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Only update the YCbCr Matrix when resampling if it was actually changed
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@ -283,7 +283,8 @@ void ResampleResolution(AssFile *ass, ResampleSettings settings) {
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ass->SetScriptInfo("PlayResX", std::to_string(settings.dest_x));
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ass->SetScriptInfo("PlayResY", std::to_string(settings.dest_y));
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ass->SetScriptInfo("YCbCr Matrix", MatrixToString(settings.dest_matrix));
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if (resample_colors)
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ass->SetScriptInfo("YCbCr Matrix", MatrixToString(settings.dest_matrix));
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ass->Commit(_("resolution resampling"), AssFile::COMMIT_SCRIPTINFO | AssFile::COMMIT_DIAG_FULL);
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}
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