mirror of https://github.com/odrling/Aegisub
Make Automation4::Script mostly pure abstract and clean up the implementation of LuaScript
Originally committed to SVN as r5640.
This commit is contained in:
parent
c09259c93d
commit
492a0d3046
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@ -36,6 +36,8 @@
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#include "config.h"
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#include "auto4_base.h"
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#ifndef AGI_PRE
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#ifdef __WINDOWS__
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#include <tchar.h>
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@ -60,7 +62,6 @@
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#include "ass_file.h"
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#include "ass_style.h"
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#include "auto4_base.h"
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#include "compat.h"
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#include "dialog_progress.h"
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#include "include/aegisub/context.h"
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@ -497,20 +498,9 @@ namespace Automation4 {
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impl->Run(bind(progress_sink_wrapper, task, std::tr1::placeholders::_1, this), prio);
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}
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// Script
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/// @brief DOCME
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/// @param _filename
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///
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Script::Script(const wxString &_filename)
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: filename(_filename)
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, name("")
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, description("")
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, author("")
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, version("")
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, loaded(false)
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Script::Script(wxString const& filename)
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: filename(filename)
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{
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// copied from auto3
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include_path.clear();
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@ -526,90 +516,6 @@ namespace Automation4 {
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}
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}
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/// @brief DOCME
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///
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Script::~Script()
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{
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for (std::vector<Feature*>::iterator f = features.begin(); f != features.end(); ++f) {
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delete *f;
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}
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}
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/// @brief DOCME
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/// @return
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///
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wxString Script::GetPrettyFilename() const
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{
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wxFileName fn(filename);
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return fn.GetFullName();
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}
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/// @brief DOCME
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/// @return
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///
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const wxString& Script::GetFilename() const
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{
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return filename;
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}
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/// @brief DOCME
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/// @return
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///
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const wxString& Script::GetName() const
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{
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return name;
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}
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/// @brief DOCME
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/// @return
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///
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const wxString& Script::GetDescription() const
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{
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return description;
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}
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/// @brief DOCME
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/// @return
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///
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const wxString& Script::GetAuthor() const
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{
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return author;
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}
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/// @brief DOCME
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/// @return
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///
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const wxString& Script::GetVersion() const
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{
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return version;
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}
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/// @brief DOCME
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/// @return
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///
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bool Script::GetLoadedState() const
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{
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return loaded;
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}
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/// @brief DOCME
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/// @return
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///
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std::vector<Feature*>& Script::GetFeatures()
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{
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return features;
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}
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// ScriptManager
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@ -923,18 +829,8 @@ namespace Automation4 {
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// UnknownScript
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/// @brief DOCME
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/// @param filename
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///
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UnknownScript::UnknownScript(const wxString &filename)
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UnknownScript::UnknownScript(wxString const& filename)
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: Script(filename)
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{
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wxFileName fn(filename);
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name = fn.GetName();
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description = _("File was not recognized as a script");
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loaded = false;
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}
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};
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@ -42,6 +42,7 @@
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#include <vector>
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#include <wx/dialog.h>
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#include <wx/filename.h>
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#include <wx/gauge.h>
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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@ -312,64 +313,40 @@ namespace Automation4 {
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ProgressSink(agi::ProgressSink *impl, BackgroundScriptRunner *bsr);
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};
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/// DOCME
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/// @class Script
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/// @brief DOCME
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///
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/// DOCME
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class Script {
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private:
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/// DOCME
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wxString filename;
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protected:
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/// DOCME
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wxString name;
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/// DOCME
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wxString description;
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/// DOCME
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wxString author;
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/// DOCME
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wxString version;
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/// DOCME
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bool loaded; // is the script properly loaded?
