Mark the style name collision messages as translatable

Originally committed to SVN as r6422.
This commit is contained in:
Thomas Goyne 2012-02-01 18:47:18 +00:00
parent 439b1272b0
commit 2dcd4ff2a6
1 changed files with 2 additions and 2 deletions

View File

@ -403,7 +403,7 @@ void DialogStyleManager::OnCopyToStorage() {
if (AssStyle *style = Store.GetStyle(styleName)) {
addStyle = false;
if (wxYES == wxMessageBox(wxString::Format("There is already a style with the name \"%s\" on the current storage. Proceed and overwrite anyway?",styleName), "Style name collision.", wxYES_NO)) {
if (wxYES == wxMessageBox(wxString::Format(_("There is already a style with the name \"%s\" in the current storage. Proceed and overwrite anyway?"),styleName), _("Style name collision."), wxYES_NO)) {
*style = *styleMap.at(selections[i]);
copied.push_back(styleName);
}
@ -432,7 +432,7 @@ void DialogStyleManager::OnCopyToCurrent() {
for (std::vector<AssStyle *>::iterator style = styleMap.begin(); style != styleMap.end(); ++style) {
if ((*style)->name.CmpNoCase(styleName) == 0) {
addStyle = false;
if (wxYES == wxMessageBox(wxString::Format("There is already a style with the name \"%s\" on the current script. Proceed and overwrite anyway?",styleName), "Style name collision.", wxYES_NO)) {
if (wxYES == wxMessageBox(wxString::Format(_("There is already a style with the name \"%s\" in the current script. Proceed and overwrite anyway?"), styleName), _("Style name collision"), wxYES_NO)) {
**style = *styleStorageMap.at(selections[i]);
copied.push_back(styleName);
}