (possible last frame?)
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unsigned int id; // ID of picture to be shown
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unsigned int layer; // Number of layer to draw this on
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short x,y; // X and Y coordinates to draw picture on
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unsigned char alpha; // Alpha blend of picture
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unsigned char blend; // Blend mode to use
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PRSDisplay();
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~PRSDisplay();
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PRSEntryType GetType() { return DISPLAY_ENTRY; }
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void WriteData(FILE *fp);
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};
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@ -37,18 +37,35 @@
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#pragma once
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///////////
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// Headers
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#include <stdio.h>
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//////////////
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// Prototypes
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class PRSDisplay;
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class PRSImage;
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///////////////
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// Entry types
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enum PRSEntryType {
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BASE_ENTRY = 0,
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IMAGE_ENTRY,
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DISPLAY_ENTRY
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};
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////////////////////////
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// PRS Entry base class
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class PRSEntry {
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public:
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PRSEntry() {}
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~PRSEntry() {}
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virtual ~PRSEntry() {}
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virtual PRSEntryType GetType() { return BASE_ENTRY; }
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virtual void WriteData(FILE *fp) { }
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static PRSImage* GetImage(PRSEntry* entry);
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static PRSDisplay* GetDisplay(PRSDisplay* entry);
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///////////
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// Headers
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#include <stdio.h>
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#include "prs_file.h"
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#include "prs_entry.h"
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#include "prs_image.h"
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#include "prs_display.h"
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///////////////
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@ -48,18 +52,67 @@ PRSFile::PRSFile () {
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//////////////
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// Destructor
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PRSFile::~PRSFile() {
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Reset();
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}
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//////////////
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// Reset file
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void PRSFile::Reset() {
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// Clear list of entries
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std::list<PRSEntry*>::iterator cur;
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for (cur=entryList.begin();cur!=entryList.end();cur++) {
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delete *cur;
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}
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entryList.clear();
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}
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////////
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// Save
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void PRSFile::Save(const char *path) {
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void PRSFile::Save(std::string path) {
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// I'm using C's stdio instead of C++'s fstream because I feel that fstream is
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// pretty lame for binary data, so I need to make sure that no exceptions are thrown from here.
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// TODO: Make this endianness-independent
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// Open file
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FILE *fp = fopen(path.c_str(),"wb");
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if (!fp) throw "Failed to open file";
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try {
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// Write the "PRS" (zero-terminated) string ID (4 bytes)
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fwrite("PRS",1,4,fp);
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// Write version number (4 bytes)
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__int32 temp = 1;
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fwrite(&temp,4,1,fp);
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// Write stream name (for future scalability, there is only one for now)
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// This is writen as 4 bytes for length, and then length bytes for actual name.
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// Since we set length to zero, the actual name string is never writen.
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temp = 0;
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fwrite(&temp,4,1,fp);
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// Write data blocks
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std::list<PRSEntry*>::iterator cur;
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for (cur=entryList.begin();cur!=entryList.end();cur++) {
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// Data blocks take care of writing themselves
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// All of them start with a 4-byte string identifier, and a 4-byte length identifier
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// A decoder can (and should!) ignore any block that it doesn't recognize
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(*cur)->WriteData(fp);
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}
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}
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catch (...) {}
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// Close file
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fclose(fp);
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}
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////////
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// Load
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void PRSFile::Load(const char *path, bool reset) {
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void PRSFile::Load(std::string path, bool reset) {
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}
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@ -60,6 +60,6 @@ public:
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void AddEntry(PRSEntry *entry);
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void Save(const char *path);
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void Load(const char *path,bool reset=true);
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void Save(std::string path);
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void Load(std::string path,bool reset=true);
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};
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///////////
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// Headers
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#include "ram_output_stream.h"
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#include "prs_image.h"
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/////////
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// Write
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wxOutputStream& RAMOutputStream::Write(const void *buffer, size_t size) {
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size_t start = data.size();
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data.resize(start+size);
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memcpy(&data[start],buffer,size);
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return *this;
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///////////////
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// Constructor
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PRSImage::PRSImage() {
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id = -1;
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imageType = NULL_IMG;
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dataLen = 0;
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data = 0;
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}
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//////////////
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// Destructor
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PRSImage::~PRSImage() {
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if (data) {
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delete [] data;
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data = 0;
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dataLen = 0;
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}
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}
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//////////////
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// Write data
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void PRSImage::WriteData(FILE *fp) {
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// Write block identifier
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fwrite("IMG",1,4,fp);
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// Write block length
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unsigned __int32 utemp = 4 + 4 + 4 + dataLen;
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fwrite(&utemp,4,1,fp);
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// Write image identifier
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utemp = id;
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fwrite(&utemp,4,1,fp);
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// Write image format
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utemp = imageType;
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fwrite(&utemp,4,1,fp);
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// Write data length
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utemp = dataLen;
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fwrite(&utemp,4,1,fp);
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// Write data
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fwrite(data,1,dataLen,fp);
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}
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@ -42,11 +42,28 @@
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#include "prs_entry.h"
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///////////////
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// Image types
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enum PRSImageType {
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WXIMAGE = -1,
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NULL_IMG,
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PNG_IMG,
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BMP_RGB24_IMG
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};
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///////////////
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// Image class
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class PRSImage : public PRSEntry {
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public:
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int id;
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int dataLen;
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PRSImageType imageType;
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unsigned int id;
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unsigned int dataLen;
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void *data;
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PRSImage();
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~PRSImage();
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PRSEntryType GetType() { return IMAGE_ENTRY; }
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void WriteData(FILE *fp);
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};
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@ -0,0 +1,98 @@
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WARNING: THIS FILE IS HEAVILY OUTDATED!!!!!
