mirror of https://github.com/odrling/Aegisub
Fix some weirdness in the AVS audio provider
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46d2819312
commit
433368dc58
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@ -35,12 +35,6 @@
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#include "config.h"
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#ifdef WITH_AVISYNTH
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#include <Mmreg.h>
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#include <ctime>
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#include <wx/filename.h>
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#include "audio_provider_avs.h"
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#include "audio_controller.h"
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@ -50,28 +44,23 @@
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#include "standard_paths.h"
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#include "utils.h"
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/// @brief Constructor
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/// @param _filename
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///
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AvisynthAudioProvider::AvisynthAudioProvider(wxString filename)
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: filename(filename)
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{
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#include <wx/filename.h>
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AvisynthAudioProvider::AvisynthAudioProvider(wxString filename) {
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this->filename = filename;
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wxMutexLocker lock(avs_wrapper.GetMutex());
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wxFileName fn(filename);
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if (!fn.FileExists())
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throw agi::FileNotFoundError(from_wx(filename));
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try {
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AVSValue script;
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wxMutexLocker lock(avs_wrapper.GetMutex());
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wxFileName fn(filename);
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if (!fn.FileExists())
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throw agi::FileNotFoundError(STD_STR(filename));
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IScriptEnvironment *env = avs_wrapper.GetEnv();
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// Include
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if (filename.EndsWith(".avs")) {
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char *fname = env->SaveString(fn.GetShortPath().mb_str(csConvLocal));
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script = env->Invoke("Import", fname);
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}
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if (filename.EndsWith(".avs"))
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LoadFromClip(env->Invoke("Import", env->SaveString(fn.GetShortPath().mb_str(csConvLocal))));
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// Use DirectShowSource
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else {
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const char * argnames[3] = { 0, "video", "audio" };
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@ -79,21 +68,16 @@ AvisynthAudioProvider::AvisynthAudioProvider(wxString filename)
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// Load DirectShowSource.dll from app dir if it exists
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wxFileName dsspath(StandardPaths::DecodePath("?data/DirectShowSource.dll"));
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if (dsspath.FileExists()) {
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env->Invoke("LoadPlugin",env->SaveString(dsspath.GetShortPath().mb_str(csConvLocal)));
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}
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if (dsspath.FileExists())
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env->Invoke("LoadPlugin", env->SaveString(dsspath.GetShortPath().mb_str(csConvLocal)));
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// Load audio with DSS if it exists
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if (env->FunctionExists("DirectShowSource")) {
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script = env->Invoke("DirectShowSource", AVSValue(args,3),argnames);
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}
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if (env->FunctionExists("DirectShowSource"))
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LoadFromClip(env->Invoke("DirectShowSource", AVSValue(args, 3), argnames));
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// Otherwise fail
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else {
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else
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throw agi::AudioProviderOpenError("No suitable audio source filter found. Try placing DirectShowSource.dll in the Aegisub application directory.", 0);
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}
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}
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LoadFromClip(script);
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}
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catch (AvisynthError &err) {
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std::string errmsg(err.msg);
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@ -104,22 +88,15 @@ AvisynthAudioProvider::AvisynthAudioProvider(wxString filename)
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}
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}
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/// @brief Read from environment
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/// @param _clip
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///
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void AvisynthAudioProvider::LoadFromClip(AVSValue _clip) {
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AVSValue script;
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void AvisynthAudioProvider::LoadFromClip(AVSValue clip) {
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// Check if it has audio
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VideoInfo vi = _clip.AsClip()->GetVideoInfo();
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VideoInfo vi = clip.AsClip()->GetVideoInfo();
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if (!vi.HasAudio()) throw agi::AudioDataNotFoundError("No audio found.", 0);
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IScriptEnvironment *env = avs_wrapper.GetEnv();
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// Convert to one channel
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char buffer[1024];
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strcpy(buffer,lagi_wxString(OPT_GET("Audio/Downmixer")->GetString()).mb_str(csConvLocal));
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script = env->Invoke(buffer, _clip);
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AVSValue script = env->Invoke(OPT_GET("Audio/Downmixer")->GetString().c_str(), clip);
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// Convert to 16 bits per sample
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script = env->Invoke("ConvertAudioTo16bit", script);
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@ -127,10 +104,11 @@ void AvisynthAudioProvider::LoadFromClip(AVSValue _clip) {
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// Convert sample rate
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int setsample = OPT_GET("Provider/Audio/AVS/Sample Rate")->GetInt();
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if (vi.SamplesPerSecond() < 32000) setsample = 44100;
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if (setsample == 0 && vi.SamplesPerSecond() < 32000)
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setsample = 44100;
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if (setsample != 0) {
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AVSValue args[2] = { script, setsample };
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script = env->Invoke("ResampleAudio", AVSValue(args,2));
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script = env->Invoke("ResampleAudio", AVSValue(args, 2));
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}
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// Set clip
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@ -144,10 +122,10 @@ void AvisynthAudioProvider::LoadFromClip(AVSValue _clip) {
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bytes_per_sample = vi.BytesPerAudioSample();
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float_samples = false;
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clip = tempclip;
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this->clip = tempclip;
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}
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void AvisynthAudioProvider::FillBuffer(void *buf, int64_t start, int64_t count) const {
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clip->GetAudio(buf,start,count,avs_wrapper.GetEnv());
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clip->GetAudio(buf, start, count, avs_wrapper.GetEnv());
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}
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#endif
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@ -40,17 +40,13 @@
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class AvisynthAudioProvider : public AudioProvider {
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AviSynthWrapper avs_wrapper;
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wxString filename;
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PClip clip;
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void LoadFromClip(AVSValue clip);
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void FillBuffer(void *buf, int64_t start, int64_t count) const;
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public:
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AvisynthAudioProvider(wxString _filename);
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wxString GetFilename() const { return filename; }
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AvisynthAudioProvider(wxString filename);
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bool AreSamplesNativeEndian() const { return true; }
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bool NeedsCache() const { return true; }
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@ -57,10 +57,10 @@ protected:
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public:
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virtual ~AudioProvider() { }
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virtual wxString GetFilename() const { return filename; };
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void GetAudio(void *buf, int64_t start, int64_t count) const;
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void GetAudioWithVolume(void *buf, int64_t start, int64_t count, double volume) const;
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wxString GetFilename() const { return filename; };
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int64_t GetNumSamples() const { return num_samples; }
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int GetSampleRate() const { return sample_rate; }
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int GetBytesPerSample() const { return bytes_per_sample; }
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