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/// DOCME
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/// The automation include path, consisting of the user-specified paths
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/// along with the script's path
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wxPathList include_path;
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/// DOCME
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std::vector<Feature*> features;
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Script(const wxString &_filename);
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Script(wxString const& filename);
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public:
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virtual ~Script();
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virtual ~Script() { }
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/// Reload this script
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virtual void Reload() = 0;
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const wxString& GetFilename() const;
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wxString GetPrettyFilename() const;
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const wxString& GetName() const;
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const wxString& GetDescription() const;
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const wxString& GetAuthor() const;
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const wxString& GetVersion() const;
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bool GetLoadedState() const;
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/// The script's file name with path
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wxString GetFilename() const { return filename; }
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/// The script's file name without path
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wxString GetPrettyFilename() const { return wxFileName(filename).GetFullName(); }
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/// The script's name. Not required to be unique.
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virtual wxString GetName() const=0;
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/// A short description of the script
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virtual wxString GetDescription() const=0;
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/// The author of the script
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virtual wxString GetAuthor() const=0;
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/// A version string that should not be used for anything but display
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virtual wxString GetVersion() const=0;
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/// Did the script load correctly?
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virtual bool GetLoadedState() const=0;
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std::vector<Feature*>& GetFeatures();
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/// Get a list of features provided by this script
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virtual std::vector<Feature*> GetFeatures() const=0;
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};
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/// DOCME
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/// @class ScriptManager
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/// @brief DOCME
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/// automation engines
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class UnknownScript : public Script {
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public:
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UnknownScript(const wxString &filename);
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UnknownScript(wxString const& filename);
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/// @brief DOCME
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///
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void Reload() { };
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};
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void Reload() { }
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wxString GetName() const { return wxFileName(GetFilename()).GetName(); }
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wxString GetDescription() const { return _("File was not recognized as a script"); }
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wxString GetAuthor() const { return ""; }
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wxString GetVersion() const { return ""; }
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bool GetLoadedState() const { return false; }
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std::vector<Feature*> GetFeatures() const { return std::vector<Feature*>(); }
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};
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};
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@ -38,8 +38,10 @@
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#ifdef WITH_AUTO4_LUA
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#include "auto4_lua.h"
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#ifndef AGI_PRE
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#include <assert.h>
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#include <cassert>
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#include <algorithm>
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#endif
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#include <libaegisub/log.h>
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#include <libaegisub/scoped_ptr.h>
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#include "ass_dialogue.h"
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#include "ass_file.h"
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#include "ass_override.h"
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#include "ass_style.h"
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#include "auto4_lua.h"
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#include "auto4_lua_factory.h"
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#include "auto4_lua_scriptreader.h"
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#include "main.h"
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#include "standard_paths.h"
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#include "text_file_reader.h"
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#include "utils.h"
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#include "video_context.h"
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// This must be below the headers above.
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#include <lauxlib.h>
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#endif
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namespace {
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void push_value(lua_State *L, lua_CFunction fn) {
