mirror of https://github.com/odrling/Aegisub
Make AssStyle::Clone ~15 times faster.
Originally committed to SVN as r4664.
This commit is contained in:
parent
a59d2a8e2e
commit
1da57a4be5
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@ -214,7 +214,7 @@ bool AssDialogue::Parse(wxString rawData, int version) {
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return true;
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}
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wxString AssDialogue::GetData(bool ssa) {
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wxString AssDialogue::GetData(bool ssa) const {
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wxString final;
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if (Comment) final = L"Comment: ";
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@ -228,10 +228,13 @@ wxString AssDialogue::GetData(bool ssa) {
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final += Start.GetASSFormated() + L",";
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final += End.GetASSFormated() + L",";
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Style.Replace(L",",L";");
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Actor.Replace(L",",L";");
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final += Style + L",";
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final += Actor + L",";
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wxString s = Style;
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wxString a = Actor;
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wxString e = Effect;
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s.Replace(L",",L";");
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a.Replace(L",",L";");
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final += s + L",";
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final += a + L",";
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final += GetMarginString(0);
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final += L",";
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@ -240,8 +243,8 @@ wxString AssDialogue::GetData(bool ssa) {
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final += GetMarginString(2);
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final += L",";
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Effect.Replace(L",",L";");
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final += Effect + L",";
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e.Replace(L",",L";");
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final += e + L",";
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final += Text;
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// Make sure that final has no line breaks
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@ -251,11 +254,11 @@ wxString AssDialogue::GetData(bool ssa) {
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return final;
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}
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const wxString AssDialogue::GetEntryData() {
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const wxString AssDialogue::GetEntryData() const {
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return GetData(false);
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}
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wxString AssDialogue::GetSSAText () {
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wxString AssDialogue::GetSSAText () const {
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return GetData(true);
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}
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@ -643,7 +646,7 @@ void AssDialogue::SetMarginString(const wxString origvalue,int which) {
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Margin[which] = value;
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}
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wxString AssDialogue::GetMarginString(int which,bool pad) {
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wxString AssDialogue::GetMarginString(int which,bool pad) const {
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if (which < 0 || which >= 4) throw Aegisub::InvalidMarginIdError();
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int value = Margin[which];
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if (pad) return wxString::Format(_T("%04i"),value);
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@ -163,7 +163,7 @@ public:
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///
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/// DOCME
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class AssDialogue : public AssEntry {
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wxString GetData(bool ssa);
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wxString GetData(bool ssa) const;
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public:
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/// Contains information about each block of text
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@ -188,7 +188,7 @@ public:
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/// Raw text data
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wxString Text;
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ASS_EntryType GetType() { return ENTRY_DIALOGUE; }
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ASS_EntryType GetType() const { return ENTRY_DIALOGUE; }
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/// @brief Parse raw ASS data into everything else
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/// @param data ASS line
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@ -217,7 +217,7 @@ public:
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/// If blocks have been parsed, update the text from their current value
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void UpdateText();
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const wxString GetEntryData();
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const wxString GetEntryData() const;
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/// Do nothing
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void SetEntryData(wxString) { }
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/// Synonym for ClearBlocks
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@ -231,9 +231,9 @@ public:
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/// @brief Get a margin
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/// @param which 0 = left, 1 = right, 2 = vertical/top, 3 = bottom
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/// @param pad Pad the number to four digits
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wxString GetMarginString(int which,bool pad=true);
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wxString GetMarginString(int which,bool pad=true) const;
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/// Get the line as SSA rather than ASS
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wxString GetSSAText();
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wxString GetSSAText() const;
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/// Does this line collide with the passed line?