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Pre-Rendered Subtitles
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----------------------
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PRS stores either full PNG images, partial PNG images (through a number of
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blocks) or instructions to do simple modifications (translation, clearing)
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to the current output.
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PRS only uses 32 bit RGBA images.
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The data format is binary, designed for integration into containers such as
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Matroska.
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PRS subtitle files can be generated by specialised software (rendering directly
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to a PRS file or other container supporting PRS) or by a commandline program
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taking a PRS definition file and a number of PNG images as input.
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The PRS definition file is a text file describing the images to be displayed.
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PRS subtitles are frame-based, that is, a PRS subtitle picture is linked to one
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or more frame-numbers in the video.
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All integers are 32 bit unsigned Little Endian unless otherwise specified.
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PRS stand-alone file format
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---------------------------
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The file starts with a 32 bit magic number, formed by the ASCII string
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"PRS".
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The magic is followed by an integer specifying the length in bytes of the
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subpicture stream name. The subpicture stream name follows immediately
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after the length specifier, and is an UTF-8 encoded freeform string. (It may
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contain embedded NUL characters, but this is discouraged. It is encouraged to
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terminate the stream name with a NUL character.)
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The header is followed by a number of image deifnitions and display commands.
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Image definitions and display commands can be mixed in any way, as long as
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no display command refers to an undefined image.
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If an image identifier is defined twice, the later definition overrides any
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earlier ones.
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0x00 "PRS" (zero-terminated)
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0x04 version number (32 bit unsigned)
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0x08 stream name size (32 bit unsigned)
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0x012 stream name string (this won't be writen if the size is 0)
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Image Definition IMG
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This defines an image data block. This image definition starts with the 32 bit
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magic "IMG". This is followed by an integer image identifier, an integer
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image byte size and the image data, encoded in the apropriate format.
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0x00 "IMG" (zero-terminated)
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0x04 block length (32 bit unsigned)
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0x08 image identifier (32 bit unsigned)
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0x0C image format (32 bit unsigned; 1 = PNG, and the only supported format for now)
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0x10 image data length (32 bit unsigned)
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0x14 image data
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Display Command DSP
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This controls when and how images are displayed on the video.
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Start and end frame numbers are both inclusive.
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0x00 "DSP" (zero-terminated)
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0x04 block length (32 bit unsigned)
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0x08 start time in miliseconds (32 bit unsigned)
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0x0C end time in miliseconds (32 bit unsigned)
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0x10 image identifier (32 bit unsigned)
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0x1C layer (16 bit signed)
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0x14 x position (16 bit signed)
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0x18 y position (16 bit signed)
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0x1A alpha multiplier (8 bit unsigned)
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0x1B blend mode (8 bit unsigned)
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Alpha multiplier:
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0x00 is "invisible",0xFF is "fully visible". This value is multiplied onto
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the alpha value of each pixel in the image to get the actual alpha value for
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that pixel.
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Blend modes:
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0 none (dest*(1-alpha) + src*alpha)
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1 add (dest*(1-alpha) + (src+dest)*alpha)
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2 subtract (dest*(1-alpha) + (src-dest)*alpha)
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3 inverse subtract (dest*(1-alpha) + (dest-src)*alpha)
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4 multiply (dest*(1-alpha) + src*dest*alpha)
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Values are clipped before they are multiplied with alpha.
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Layers:
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If picture A's layer number is larger than picture B, picture A is displayed
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on top of picture B. If two pictures have the same layer number, no order is
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defined. (It's recommended to use the ordering of the display commands.)
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