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lua_pushcfunction(L, fn);
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}
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void push_value(lua_State *L, int n) {
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lua_pushinteger(L, n);
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}
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void push_value(lua_State *L, double n) {
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lua_pushnumber(L, n);
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}
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template<class T>
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void set_field(lua_State *L, const char *name, T value) {
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push_value(L, value);
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lua_setfield(L, -2, name);
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}
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wxString get_global_string(lua_State *L, const char *name) {
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lua_getglobal(L, name);
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wxString ret;
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if (lua_isstring(L, -1))
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ret = wxString(lua_tostring(L, -1), wxConvUTF8);
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lua_pop(L, 1);
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return ret;
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}
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}
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/// DOCME
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namespace Automation4 {
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// LuaStackcheck
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//#ifdef _DEBUG
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#if 0
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struct LuaStackcheck {
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lua_State *L;
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// LuaScript
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/// @brief DOCME
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/// @param filename
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///
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LuaScript::LuaScript(const wxString &filename)
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LuaScript::LuaScript(wxString const& filename)
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: Script(filename)
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, L(0)
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{
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Create();
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}
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/// @brief DOCME
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///
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LuaScript::~LuaScript()
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{
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if (L) Destroy();
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Destroy();
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}
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/// @brief DOCME
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///
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void LuaScript::Create()
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{
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Destroy();
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loaded = true;
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try {
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// create lua environment
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L = lua_open();
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lua_settable(L, -3);
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// Replace the default lua module loader with our utf-8 compatible one
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// Replace the default lua module loader with our unicode compatible one
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lua_getfield(L, -1, "loaders");
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lua_pushcfunction(L, LuaModuleLoader);
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lua_rawseti(L, -2, 2);
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// make "aegisub" table
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lua_pushstring(L, "aegisub");
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lua_newtable(L);
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// aegisub.register_macro
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lua_pushcfunction(L, LuaFeatureMacro::LuaRegister);
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lua_setfield(L, -2, "register_macro");
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// aegisub.register_filter
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lua_pushcfunction(L, LuaFeatureFilter::LuaRegister);
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lua_setfield(L, -2, "register_filter");
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// aegisub.text_extents
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lua_pushcfunction(L, LuaTextExtents);
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lua_setfield(L, -2, "text_extents");
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// VFR handling
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lua_pushcfunction(L, LuaFrameFromMs);
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lua_setfield(L, -2, "frame_from_ms");
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lua_pushcfunction(L, LuaMsFromFrame);
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lua_setfield(L, -2, "ms_from_frame");
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lua_pushcfunction(L, LuaVideoSize);
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lua_setfield(L, -2, "video_size");
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// aegisub.lua_automation_version
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lua_pushinteger(L, 4);
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lua_setfield(L, -2, "lua_automation_version");
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set_field(L, "register_macro", LuaFeatureMacro::LuaRegister);
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set_field(L, "register_filter", LuaFeatureFilter::LuaRegister);
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set_field(L, "text_extents", LuaTextExtents);
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set_field(L, "frame_from_ms", LuaFrameFromMs);
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set_field(L, "ms_from_frame", LuaMsFromFrame);
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set_field(L, "video_size", LuaVideoSize);
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set_field(L, "lua_automation_version", 4);
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// store aegisub table to globals
