mirror of https://github.com/odrling/Aegisub
Move audio decode error handling to GetAudio
Errors when not getting with volume need to be handled too. Updates #1509.
This commit is contained in:
parent
e995cd2616
commit
1c9af767e5
|
@ -61,21 +61,7 @@
|
|||
#include <libaegisub/log.h>
|
||||
|
||||
void AudioProvider::GetAudioWithVolume(void *buf, int64_t start, int64_t count, double volume) const {
|
||||
try {
|
||||
GetAudio(buf,start,count);
|
||||
}
|
||||
catch (AudioDecodeError const& e) {
|
||||
LOG_E("audio_provider") << e.GetChainedMessage();
|
||||
memset(buf, 0, count*bytes_per_sample);
|
||||
return;
|
||||
}
|
||||
catch (...) {
|
||||
// FIXME: Poor error handling though better than none, to patch issue #800.
|
||||
// Just return blank audio if real provider fails.
|
||||
LOG_E("audio_provider") << "Unknown audio decoding error";
|
||||
memset(buf, 0, count*bytes_per_sample);
|
||||
return;
|
||||
}
|
||||
GetAudio(buf,start,count);
|
||||
|
||||
if (volume == 1.0) return;
|
||||
|
||||
|
@ -128,8 +114,23 @@ void AudioProvider::GetAudio(void *buf, int64_t start, int64_t count) const {
|
|||
memset(zero_buf, 0, zero_count * bytes_per_sample * channels);
|
||||
}
|
||||
|
||||
if (count > 0)
|
||||
FillBuffer(buf, start, count);
|
||||
if (count > 0) {
|
||||
try {
|
||||
FillBuffer(buf, start, count);
|
||||
}
|
||||
catch (AudioDecodeError const& e) {
|
||||
LOG_E("audio_provider") << e.GetChainedMessage();
|
||||
memset(buf, 0, count*bytes_per_sample);
|
||||
return;
|
||||
}
|
||||
catch (...) {
|
||||
// FIXME: Poor error handling though better than none, to patch issue #800.
|
||||
// Just return blank audio if real provider fails.
|
||||
LOG_E("audio_provider") << "Unknown audio decoding error";
|
||||
memset(buf, 0, count*bytes_per_sample);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AudioProvider *AudioProviderFactory::GetProvider(wxString const& filename, int cache) {
|
||||
|
|
Loading…
Reference in New Issue