mirror of https://github.com/odrling/Aegisub
1000 GET. Actually added the libass .cpp (oops), and optimizations to its blender.
Originally committed to SVN as r1000.
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// Copyright (c) 2006-2007, Rodrigo Braz Monteiro, Evgeniy Stepanov
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "subtitles_provider.h"
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#include "ass_file.h"
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#include "video_context.h"
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#include "utils.h"
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extern "C" {
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#include <ass/ass.h>
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}
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///////////////////
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// libass provider
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class LibassSubtitlesProvider : public SubtitlesProvider {
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private:
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static ass_library_t* ass_library;
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ass_renderer_t* ass_renderer;
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ass_track_t* ass_track;
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public:
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LibassSubtitlesProvider();
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~LibassSubtitlesProvider();
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bool CanRaster() { return true; }
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void LoadSubtitles(AssFile *subs);
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void DrawSubtitles(AegiVideoFrame &dst,double time);
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};
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ass_library_t* LibassSubtitlesProvider::ass_library;
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///////////
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// Factory
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class LibassSubtitlesProviderFactory : public SubtitlesProviderFactory {
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public:
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SubtitlesProvider *CreateProvider() { return new LibassSubtitlesProvider(); }
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LibassSubtitlesProviderFactory() : SubtitlesProviderFactory(_T("libass")) {}
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} registerLibass;
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///////////////
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// Constructor
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LibassSubtitlesProvider::LibassSubtitlesProvider() {
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// Initialize library
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static bool first = true;
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if (first) {
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ass_library = ass_library_init();
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if (!ass_library) throw _T("ass_library_init failed");
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ass_set_fonts_dir(ass_library, "");
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ass_set_extract_fonts(ass_library, 0);
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ass_set_style_overrides(ass_library, NULL);
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first = false;
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}
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// Initialize renderer
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ass_track = NULL;
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ass_renderer = ass_renderer_init(ass_library);
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if (!ass_renderer) throw _T("ass_renderer_init failed");
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ass_set_font_scale(ass_renderer, 1.);
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ass_set_fonts(ass_renderer, NULL, "Sans");
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}
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//////////////
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// Destructor
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LibassSubtitlesProvider::~LibassSubtitlesProvider() {
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}
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//////////////////
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// Load subtitles
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void LibassSubtitlesProvider::LoadSubtitles(AssFile *subs) {
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// Prepare subtitles
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std::vector<char> data;
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subs->SaveMemory(data,_T("UTF-8"));
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delete subs;
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// Load file
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if (ass_track) ass_free_track(ass_track);
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ass_track = ass_read_memory(ass_library, &data[3], data.size()-3,"UTF-8"); // Starting at 3 to avoid BOM
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if (!ass_track) throw _T("libass failed to load subtitles.");
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}
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/////////////////////////////
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// Macros to get the colours
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#define _r(c) ((c)>>24)
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#define _g(c) (((c)>>16)&0xFF)
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#define _b(c) (((c)>>8)&0xFF)
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#define _a(c) ((c)&0xFF)
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//////////////////
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// Draw subtitles
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void LibassSubtitlesProvider::DrawSubtitles(AegiVideoFrame &frame,double time) {
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// Set size
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ass_set_frame_size(ass_renderer, frame.w, frame.h);
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// Get frame
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ass_image_t* img = ass_render_frame(ass_renderer, ass_track, int(time * 1000), NULL);
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// libass actually returns several alpha-masked monochrome images.
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// Here, we loop through their linked list, get the colour of the current, and blend into the frame.
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// This is repeated for all of them.
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while (img) {
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// Get colours
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unsigned int opacity = 255 - ((unsigned int)_a(img->color));
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unsigned int r = (unsigned int)_r(img->color);
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unsigned int g = (unsigned int)_g(img->color);
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unsigned int b = (unsigned int) _b(img->color);
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// Prepare copy
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int src_stride = img->stride;
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int dst_stride = frame.pitch[0];
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int dst_delta = dst_stride - img->w*4;
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//int stride = MIN(src_stride,dst_stride);
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const unsigned char *src = img->bitmap;
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unsigned char *dst = frame.data[0] + (img->dst_y * dst_stride + img->dst_x * 4);
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unsigned int k,ck,t;
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// Copy image to destination frame
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for (int y=0;y<img->h;y++) {
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//memcpy(dst,src,stride);
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for (int x = 0; x < img->w; ++x) {
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k = ((unsigned)src[x]) * opacity / 255;
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ck = 255 - k;
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t = *dst;
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*dst++ = (k*b + ck*t) / 255;
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t = *dst;
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*dst++ = (k*g + ck*t) / 255;
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t = *dst;
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*dst++ = (k*r + ck*t) / 255;
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dst++;
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}
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dst += dst_delta;
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src += src_stride;
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}
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// Next image
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img = img->next;
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}
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}
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