Update to a version of AX_CHECK_GL that isn't ancient. Removes the need for --with-apple-opengl-framework.

Originally committed to SVN as r6066.
This commit is contained in:
Thomas Goyne 2011-12-22 21:19:49 +00:00
parent 17d220e7cd
commit 395381015e
1 changed files with 126 additions and 86 deletions

View File

@ -1,107 +1,147 @@
##### http://autoconf-archive.cryp.to/ax_check_gl.html # -*- mode: autoconf -*-
#
# SYNOPSIS
# #
# AX_CHECK_GL # AX_CHECK_GL
# #
# DESCRIPTION # Check for an OpenGL implementation. If GL is found, the required compiler
# and linker flags are included in the output variables "GL_CFLAGS" and
# "GL_LIBS", respectively. If no usable GL implementation is found, "no_gl"
# is set to "yes".
# #
# Check for an OpenGL implementation. If GL is found, the required # If the header "GL/gl.h" is found, "HAVE_GL_GL_H" is defined. If the header
# compiler and linker flags are included in the output variables # "OpenGL/gl.h" is found, HAVE_OPENGL_GL_H is defined. These preprocessor
# "GL_CFLAGS" and "GL_LIBS", respectively. This macro adds the # definitions may not be mutually exclusive.
# configure option "--with-apple-opengl-framework", which users can
# use to indicate that Apple's OpenGL framework should be used on Mac
# OS X. If Apple's OpenGL framework is used, the symbol
# "HAVE_APPLE_OPENGL_FRAMEWORK" is defined. If no GL implementation
# is found, "no_gl" is set to "yes".
# #
# LAST MODIFICATION # version: 2.7
# author: Braden McDaniel <braden@endoframe.com>
# #
# 2004-11-15 # This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
# #
# COPYLEFT # This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# #
# Copyright (c) 2004 Braden McDaniel <braden@endoframe.com> # You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
# 02110-1301, USA.
#
# As a special exception, the you may copy, distribute and modify the
# configure scripts that are the output of Autoconf when processing
# the Macro. You need not follow the terms of the GNU General Public
# License when using or distributing such scripts.
# #
# Copying and distribution of this file, with or without
# modification, are permitted in any medium without royalty provided
# the copyright notice and this notice are preserved.
AC_DEFUN([AX_CHECK_GL], AC_DEFUN([AX_CHECK_GL],
[AC_REQUIRE([AC_PATH_X])dnl [AC_REQUIRE([AC_CANONICAL_HOST])dnl
AC_REQUIRE([ACX_PTHREAD])dnl AC_REQUIRE([AC_PATH_X])dnl
AC_REQUIRE([AC_PROG_SED])dnl
AC_LANG_PUSH([C])
AX_LANG_COMPILER_MS
# #
# There isn't a reliable way to know we should use the Apple OpenGL framework # Use x_includes and x_libraries if they have been set (presumably by
# without a configure option. A Mac OS X user may have installed an # AC_PATH_X).
# alternative GL implementation (e.g., Mesa), which may or may not depend on X.
# #
AC_ARG_WITH([apple-opengl-framework], AS_IF([test X$no_x != Xyes -a -n "$x_includes"],
[AC_HELP_STRING([--with-apple-opengl-framework], [GL_CFLAGS="-I$x_includes $GL_CFLAGS"])
[use Apple OpenGL framework (Mac OS X only)])])
if test "X$with_apple_opengl_framework" = "Xyes"; then
AC_DEFINE([HAVE_APPLE_OPENGL_FRAMEWORK], [1],
[Use the Apple OpenGL framework.])
GL_LIBS="-framework OpenGL"
else
AC_LANG_PUSH(C)
AX_LANG_COMPILER_MS AC_CHECK_HEADERS([windows.h])
if test X$ax_compiler_ms = Xno; then
GL_CFLAGS="${PTHREAD_CFLAGS}"
GL_LIBS="${PTHREAD_LIBS} -lm"
fi
# ax_save_CPPFLAGS=$CPPFLAGS
# Use x_includes and x_libraries if they have been set (presumably by CPPFLAGS="$GL_CFLAGS $CPPFLAGS"
# AC_PATH_X). AC_CHECK_HEADERS([GL/gl.h OpenGL/gl.h], , , [
# # if defined(HAVE_WINDOWS_H) && defined(_WIN32)
if test "X$no_x" != "Xyes"; then
