mirror of https://github.com/odrling/Aegisub
Fix statically linking fribidi
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4a749530f4
commit
38efa5679e
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@ -89,6 +89,9 @@
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<ClCompile>
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<PreprocessorDefinitions>WITH_LIBASS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>fribidi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<!-- Freetype 2 support -->
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@ -176,9 +179,9 @@
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%(AdditionalIncludeDirectories)
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</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>$(AegisubLibraryDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<Link>
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<AdditionalLibraryDirectories>$(AegisubLibraryDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<!-- Add property pages -->
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@ -68,6 +68,9 @@
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<ProjectReference Include="..\fontconfig\fontconfig.vcxproj" Condition="Exists('$(FontconfigSrcDir)')">
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<Project>{ad56899e-961b-47b7-bd0f-14d0da50d141}</Project>
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</ProjectReference>
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<ProjectReference Include="..\fribidi\fribidi.vcxproj">
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<Project>{fb8e8d19-a4d6-4181-943c-282075f49b41}</Project>
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</ProjectReference>
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<ProjectReference Include="..\hunspell\hunspell.vcxproj">
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<Project>{cc791693-6b28-40ac-879d-64a6c16468e3}</Project>
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</ProjectReference>
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@ -32,14 +32,15 @@
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</ImportGroup>
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<PropertyGroup Label="ConfigArgs">
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<CfgDebug Condition="'$(Configuration)' == 'Debug'">--enable-debug CFLAGS=-MDd</CfgDebug>
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<CfgDebug Condition="'$(Configuration)' == 'Release'">--disable-debug CFLAGS=-MD</CfgDebug>
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<Cflags>-nologo -DFRIBIDI_ENTRY=\"\"</Cflags>
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<CfgDebug Condition="'$(Configuration)' == 'Debug'">--enable-debug CFLAGS="-MDd $(Cflags)"</CfgDebug>
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<CfgDebug Condition="'$(Configuration)' == 'Release'">--disable-debug CFLAGS="-MD $(Cflags)"</CfgDebug>
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<CfgArgs>
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--enable-static
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--disable-shared
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--disable-dependency-tracking
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--without-glib
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$(CfgEnableDebug)
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$(CfgDebug)
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</CfgArgs>
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<AbsSrcDir>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)$(FribidiSrcDir)'))</AbsSrcDir>
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</PropertyGroup>
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@ -45,6 +45,7 @@
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</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>
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inline=__inline;
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FRIBIDI_ENTRY=;
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%(PreprocessorDefinitions)
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</PreprocessorDefinitions>
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</ClCompile>
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