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lua_settable(L, LUA_GLOBALSINDEX);
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_stackcheck.check_stack(0);
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// load user script
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LuaScriptReader script_reader(GetFilename());
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if (lua_load(L, script_reader.reader_func, &script_reader, GetPrettyFilename().mb_str(wxConvUTF8))) {
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if (lua_load(L, script_reader.reader_func, &script_reader, GetPrettyFilename().utf8_str())) {
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wxString err(lua_tostring(L, -1), wxConvUTF8);
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err.Prepend("Error loading Lua script \"" + GetPrettyFilename() + "\":\n\n");
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throw ScriptLoadError(STD_STR(err));
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}
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_stackcheck.check_stack(1);
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// and execute it
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// this is where features are registered
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// don't thread this, as there's no point in it and it seems to break on wx 2.8.3, for some reason
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throw ScriptLoadError(STD_STR(err));
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}
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_stackcheck.check_stack(0);
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lua_getglobal(L, "version");
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if (lua_isnumber(L, -1)) {
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if (lua_tointeger(L, -1) == 3) {
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if (lua_isnumber(L, -1) && lua_tointeger(L, -1) == 3) {
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lua_pop(L, 1); // just to avoid tripping the stackcheck in debug
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throw ScriptLoadError("Attempted to load an Automation 3 script as an Automation 4 Lua script. Automation 3 is no longer supported.");
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}
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}
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lua_getglobal(L, "script_name");
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if (lua_isstring(L, -1)) {
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name = wxString(lua_tostring(L, -1), wxConvUTF8);
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} else {
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name = get_global_string(L, "script_name");
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description = get_global_string(L, "script_description");
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author = get_global_string(L, "script_author");
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version = get_global_string(L, "script_version");
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if (name.empty())
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name = GetPrettyFilename();
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}
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lua_getglobal(L, "script_description");
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if (lua_isstring(L, -1)) {
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description = wxString(lua_tostring(L, -1), wxConvUTF8);
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}
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lua_getglobal(L, "script_author");
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if (lua_isstring(L, -1)) {
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author = wxString(lua_tostring(L, -1), wxConvUTF8);
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}
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lua_getglobal(L, "script_version");
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if (lua_isstring(L, -1)) {
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version = wxString(lua_tostring(L, -1), wxConvUTF8);
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}
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lua_pop(L, 5);
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lua_pop(L, 1);
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// if we got this far, the script should be ready
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_stackcheck.check_stack(0);
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}
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catch (agi::Exception const& e) {
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Destroy();
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loaded = false;
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name = GetPrettyFilename();
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description = e.GetChainedMessage();
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}
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}
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/// @brief DOCME
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/// @return
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///
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void LuaScript::Destroy()
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{
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// Assume the script object is clean if there's no Lua state
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if (!L) return;
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// remove features
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for (int i = 0; i < (int)features.size(); i++) {
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Feature *f = features[i];
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delete f;
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}
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features.clear();
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delete_clear(features);
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// delete environment
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lua_close(L);
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L = 0;
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loaded = false;
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}
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/// @brief DOCME
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///
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void LuaScript::Reload()
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{
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Destroy();
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Create();
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}
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/// @brief DOCME
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/// @param L
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/// @return
