mirror of https://github.com/odrling/Aegisub
Fixed windows project.
Originally committed to SVN as r2766.
This commit is contained in:
parent
c6e55826f5
commit
261d9c21f1
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@ -46,7 +46,7 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP"
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Optimization="0"
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AdditionalIncludeDirectories="../../../contrib/hunspell/src;../../src/msvc"
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AdditionalIncludeDirectories="../../../contrib/hunspell/src;../../../aegisub/src/msvc"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -51,8 +51,8 @@
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#include "video_context.h"
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#ifdef __WINDOWS__
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#include "../lua51/src/lualib.h"
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#include "../lua51/src/lauxlib.h"
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#include "../../contrib/lua51/src/lualib.h"
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#include "../../contrib/lua51/src/lauxlib.h"
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#else
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#include "lualib.h"
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#include "lauxlib.h"
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@ -43,8 +43,8 @@
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#include <wx/event.h>
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#ifdef __WINDOWS__
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#include "../lua51/src/lua.h"
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#include "../lua51/src/lauxlib.h"
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#include "../../contrib/lua51/src/lua.h"
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#include "../../contrib/lua51/src/lauxlib.h"
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#else
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#include "lua.hpp"
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#endif
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@ -44,8 +44,8 @@
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#include "ass_override.h"
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#ifdef __WINDOWS__
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#include "../lua51/src/lualib.h"
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#include "../lua51/src/lauxlib.h"
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#include "../../contrib/lua51/src/lualib.h"
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#include "../../contrib/lua51/src/lauxlib.h"
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#else
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#include "lualib.h"
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#include "lauxlib.h"
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@ -41,8 +41,8 @@
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#include "auto4_lua.h"
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#ifdef __WINDOWS__
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#include "../lua51/src/lualib.h"
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#include "../lua51/src/lauxlib.h"
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#include "../../contrib/lua51/src/lualib.h"
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#include "../../contrib/lua51/src/lauxlib.h"
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#else
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#include "lualib.h"
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#include "lauxlib.h"
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@ -37,7 +37,7 @@
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#include <wx/wxprec.h>
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#ifdef __WINDOWS__
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#include "../lua51/src/lua.h"
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#include "../../contrib/lua51/src/lua.h"
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#else
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#include "lua.hpp"
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#endif
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@ -67,7 +67,7 @@
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// Enable DirectSound audio player
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// Requires: DirectX SDK
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//#define WITH_DIRECTSOUND
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#define WITH_DIRECTSOUND
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// Enable Avisynth
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@ -81,9 +81,9 @@
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// Enable FreeType2 font lister for the fonts collector
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// If you're on Visual Studio, also uncomment the library names and make sure they match the files that you have
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// Requires: FreeType2
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//#define WITH_FREETYPE2
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//#define FT2_LIB_RELEASE "freetype235.lib"
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//#define FT2_LIB_DEBUG "freetype235_D.lib"
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#define WITH_FREETYPE2
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#define FT2_LIB_RELEASE "freetype235.lib"
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#define FT2_LIB_DEBUG "freetype235_D.lib"
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// Enable CSRI, required for styles previews in the style editor and some video providers
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@ -93,14 +93,14 @@
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// Enable universal charset detector, so Aegisub can automatically detect the encoding of non-unicode subtitles
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// Requires: universalcharset (in repository)
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//#define WITH_UNIVCHARDET
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#define WITH_UNIVCHARDET
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// Enable Hunspell-based spellchecker
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// Requires: hunspell (in repository for Win32)
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// If you have an old version of Hunspell (that uses Hunspell::put_word() instead of Hunspell::add()),
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// uncomment the second line as well.
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//#define WITH_HUNSPELL
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#define WITH_HUNSPELL
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//#define WITH_OLD_HUNSPELL
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@ -46,7 +46,7 @@
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#endif
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#ifdef __WINDOWS__
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#include "../csri/include/csri/csri.h"
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#include "../../contrib/csri/include/csri/csri.h"
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#else
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#include "csri/csri.h"
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#endif
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@ -44,7 +44,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="lib;lib/win32;include;../aegisub/msvc"
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AdditionalIncludeDirectories="lib;lib/win32;include;../../aegisub/src/msvc"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -177,7 +177,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="lib;lib/win32;include;../aegisub/msvc"
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AdditionalIncludeDirectories="lib;lib/win32;include;../../aegisub/src/msvc"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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@ -37,7 +37,7 @@
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#include <fstream>
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#include <iostream>
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#include "utils.h"
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#include "../../aegisub/md5.h"
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#include "../../../aegisub/src/md5.h"
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bool AreFilesIdentical(std::string file1, std::string file2)
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@ -210,11 +210,11 @@
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Name="Utils"
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>
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<File
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RelativePath="..\aegisub\md5.c"
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RelativePath="..\..\aegisub\src\md5.c"
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>
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</File>
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<File
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RelativePath="..\aegisub\md5.h"
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RelativePath="..\..\aegisub\src\md5.h"
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>
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</File>
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<File
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