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bool CollidesWith(AssDialogue *target);
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@ -66,7 +66,7 @@ AssEntry::~AssEntry() {
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/// @brief Get SSA conversion
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/// @return
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///
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wxString AssEntry::GetSSAText() {
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wxString AssEntry::GetSSAText() const {
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// Special cases
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if (data.Lower() == _T("[v4+ styles]")) return wxString(_T("[V4 Styles]"));
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if (data.Lower() == _T("scripttype: v4.00+")) return wxString(_T("ScriptType: v4.00"));
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@ -125,17 +125,17 @@ public:
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/// @brief DOCME
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/// @return
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///
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virtual ASS_EntryType GetType() { return ENTRY_BASE; }
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virtual ASS_EntryType GetType() const { return ENTRY_BASE; }
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/// @brief DOCME
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/// @return
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///
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virtual const wxString GetEntryData() { return data; }
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virtual const wxString GetEntryData() const { return data; }
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/// @brief DOCME
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/// @param newData
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///
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virtual void SetEntryData(wxString newData) { if (newData.IsEmpty()) data.Clear(); else data = newData; }
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virtual void SetEntryData(wxString newData) { data = newData; }
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virtual wxString GetSSAText();
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virtual wxString GetSSAText() const;
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};
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@ -34,8 +34,6 @@
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/// @ingroup subs_storage
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///
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////////////
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// Includes
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#include "config.h"
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#ifndef AGI_PRE
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@ -48,27 +46,26 @@
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#include "ass_style.h"
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#include "utils.h"
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/// @brief Constructors AssColor //////////////////////////
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///
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AssColor::AssColor () {
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r=g=b=a=0;
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}
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AssColor::AssColor(int r, int g, int b, int a)
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: r(r)
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, g(g)
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, b(b)
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, a(a)
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{
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}
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/// @brief DOCME
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/// @param color
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///
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AssColor::AssColor (wxColour &color) {
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AssColor::AssColor (const wxColour &color) {
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SetWXColor(color);
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}
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/// @brief Parse from SSA/ASS
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/// @param value
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/// @return
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///
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void AssColor::Parse(const wxString value) {
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if (value.Len() > 0 && value[0] == _T('#')) {
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// HTML colour
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@ -101,20 +98,14 @@ void AssColor::Parse(const wxString value) {
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a = (outval>>24)& 0xFF;
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}
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/// @brief Gets a wxColour
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/// @return
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///
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wxColour AssColor::GetWXColor() {
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return wxColour(r,g,b,255-a);
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}
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/// @brief Sets color from wx
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/// @param color
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///
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void AssColor::SetWXColor(const wxColor &color) {
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r = color.Red();
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g = color.Green();
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@ -122,15 +113,12 @@ void AssColor::SetWXColor(const wxColor &color) {
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//a = color.Alpha();
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}
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/// @brief Get formatted in ASS format
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/// @param alpha
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/// @param stripped
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/// @param isStyle
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/// @return
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///
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wxString AssColor::GetASSFormatted (bool alpha,bool stripped,bool isStyle) {
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wxString AssColor::GetASSFormatted(bool alpha,bool stripped,bool isStyle) const {
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wxString work;
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if (!stripped) work += _T("&H");
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if (alpha) work += wxString::Format(_T("%02X"),a);
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@ -139,93 +127,80 @@ wxString AssColor::GetASSFormatted (bool alpha,bool stripped,bool isStyle) {
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return work;
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}
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/// @brief Get decimal formatted
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/// @return
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///
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wxString AssColor::GetSSAFormatted () {
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wxString AssColor::GetSSAFormatted() const {
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long color = (a<<24)+(b<<16)+(g<<8)+r;
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wxString output=wxString::Format(_T("%i"),(long)color);
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return output;
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}
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/// @brief Operators
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/// @param col
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/// @return
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///
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bool AssColor::operator==(AssColor &col) const {
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bool AssColor::operator==(const AssColor &col) const {
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return r==col.r && g==col.g && b==col.b && a==col.a;
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}
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/// @brief DOCME
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/// @param col
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/// @return
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///
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bool AssColor::operator!=(AssColor &col) const {
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return r!=col.r || g!=col.g || b!=col.b || a!=col.a;
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bool AssColor::operator!=(const AssColor &col) const {
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return !(*this == col);
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}
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/// @brief Default Constructor AssStyle /////////////////////////
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///
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AssStyle::AssStyle() {
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group = _T("[V4+ Styles]");
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name = _T("Default");
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font = _T("Arial");
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fontsize = 20;
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primary.r = 255;
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primary.g = 255;
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primary.b = 255;
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primary.a = 0;
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secondary.r = 255;
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secondary.g = 0;
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secondary.b = 0;
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secondary.a = 0;
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outline.r = 0;
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outline.g = 0;
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outline.b = 0;
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outline.a = 0;
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shadow.r = 0;
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shadow.g = 0;
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shadow.b = 0;
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shadow.a = 0;
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bold = false;
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italic = false;
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underline = false;
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strikeout = false;
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scalex = 100;
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scaley = 100;
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spacing = 0;
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angle = 0.0;
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borderstyle = 1;
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outline_w = 2.0;
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shadow_w = 2.0;
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alignment = 2;
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Margin[0] = 10;
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Margin[1] = 10;
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Margin[2] = 10;
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Margin[3] = 10;
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encoding = 1;
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relativeTo = 1;
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AssStyle::AssStyle()
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: name(L"Default")
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, font(L"Arial")
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, fontsize(20.)
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, primary(255, 255, 255)
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, secondary(255, 0, 0)
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, outline(0, 0, 0)
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, shadow(0, 0, 0)
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, bold(false)
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, italic(false)
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, underline(false)
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, strikeout(false)
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, scalex(100.)
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, scaley(100.)
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, spacing(0.)
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, angle(0.)
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, borderstyle(1)
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, outline_w(2.)
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, shadow_w(2.)
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, alignment(2)
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, encoding(1)
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, relativeTo(1)
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{
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group = L"[V4+ Styles]";
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for (int i = 0; i < 4; i++)
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Margin[i] = 10;
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UpdateData();
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}
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AssStyle::AssStyle(const AssStyle& s)
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: name(s.name)
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, font(s.font)
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, fontsize(s.fontsize)
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, primary(s.primary)
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, secondary(s.secondary)
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, outline(s.outline)
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, shadow(s.shadow)
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, bold(s.bold)
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, italic(s.italic)
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, underline(s.underline)
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, strikeout(s.strikeout)
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, scalex(s.scalex)
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, scaley(s.scaley)
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, spacing(s.spacing)
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, angle(s.angle)
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, borderstyle(s.borderstyle)
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, outline_w(s.outline_w)
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, shadow_w(s.outline_w)
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, alignment(s.alignment)
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, encoding(s.encoding)
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, relativeTo(s.relativeTo)
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{
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group = L"[V4+ Styles]";
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memcpy(Margin, s.Margin, sizeof(Margin));
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SetEntryData(s.GetEntryData());
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}
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/// @brief Constructor
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/// @param _data
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/// @param version
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///
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AssStyle::AssStyle(wxString _data,int version) {
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Valid = Parse(_data,version);
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if (!Valid) {
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@ -234,15 +209,9 @@ AssStyle::AssStyle(wxString _data,int version) {
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UpdateData();
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}
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/// @brief Destructor
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///
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AssStyle::~AssStyle() {
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}
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/// @brief Parses value from ASS data
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/// @param rawData
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/// @param version
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@ -449,8 +418,6 @@ bool AssStyle::Parse(wxString rawData,int version) {
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return true;
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}
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/// @brief Writes data back to ASS (v4+) format
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///
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void AssStyle::UpdateData() {
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@ -475,8 +442,6 @@ void AssStyle::UpdateData() {
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SetEntryData(final);
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}
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/// @brief Sets margin from a string
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/// @param str
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/// @param which
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@ -492,24 +457,20 @@ void AssStyle::SetMarginString(const wxString str,int which) {
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Margin[which] = value;
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}
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/// @brief Gets string for margin
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/// @param which
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/// @return
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///
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wxString AssStyle::GetMarginString(int which) {
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wxString AssStyle::GetMarginString(int which) const {
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if (which < 0 || which >= 4) throw Aegisub::InvalidMarginIdError();
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wxString result = wxString::Format(_T("%04i"),Margin[which]);
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return result;
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}
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/// @brief Convert style to SSA string
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/// @return
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///
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wxString AssStyle::GetSSAText() {
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wxString AssStyle::GetSSAText() const {
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wxString output;
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int align = 0;
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switch (alignment) {
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@ -523,11 +484,13 @@ wxString AssStyle::GetSSAText() {
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case 8: align = 6; break;
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case 9: align = 7; break;
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}
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name.Replace(_T(","),_T(";"));
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font.Replace(_T(","),_T(";"));
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wxString n = name;
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n.Replace(L",", L";");
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wxString f = font;
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f.Replace(L",", L";");
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output = wxString::Format(_T("Style: %s,%s,%g,%s,%s,0,%s,%d,%d,%d,%g,%g,%d,%d,%d,%d,0,%i"),
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name.c_str(), font.c_str(), fontsize,
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n.c_str(), f.c_str(), fontsize,
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primary.GetSSAFormatted().c_str(),
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secondary.GetSSAFormatted().c_str(),
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shadow.GetSSAFormatted().c_str(),
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@ -538,47 +501,11 @@ wxString AssStyle::GetSSAText() {
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return output;
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}
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/// @brief Clone
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/// @return
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///
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AssEntry *AssStyle::Clone() const {
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// Create clone
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AssStyle *final = new AssStyle();
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// Copy data
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final->group = group;
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final->Valid = Valid;