if test -n "$x_includes"; then
GL_CFLAGS="-I${x_includes} ${GL_CFLAGS}"
fi
if test -n "$x_libraries"; then
GL_LIBS="-L${x_libraries} -lX11 ${GL_LIBS}"
fi
fi
AC_CHECK_HEADERS([windows.h])
AC_CACHE_CHECK([for OpenGL library], [ax_cv_check_gl_libgl],
[ax_cv_check_gl_libgl="no"
ax_save_CPPFLAGS="${CPPFLAGS}"
CPPFLAGS="${GL_CFLAGS} ${CPPFLAGS}"
ax_save_LIBS="${LIBS}"
LIBS=""
ax_check_libs="-lopengl32 -lGL"
for ax_lib in ${ax_check_libs}; do
if test X$ax_compiler_ms = Xyes; then
ax_try_lib=`echo $ax_lib | sed -e 's/^-l//' -e 's/$/.lib/'`
else
ax_try_lib="${ax_lib}"
fi
LIBS="${ax_try_lib} ${GL_LIBS} ${ax_save_LIBS}"
AC_LINK_IFELSE(
[AC_LANG_PROGRAM([[
# if HAVE_WINDOWS_H && defined(_WIN32)
# include <windows.h> # include <windows.h>
# endif # endif
# include <GL/gl.h>]], ])
[[glBegin(0)]])], CPPFLAGS=$ax_save_CPPFLAGS
[ax_cv_check_gl_libgl="${ax_try_lib}"; break])
done
LIBS=${ax_save_LIBS}
CPPFLAGS=${ax_save_CPPFLAGS}])
if test "X${ax_cv_check_gl_libgl}" = "Xno"; then m4_define([AX_CHECK_GL_PROGRAM],
no_gl="yes" [AC_LANG_PROGRAM([[
GL_CFLAGS="" # if defined(HAVE_WINDOWS_H) && defined(_WIN32)
GL_LIBS="" # include <windows.h>
else # endif
GL_LIBS="${ax_cv_check_gl_libgl} ${GL_LIBS}" # ifdef HAVE_GL_GL_H
fi # include <GL/gl.h>
AC_LANG_POP(C) # elif defined(HAVE_OPENGL_GL_H)
fi # include <OpenGL/gl.h>
# else
# error no gl.h
# endif]],
[[glBegin(0)]])])
m4_define([AX_CHECK_GL_GLX_PROGRAM],
[AC_LANG_PROGRAM([[
# if defined(HAVE_WINDOWS_H) && defined(_WIN32)
# include <windows.h>
# endif
# ifdef HAVE_GL_GL_H
# include <GL/gl.h>
# elif defined(HAVE_OPENGL_GL_H)
# include <OpenGL/gl.h>
# else
# error no gl.h
# endif]],
[[glXQueryVersion(0, 0, 0)]])])
AC_CACHE_CHECK([for OpenGL library], [ax_cv_check_gl_libgl],
[ax_cv_check_gl_libgl=no
case $host_cpu in
x86_64) ax_check_gl_libdir=lib64 ;;
*) ax_check_gl_libdir=lib ;;
esac
ax_save_CPPFLAGS=$CPPFLAGS
CPPFLAGS="$CPPFLAGS $GL_CFLAGS"
ax_save_LDFLAGS=$LDFLAGS
AS_IF([test X$no_x != Xyes -a -n "$x_libraries"],
[LDFLAGS="$LDFLAGS -L$x_libraries"])
ax_save_LIBS=$LIBS
ax_check_libs="-lopengl32 -lGL"
for ax_lib in $ax_check_libs; do
AS_IF([test X$ax_compiler_ms = Xyes],
[ax_try_lib=`echo $ax_lib | $SED -e 's/^-l//' -e 's/$/.lib/'`],
[ax_try_lib=$ax_lib])
LDFLAGS="$ax_save_LDFLAGS $GL_LIBS"
LIBS="$ax_try_lib $ax_save_LIBS"
AC_LINK_IFELSE([AX_CHECK_GL_PROGRAM],
[ax_cv_check_gl_libgl=$ax_try_lib; break],
[ax_check_gl_dylib_flag='-dylib_file /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib'
LDFLAGS="$ax_save_LDFLAGS $GL_LIBS $ax_check_gl_dylib_flag"
AC_LINK_IFELSE([AX_CHECK_GL_PROGRAM],
[ax_cv_check_gl_libgl="$ax_check_gl_dylib_flag $ax_try_lib"; break])])
done
#
# If no_x is "yes", we don't want to wind up using a libGL that is
# linked with X11. Test to see if the found libGL includes GLX
# functions. If it does and no_x is "yes", we want to reset
# ax_cv_check_gl_libgl back to "no".
#
# Note that LDFLAGS and LIBS should still have whatever values they
# had when we broke out of the test loop above; use that.
#
AS_IF([test "X$ax_cv_check_gl_libgl" != Xno],
[AC_LINK_IFELSE([AX_CHECK_GL_GLX_PROGRAM],
[AS_IF([test X$no_x = Xyes],
[ax_cv_check_gl_libgl=no])])])
LIBS=$ax_save_LIBS
AS_IF([test "X$ax_cv_check_gl_libgl" = Xno -a X$no_x = Xyes],
[LDFLAGS="$ax_save_LDFLAGS -framework OpenGL"
AC_LINK_IFELSE([AX_CHECK_GL_PROGRAM],
[ax_cv_check_gl_libgl='-framework OpenGL'])])
LDFLAGS=$ax_save_LDFLAGS
CPPFLAGS=$ax_save_CPPFLAGS])
AS_IF([test "X$ax_cv_check_gl_libgl" = Xno],
[no_gl=yes; GL_CFLAGS=""; GL_LIBS=""],
[GL_LIBS="$ax_cv_check_gl_libgl $GL_LIBS"])
AC_LANG_POP([C])
AC_SUBST([GL_CFLAGS]) AC_SUBST([GL_CFLAGS])
AC_SUBST([GL_LIBS]) AC_SUBST([GL_LIBS])