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///
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LuaScript* LuaScript::GetScriptObject(lua_State *L)
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{
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lua_getfield(L, LUA_REGISTRYINDEX, "aegisub");
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@ -352,41 +327,31 @@ namespace Automation4 {
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return (LuaScript*)ptr;
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}
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int LuaScript::RegisterFeature(Feature *feature) {
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features.push_back(feature);
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return features.size() - 1;
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}
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/// @brief DOCME
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/// @param L
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/// @return
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///
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int LuaScript::LuaTextExtents(lua_State *L)
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{
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||||
if (!lua_istable(L, 1)) {
|
||||
lua_pushstring(L, "First argument to text_extents must be a table");
|
||||
lua_error(L);
|
||||
}
|
||||
if (!lua_isstring(L, 2)) {
|
||||
lua_pushstring(L, "Second argument to text_extents must be a string");
|
||||
lua_error(L);
|
||||
}
|
||||
if (!lua_istable(L, 1))
|
||||
return luaL_error(L, "First argument to text_extents must be a table");
|
||||
|
||||
if (!lua_isstring(L, 2))
|
||||
return luaL_error(L, "Second argument to text_extents must be a string");
|
||||
|
||||
lua_pushvalue(L, 1);
|
||||
AssEntry *et = LuaAssFile::LuaToAssEntry(L);
|
||||
AssStyle *st = dynamic_cast<AssStyle*>(et);
|
||||
agi::scoped_ptr<AssEntry> et(LuaAssFile::LuaToAssEntry(L));
|
||||
AssStyle *st = dynamic_cast<AssStyle*>(et.get());
|
||||
lua_pop(L, 1);
|
||||
if (!st) {
|
||||
delete et; // Make sure to delete the "live" pointer
|
||||
lua_pushstring(L, "Not a style entry");
|
||||
lua_error(L);
|
||||
}
|
||||
if (!st)
|
||||
return luaL_error(L, "Not a style entry");
|
||||
|
||||
wxString text(lua_tostring(L, 2), wxConvUTF8);
|
||||
|
||||
double width, height, descent, extlead;
|
||||
if (!CalculateTextExtents(st, text, width, height, descent, extlead)) {
|
||||
delete st;
|
||||
lua_pushstring(L, "Some internal error occurred calculating text_extents");
|
||||
lua_error(L);
|
||||
}
|
||||
delete st;
|
||||
if (!CalculateTextExtents(st, text, width, height, descent, extlead))
|
||||
return luaL_error(L, "Some internal error occurred calculating text_extents");
|
||||
|
||||
lua_pushnumber(L, width);
|
||||
lua_pushnumber(L, height);
|
||||
|
@ -417,28 +382,20 @@ namespace Automation4 {
|
|||
if (wxFileName::FileExists(filename)) {
|
||||
LuaScriptReader script_reader(filename);
|
||||
if (lua_load(L, script_reader.reader_func, &script_reader, filename.utf8_str())) {
|
||||
lua_pushfstring(L, "Error loading Lua module \"%s\":\n\n%s", filename.utf8_str().data(), lua_tostring(L, -1));
|
||||
lua_error(L);
|
||||
return lua_gettop(L) - pretop;
|
||||
return luaL_error(L, "Error loading Lua module \"%s\":\n\n%s", filename.utf8_str().data(), lua_tostring(L, -1));
|
||||
}
|
||||
}
|
||||
}
|
||||
return lua_gettop(L) - pretop;
|
||||
}
|
||||
|
||||
/// @brief DOCME
|
||||
/// @param L
|
||||
/// @return
|
||||
///
|
||||
int LuaScript::LuaInclude(lua_State *L)
|
||||
{
|
||||
LuaScript *s = GetScriptObject(L);
|
||||
|
||||
if (!lua_isstring(L, 1)) {
|
||||
lua_pushstring(L, "Argument to include must be a string");
|
||||
lua_error(L);
|
||||
return 0;
|
||||
}
|
||||
if (!lua_isstring(L, 1))
|
||||
return luaL_error(L, "Argument to include must be a string");
|
||||
|
||||
wxString fnames(lua_tostring(L, 1), wxConvUTF8);
|
||||
|
||||
wxFileName fname(fnames);
|
||||
|
@ -452,63 +409,42 @@ namespace Automation4 {
|
|||
} else {
|
||||
// absolute path, do nothing
|
||||
}
|
||||
if (!fname.IsOk() || !fname.FileExists()) {
|
||||
lua_pushfstring(L, "Lua include not found: %s", fnames.mb_str(wxConvUTF8).data());
|
||||
lua_error(L);
|
||||
}
|
||||
if (!fname.IsOk() || !fname.FileExists())
|
||||
return luaL_error(L, "Lua include not found: %s", fnames.utf8_str().data());
|
||||
|
||||
LuaScriptReader script_reader(fname.GetFullPath());
|
||||
if (lua_load(L, script_reader.reader_func, &script_reader, fname.GetFullName().mb_str(wxConvUTF8))) {
|
||||
lua_pushfstring(L, "Error loading Lua include \"%s\":\n\n%s", fname.GetFullPath().mb_str(wxConvUTF8).data(), lua_tostring(L, -1));
|
||||
lua_error(L);
|
||||
return 0;
|
||||
}
|
||||
if (lua_load(L, script_reader.reader_func, &script_reader, fname.GetFullName().utf8_str()))
|
||||
return luaL_error(L, "Error loading Lua include \"%s\":\n\n%s", fname.GetFullPath().utf8_str().data(), lua_tostring(L, -1));
|
||||
|
||||
int pretop = lua_gettop(L) - 1; // don't count the function value itself
|
||||
lua_call(L, 0, LUA_MULTRET);
|
||||
return lua_gettop(L) - pretop;
|
||||
}
|
||||
|
||||
|
||||
/// @brief DOCME
|
||||
/// @param L
|
||||
/// @return
|
||||
///
|
||||
int LuaScript::LuaFrameFromMs(lua_State *L)
|
||||
{
|
||||
int ms = (int)lua_tonumber(L, -1);
|
||||
int ms = lua_tointeger(L, -1);
|
||||
lua_pop(L, 1);
|
||||
if (VideoContext::Get()->TimecodesLoaded()) {
|
||||
if (VideoContext::Get()->TimecodesLoaded())
|
||||
lua_pushnumber(L, VideoContext::Get()->FrameAtTime(ms, agi::vfr::START));
|
||||
return 1;
|
||||
} else {
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// @brief DOCME
|
||||
/// @param L
|
||||
/// @return
|
||||
///
|
||||
int LuaScript::LuaMsFromFrame(lua_State *L)
|
||||
{
|
||||
int frame = (int)lua_tonumber(L, -1);
|
||||
int frame = lua_tointeger(L, -1);
|
||||
lua_pop(L, 1);
|
||||
if (VideoContext::Get()->TimecodesLoaded()) {
|
||||
if (VideoContext::Get()->TimecodesLoaded())
|
||||
lua_pushnumber(L, VideoContext::Get()->TimeAtFrame(frame, agi::vfr::START));
|
||||
return 1;
|
||||
} else {
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// @brief DOCME
|
||||
/// @param L
|
||||
/// @return
|
||||
///
|
||||
int LuaScript::LuaVideoSize(lua_State *L)
|
||||
{
|
||||
VideoContext *ctx = VideoContext::Get();
|
||||
|
@ -577,10 +513,7 @@ namespace Automation4 {
|
|||
lua_pop(L, 1);
|
||||
|
||||
// add the Feature object
|
||||
s->features.push_back(this);
|
||||
|
||||
// get the index+1 it was pushed into
|
||||
myid = (int)s->features.size()-1;
|
||||
myid = s->RegisterFeature(this);
|
||||
|
||||
// create table with the functions
|
||||
// get features table
|
||||
|
|
|
@ -271,46 +271,8 @@ namespace Automation4 {
|
|||
void ThrowError();
|
||||
};
|
||||
|
||||
|
||||
|
||||
/// DOCME
|
||||
/// @class LuaScript
|
||||
/// @brief DOCME
|
||||
///
|
||||
/// DOCME
|
||||
class LuaScript : public Script {
|
||||
friend class LuaFeature;
|
||||
|
||||
private:
|
||||
|
||||
/// DOCME
|
||||
lua_State *L;
|
||||
|
||||
void Create(); // load script and create internal structures etc.