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final->alignment = alignment;
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final->angle = angle;
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final->bold = bold;
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final->borderstyle = borderstyle;
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final->encoding = encoding;
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final->font = font;
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final->fontsize = fontsize;
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final->italic = italic;
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final->Margin[0] = Margin[0];
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final->Margin[1] = Margin[1];
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final->Margin[2] = Margin[2];
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final->Margin[3] = Margin[3];
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final->name = name;
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final->outline = outline;
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final->outline_w = outline_w;
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final->primary = primary;
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final->scalex = scalex;
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final->scaley = scaley;
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final->secondary = secondary;
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final->shadow = shadow;
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final->shadow_w = shadow_w;
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final->spacing = spacing;
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final->strikeout = strikeout;
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final->underline = underline;
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final->relativeTo = relativeTo;
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final->SetEntryData(const_cast<AssStyle*>(this)->GetEntryData());
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// Return
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return final;
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return new AssStyle(*this);
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}
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@ -587,7 +514,7 @@ AssEntry *AssStyle::Clone() const {
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/// @param style
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/// @return
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///
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bool AssStyle::IsEqualTo(AssStyle *style) {
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bool AssStyle::IsEqualTo(AssStyle *style) const {
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// memcmp won't work because strings won't match
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if (style->alignment != alignment ||
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style->angle != angle ||
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@ -34,53 +34,37 @@
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/// @ingroup subs_storage
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///
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///////////
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// Headers
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#ifndef AGI_PRE
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#include <wx/colour.h>
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#endif
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#include "ass_entry.h"
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||||
|
||||
|
||||
|
||||
/// DOCME
|
||||
/// @class AssColor
|
||||
/// @brief DOCME
|
||||
///
|
||||
/// DOCME
|
||||
class AssColor {
|
||||
public:
|
||||
|
||||
/// DOCME
|
||||
int r; // Red component
|
||||
|
||||
/// DOCME
|
||||
int g; // Green component
|
||||
|
||||
/// DOCME
|
||||
int b; // Blue component
|
||||
|
||||
/// DOCME
|
||||
int a; // Alpha component
|
||||
struct AssColor {
|
||||
int r; ///< Red component
|
||||
int g; ///< Green component
|
||||
int b; ///< Blue component
|
||||
int a; ///< Alpha component
|
||||
|
||||
AssColor();
|
||||
AssColor(wxColour &color);
|
||||
AssColor(int r, int g, int b, int a = 0);
|
||||
AssColor(const wxColour &color);
|
||||
|
||||
bool operator==(AssColor &col) const;
|
||||
bool operator!=(AssColor &col) const;
|
||||
bool operator==(const AssColor &col) const;
|
||||
bool operator!=(const AssColor &col) const;
|
||||
|
||||
wxColor GetWXColor(); // Return as a wxColor
|
||||
void SetWXColor(const wxColor &color); // Sets from a wxColor
|
||||
void Parse(const wxString value); // Parse SSA or ASS-style color
|
||||
wxString GetASSFormatted(bool alpha,bool stripped=false,bool isStyle=false); // Gets color formated in ASS format
|
||||
wxString GetSSAFormatted();
|
||||
wxString GetASSFormatted(bool alpha,bool stripped=false,bool isStyle=false) const; // Gets color formated in ASS format
|
||||
wxString GetSSAFormatted() const;
|
||||
};
|
||||
|
||||
|
||||
|
||||
/// DOCME
|
||||
/// @class AssStyle
|
||||
/// @brief DOCME
|
||||
|
@ -88,7 +72,6 @@ public:
|
|||
/// DOCME
|
||||
class AssStyle : public AssEntry {
|
||||
public:
|
||||
|
||||
/// DOCME
|
||||
wxString name;
|
||||
|
||||
|
@ -161,20 +144,21 @@ public:
|
|||
|
||||
/// @brief DOCME
|
||||
///
|
||||
ASS_EntryType GetType() { return ENTRY_STYLE; }
|
||||
ASS_EntryType GetType() const { return ENTRY_STYLE; }
|
||||
|
||||
bool Parse(wxString data,int version=1); // Parses raw ASS/SSA data into everything else
|
||||
void UpdateData(); // Updates raw data
|
||||
wxString GetSSAText(); // Retrieves SSA-formatted style
|
||||
wxString GetSSAText() const; // Retrieves SSA-formatted style
|
||||
|
||||
wxString GetMarginString(int which); // Returns the margin value as a string (0 = left, 1 = right, 2 = vertical/top, 3 = bottom)
|
||||
wxString GetMarginString(int which) const; // Returns the margin value as a string (0 = left, 1 = right, 2 = vertical/top, 3 = bottom)
|
||||
void SetMarginString(const wxString value,int which); // Sets margin value from a string (0 = left, 1 = right, 2 = vertical/top, 3 = bottom)
|
||||
static void GetEncodings(wxArrayString &encodingStrings);
|
||||
|
||||
AssEntry *Clone() const;
|
||||
bool IsEqualTo(AssStyle *style);
|
||||
bool IsEqualTo(AssStyle *style) const;
|
||||
|
||||
AssStyle();
|
||||
AssStyle(AssStyle const&);
|
||||
AssStyle(wxString data,int version=1);
|
||||
~AssStyle();
|
||||
};
|
||||
|
|
|
@ -171,7 +171,7 @@ void AssTime::SetMS (int _ms) {
|
|||
/// @param msPrecision
|
||||
/// @return
|
||||
///
|
||||
wxString AssTime::GetASSFormated (bool msPrecision) {
|
||||
wxString AssTime::GetASSFormated (bool msPrecision) const {
|
||||
int h,m,s,ms;
|
||||
int _ms = time;
|
||||
|
||||
|
|
|
@ -76,7 +76,7 @@ public:
|
|||
void SetMS(int ms); // Sets values to miliseconds
|
||||
void ParseASS(const wxString text); // Sets value to text-form time, in ASS format
|
||||
void ParseSRT(const wxString text); // Sets value to text-form time, in SRT format
|
||||
wxString GetASSFormated(bool ms=false); // Returns the ASS representation of time
|
||||
wxString GetASSFormated(bool ms=false) const; // Returns the ASS representation of time
|
||||
wxString GetSRTFormated(); // Returns the SRT representation of time
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue