Convert Factory to variadic templates

This commit is contained in:
Thomas Goyne 2014-01-06 08:19:39 -08:00
parent a8492fc02d
commit 3747d436cc
1 changed files with 21 additions and 63 deletions

View File

@ -1,4 +1,4 @@
// Copyright (c) 2012, Thomas Goyne <plorkyeran@aegisub.org>
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
@ -27,9 +27,11 @@
#include <string>
#include <vector>
template <typename func>
class FactoryBase {
protected:
namespace agi { class ProgressSink; }
template<typename Base, typename... Args>
class Factory {
typedef Base *(*func)(Args const&...);
typedef std::map<std::string, std::pair<bool, func>> map;
static map& classes() {
@ -37,81 +39,37 @@ protected:
return classes;
}
static void DoRegister(func function, std::string name, bool hide, std::vector<std::string> &subtypes) {
if (subtypes.empty())
classes().insert(std::make_pair(name, std::make_pair(hide, function)));
else {
for (auto const& subtype : subtypes)
classes().insert(std::make_pair(name + '/' + subtype, std::make_pair(hide, function)));
}
}
static func Find(std::string const& name) {
auto factory = classes().find(name);
return factory != classes().end() ? factory->second.second : nullptr;
}
public:
static std::vector<std::string> GetClasses(std::string favourite="") {
static std::vector<std::string> GetClasses(std::string favorite="") {
std::vector<std::string> list;
std::string cmp;
std::transform(favourite.begin(), favourite.end(), favourite.begin(), ::tolower);
for (auto& c : favorite) c = ::tolower(c);
for (auto const& cls : classes()) {
cmp.clear();
std::transform(cls.first.begin(), cls.first.end(), std::back_inserter(cmp), ::tolower);
if (cmp == favourite)
if (cmp == favorite)
list.insert(list.begin(), cls.first);
else if (!cls.second.first)
list.push_back(cls.first);
}
return list;
}
};
template<typename Base, typename Arg1=void, typename Arg2=void>
class Factory : public FactoryBase<Base *(*)(Arg1, Arg2)> {
typedef Base *(*func)(Arg1, Arg2);
public:
static std::unique_ptr<Base> Create(std::string const& name, Arg1 a1, Arg2 a2) {
auto factory = FactoryBase<func>::Find(name);
return factory ? std::unique_ptr<Base>(factory(a1, a2)) : nullptr;
static std::unique_ptr<Base> Create(std::string const& name, Args const&... args) {
auto factory = classes().find(name);
if (factory == classes().end()) return nullptr;
return std::unique_ptr<Base>(factory->second.second(args...));
}
template<class T>
static void Register(std::string name, bool hide = false, std::vector<std::string> subTypes = {}) {
FactoryBase<func>::DoRegister([](Arg1 a1, Arg2 a2) -> Base * { return new T(a1, a2); }, name, hide, subTypes);
static void Register(std::string name, bool hide = false, std::vector<std::string> subtypes = {}) {
func factory = [](Args const&... args) -> Base * { return new T(args...); };
if (subtypes.empty())
classes().insert(std::make_pair(name, std::make_pair(hide, factory)));
else {
for (auto const& subtype : subtypes)
classes().insert(std::make_pair(name + '/' + subtype, std::make_pair(hide, factory)));
}
}
};
template<typename Base, typename Arg1>
class Factory<Base, Arg1, void> : public FactoryBase<Base *(*)(Arg1)> {
typedef Base *(*func)(Arg1);
public:
static std::unique_ptr<Base> Create(std::string const& name, Arg1 a1) {
auto factory = FactoryBase<func>::Find(name);
return factory ? std::unique_ptr<Base>(factory(a1)) : nullptr;
}
template<class T>
static void Register(std::string name, bool hide = false, std::vector<std::string> subTypes = {}) {
FactoryBase<func>::DoRegister([](Arg1 a1) -> Base * { return new T(a1); }, name, hide, subTypes);
}
};
template<typename Base>
class Factory<Base, void, void> : public FactoryBase<Base *(*)()> {
typedef Base *(*func)();
public:
static std::unique_ptr<Base> Create(std::string const& name) {
auto factory = FactoryBase<func>::Find(name);
return factory ? std::unique_ptr<Base>(factory()) : nullptr;
}
template<class T>
static void Register(std::string name, bool hide = false, std::vector<std::string> subTypes = {}) {
FactoryBase<func>::DoRegister([]() -> Base * { return new T; }, name, hide, subTypes);
}
};