|
||||
void Destroy(); // destroy internal structures, unreg features and delete environment
|
||||
|
||||
static LuaScript* GetScriptObject(lua_State *L);
|
||||
|
||||
static int LuaTextExtents(lua_State *L);
|
||||
static int LuaInclude(lua_State *L);
|
||||
static int LuaModuleLoader(lua_State *L);
|
||||
static int LuaFrameFromMs(lua_State *L);
|
||||
static int LuaMsFromFrame(lua_State *L);
|
||||
static int LuaVideoSize(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaScript(const wxString &filename);
|
||||
virtual ~LuaScript();
|
||||
|
||||
virtual void Reload();
|
||||
};
|
||||
|
||||
|
||||
|
||||
void LuaThreadedCall(lua_State *L, int nargs, int nresults, wxString const& title, wxWindow *parent, bool can_open_config);
|
||||
|
||||
|
||||
|
||||
/// DOCME
|
||||
/// @class LuaFeatureMacro
|
||||
/// @brief DOCME
|
||||
|
@ -334,8 +296,6 @@ namespace Automation4 {
|
|||
virtual void Process(AssFile *subs, std::vector<int> &selected, int active, wxWindow * const progress_parent);
|
||||
};
|
||||
|
||||
|
||||
|
||||
/// DOCME
|
||||
/// @class LuaFeatureFilter
|
||||
/// @brief DOCME
|
||||
|
@ -367,4 +327,45 @@ namespace Automation4 {
|
|||
void ProcessSubs(AssFile *subs, wxWindow *export_dialog);
|
||||
};
|
||||
|
||||
class LuaScript : public Script {
|
||||
lua_State *L;
|
||||
|
||||
wxString name;
|
||||
wxString description;
|
||||
wxString author;
|
||||
wxString version;
|
||||
|
||||
std::vector<Feature*> features;
|
||||
|
||||
/// load script and create internal structures etc.
|
||||
void Create();
|
||||
/// destroy internal structures, unreg features and delete environment
|
||||
void Destroy();
|
||||
|
||||
static int LuaTextExtents(lua_State *L);
|
||||
static int LuaInclude(lua_State *L);
|
||||
static int LuaModuleLoader(lua_State *L);
|
||||
static int LuaFrameFromMs(lua_State *L);
|
||||
static int LuaMsFromFrame(lua_State *L);
|
||||
static int LuaVideoSize(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaScript(const wxString &filename);
|
||||
~LuaScript();
|
||||
|
||||
static LuaScript* GetScriptObject(lua_State *L);
|
||||
|
||||
int RegisterFeature(Feature *feature);
|
||||
|
||||
// Script implementation
|
||||
void Reload();
|
||||
|
||||
wxString GetName() const { return name; }
|
||||
wxString GetDescription() const { return description; }
|
||||
wxString GetAuthor() const { return author; }
|
||||
wxString GetVersion() const { return version; }
|
||||
bool GetLoadedState() const { return L != 0; }
|
||||
|
||||
std::vector<Feature*> GetFeatures() const { return features; }
|
||||
};
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue