mirror of https://github.com/odrling/Aegisub
Use std::thread rather than pthreads for AlsaPlayer
This commit is contained in:
parent
c2b8892b33
commit
1bf6197869
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@ -44,128 +44,74 @@
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#include <libaegisub/log.h>
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#include <libaegisub/make_unique.h>
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#include <atomic>
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#include <algorithm>
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#include <boost/scope_exit.hpp>
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#include <chrono>
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#include <condition_variable>
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#include <alsa/asoundlib.h>
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#include <inttypes.h>
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#include <memory>
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#include <mutex>
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#include <thread>
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// X11 is the bestest
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#undef None
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namespace {
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struct PlaybackState {
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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bool playing = false;
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bool alive = false;
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bool signal_start = false;
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bool signal_stop = false;
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bool signal_close = false;
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bool signal_volume = false;
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double volume = 1.0;
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int64_t start_position = 0;
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int64_t end_position = 0;
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AudioProvider *provider = nullptr;
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std::string device_name;
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int64_t last_position = 0;
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timespec last_position_time;
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PlaybackState()
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{
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pthread_mutex_init(&mutex, 0);
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pthread_cond_init(&cond, 0);
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memset(&last_position_time, 0, sizeof last_position_time);
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}
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~PlaybackState()
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{
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pthread_cond_destroy(&cond);
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pthread_mutex_destroy(&mutex);
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}
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enum class Message {
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None,
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Start,
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Stop,
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Close
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};
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class AlsaPlayer final : public AudioPlayer {
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PlaybackState ps;
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pthread_t thread;
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std::mutex mutex;
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std::condition_variable cond;
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std::string device_name = OPT_GET("Player/Audio/ALSA/Device")->GetString();
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Message message = Message::None;
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std::atomic<bool> playing{false};
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std::atomic<double> volume{1.0};
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int64_t start_position = 0;
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std::atomic<int64_t> end_position{0};
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int64_t last_position = 0;
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timespec last_position_time = {0, 0};
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std::thread thread;
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void PlaybackThread();
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public:
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AlsaPlayer(AudioProvider *provider);
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~AlsaPlayer();
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void Play(int64_t start, int64_t count);
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void Stop();
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bool IsPlaying();
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void Play(int64_t start, int64_t count) override;
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void Stop() override;
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bool IsPlaying() override { return playing; }
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int64_t GetStartPosition();
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int64_t GetEndPosition();
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int64_t GetCurrentPosition();
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void SetEndPosition(int64_t pos);
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void SetCurrentPosition(int64_t pos);
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void SetVolume(double vol);
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void SetVolume(double vol) override { volume = vol; }
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int64_t GetEndPosition() override { return end_position; }
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int64_t GetCurrentPosition() override;
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void SetEndPosition(int64_t pos) override;
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};
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class PthreadMutexLocker {
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pthread_mutex_t &mutex;
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PthreadMutexLocker(const PthreadMutexLocker &) = delete;
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PthreadMutexLocker& operator=(PthreadMutexLocker const&) = delete;
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public:
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explicit PthreadMutexLocker(pthread_mutex_t &mutex) : mutex(mutex)
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{
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pthread_mutex_lock(&mutex);
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}
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~PthreadMutexLocker()
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{
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pthread_mutex_unlock(&mutex);
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}
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int WaitCondition(pthread_cond_t &cond)
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{
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return pthread_cond_wait(&cond, &mutex);
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}
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int WaitConditionTimeout(pthread_cond_t &cond, int ms)
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{
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timespec abstime;
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clock_gettime(CLOCK_REALTIME, &abstime);
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abstime.tv_nsec += ms * 1000000;
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return pthread_cond_timedwait(&cond, &mutex, &abstime);
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}
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};
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class ScopedAliveFlag {
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bool &flag;
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ScopedAliveFlag(const ScopedAliveFlag &) = delete;
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ScopedAliveFlag& operator=(ScopedAliveFlag const&) = delete;
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public:
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explicit ScopedAliveFlag(bool &var) : flag(var) { flag = true; }
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~ScopedAliveFlag() { flag = false; }
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};
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void *playback_thread(void *arg)
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void AlsaPlayer::PlaybackThread()
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{
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// This is exception-free territory!
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// Return a pointer to a static string constant describing the error, or 0 on no error
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auto &ps = *static_cast<PlaybackState *>(arg);
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std::unique_lock<std::mutex> lock(mutex);
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PthreadMutexLocker ml(ps.mutex);
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ScopedAliveFlag alive_flag(ps.alive);
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snd_pcm_t *pcm = 0;
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if (snd_pcm_open(&pcm, ps.device_name.c_str(), SND_PCM_STREAM_PLAYBACK, 0) != 0)
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return (void*)"snd_pcm_open";
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snd_pcm_t *pcm = nullptr;
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if (snd_pcm_open(&pcm, device_name.c_str(), SND_PCM_STREAM_PLAYBACK, 0) != 0)
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return;
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LOG_D("audio/player/alsa") << "opened pcm";
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BOOST_SCOPE_EXIT_ALL(&) { snd_pcm_close(pcm); };
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do_setup:
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snd_pcm_format_t pcm_format;
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switch (ps.provider->GetBytesPerSample())
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switch (provider->GetBytesPerSample())
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{
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case 1:
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LOG_D("audio/player/alsa") << "format U8";
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pcm_format = SND_PCM_FORMAT_S16_LE;
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break;
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default:
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snd_pcm_close(pcm);
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return (void*)"snd_pcm_format_t";
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return;
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}
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if (snd_pcm_set_params(pcm,
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pcm_format,
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SND_PCM_ACCESS_RW_INTERLEAVED,
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ps.provider->GetChannels(),
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ps.provider->GetSampleRate(),
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provider->GetChannels(),
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provider->GetSampleRate(),
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1, // allow resample
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100*1000 // 100 milliseconds latency
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) != 0)
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return (void*)"snd_pcm_set_params";
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return;
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LOG_D("audio/player/alsa") << "set pcm params";
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size_t framesize = ps.provider->GetChannels() * ps.provider->GetBytesPerSample();
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size_t framesize = provider->GetChannels() * provider->GetBytesPerSample();
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ps.signal_close = false;
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while (ps.signal_close == false)
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while (true)
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{
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// Wait for condition to trigger
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if (!ps.signal_start)
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ml.WaitCondition(ps.cond);
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LOG_D("audio/player/alsa") << "outer loop, condition happened";
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if (ps.signal_start == false || ps.end_position <= ps.start_position)
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while (message != Message::Start)
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{
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LOG_D("audio/player/alsa") << "nothing to play, rewaiting";
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ps.signal_start = false;
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continue;
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cond.wait(lock, [&] { return message != Message::None; });
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if (message == Message::Close)
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return;
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if (message == Message::Start && end_position > start_position)
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break;
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// Not playing, so don't need to stop...
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message = Message::None;
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}
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message = Message::None;
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LOG_D("audio/player/alsa") << "starting playback";
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int64_t position = ps.start_position;
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int64_t position = start_position;
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// Playback position
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ps.last_position = position;
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clock_gettime(CLOCK_REALTIME, &ps.last_position_time);
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last_position = position;
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clock_gettime(CLOCK_REALTIME, &last_position_time);
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// Initial buffer-fill
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{
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snd_pcm_sframes_t avail = std::min(snd_pcm_avail(pcm), (snd_pcm_sframes_t)(ps.end_position-position));
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auto avail = std::min(snd_pcm_avail(pcm), (snd_pcm_sframes_t)(end_position-position));
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std::unique_ptr<char[]> buf{new char[avail*framesize]};
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ps.provider->GetAudioWithVolume(buf.get(), position, avail, ps.volume);
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provider->GetAudioWithVolume(buf.get(), position, avail, volume);
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snd_pcm_sframes_t written = 0;
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while (written <= 0)
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{
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written = snd_pcm_writei(pcm, buf.get(), avail);
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if (written == -ESTRPIPE)
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{
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snd_pcm_recover(pcm, written, 0);
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}
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else if (written <= 0)
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{
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snd_pcm_close(pcm);
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LOG_D("audio/player/alsa") << "error filling buffer";
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return (void*)"snd_pcm_writei";
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return;
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}
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}
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position += written;
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LOG_D("audio/player/alsa") << "initial buffer filled, hitting start";
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snd_pcm_start(pcm);
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ps.signal_start = false;
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ps.signal_stop = false;
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while (ps.signal_stop == false)
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playing = true;
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BOOST_SCOPE_EXIT_ALL(&) { playing = false; };
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while (true)
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{
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int64_t orig_position = position;
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int64_t orig_ps_end_position = ps.end_position;
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ScopedAliveFlag playing_flag(ps.playing);
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// Sleep a bit, or until an event
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ml.WaitConditionTimeout(ps.cond, 50);
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//LOG_D("audio/player/alsa") << "playback loop, out of wait";
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cond.wait_for(lock, std::chrono::milliseconds{25});
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if (message == Message::Close)
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{
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snd_pcm_drop(pcm);
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return;
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}
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// Check for stop signal
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if (ps.signal_stop == true)
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if (message == Message::Stop || message == Message::Start)
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{
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LOG_D("audio/player/alsa") << "playback loop, stop signal";
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snd_pcm_drop(pcm);
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snd_pcm_sframes_t delay;
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if (snd_pcm_delay(pcm, &delay) == 0)
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{
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ps.last_position = position - delay;
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clock_gettime(CLOCK_REALTIME, &ps.last_position_time);
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last_position = position - delay;
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clock_gettime(CLOCK_REALTIME, &last_position_time);
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}
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// Fill buffer
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if (snd_pcm_recover(pcm, -EPIPE, 1) < 0)
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{
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LOG_D("audio/player/alsa") << "failed to recover from underrun";
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return (void*)"snd_pcm_avail";
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return;
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}
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tmp_pcm_avail = snd_pcm_avail(pcm);
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}
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avail = std::min(tmp_pcm_avail, (snd_pcm_sframes_t)(ps.end_position-position));
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auto avail = std::min(tmp_pcm_avail, (snd_pcm_sframes_t)(end_position-position));
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if (avail < 0)
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{
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printf("\n--------- avail was less than 0: %ld\n", (long)avail);
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printf("snd_pcm_avail(pcm): %ld\n", (long)tmp_pcm_avail);
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printf("original position: %" PRId64 "\n", orig_position);
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printf("current position: %" PRId64 "\n", position);
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printf("original ps.end_position: %" PRId64 "\n", orig_ps_end_position);
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printf("current ps.end_position: %" PRId64 "\n", ps.end_position);
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printf("---------\n\n");
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continue;
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}
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{
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std::unique_ptr<char[]> buf{new char[avail*framesize]};
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ps.provider->GetAudioWithVolume(buf.get(), position, avail, ps.volume);
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provider->GetAudioWithVolume(buf.get(), position, avail, volume);
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snd_pcm_sframes_t written = 0;
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while (written <= 0)
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{
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written = snd_pcm_writei(pcm, buf.get(), avail);
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if (written == -ESTRPIPE || written == -EPIPE)
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{
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snd_pcm_recover(pcm, written, 0);
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}
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else if (written == 0)
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{
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break;
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}
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else if (written < 0)
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{
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snd_pcm_close(pcm);
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LOG_D("audio/player/alsa") << "error filling buffer, written=" << written;
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return (void*)"snd_pcm_writei";
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return;
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}
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}
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position += written;
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}
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//LOG_D("audio/player/alsa") << "playback loop, filled buffer";
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// Check for end of playback
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if (position >= ps.end_position)
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if (position >= end_position)
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{
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LOG_D("audio/player/alsa") << "playback loop, past end, draining";
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snd_pcm_drain(pcm);
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break;
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}
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}
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ps.signal_stop = false;
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playing = false;
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LOG_D("audio/player/alsa") << "out of playback loop";
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switch (snd_pcm_state(pcm))
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{
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case SND_PCM_STATE_OPEN:
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// no clue what could have happened here, but start over
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ps.signal_start = false;
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ps.signal_stop = false;
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goto do_setup;
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case SND_PCM_STATE_SETUP:
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case SND_PCM_STATE_DISCONNECTED:
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// lost device, close the handle and return error
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snd_pcm_close(pcm);
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return (void*)"SND_PCM_STATE_DISCONNECTED";
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return;
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default:
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// everything else should either be fine or impossible (here)
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break;
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}
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}
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ps.signal_close = false;
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LOG_D("audio/player/alsa") << "out of outer loop";
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snd_pcm_close(pcm);
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return 0;
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}
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AlsaPlayer::AlsaPlayer(AudioProvider *provider)
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AlsaPlayer::AlsaPlayer(AudioProvider *provider) try
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: AudioPlayer(provider)
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, thread(&AlsaPlayer::PlaybackThread, this)
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{
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ps.provider = provider;
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ps.device_name = OPT_GET("Player/Audio/ALSA/Device")->GetString();
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if (pthread_create(&thread, 0, &playback_thread, &ps) != 0)
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throw agi::AudioPlayerOpenError("AlsaPlayer: Creating the playback thread failed", 0);
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}
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catch (std::system_error const&) {
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throw agi::AudioPlayerOpenError("AlsaPlayer: Creating the playback thread failed", 0);
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}
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AlsaPlayer::~AlsaPlayer()
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{
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{
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PthreadMutexLocker ml(ps.mutex);
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ps.signal_stop = true;
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ps.signal_close = true;
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LOG_D("audio/player/alsa") << "close stream, stop+close signal";
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pthread_cond_signal(&ps.cond);
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std::unique_lock<std::mutex> lock(mutex);
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message = Message::Close;
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cond.notify_all();
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}
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pthread_join(thread, 0); // FIXME: check for errors
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thread.join();
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}
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void AlsaPlayer::Play(int64_t start, int64_t count)
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{
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PthreadMutexLocker ml(ps.mutex);
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ps.signal_start = true;
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ps.signal_stop = true; // make sure to stop any ongoing playback first
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ps.start_position = start;
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ps.end_position = start + count;
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pthread_cond_signal(&ps.cond);
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std::unique_lock<std::mutex> lock(mutex);
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message = Message::Start;
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start_position = start;
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end_position = start + count;
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cond.notify_all();
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}
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void AlsaPlayer::Stop()
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{
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PthreadMutexLocker ml(ps.mutex);
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ps.signal_stop = true;
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LOG_D("audio/player/alsa") << "stop stream, stop signal";
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pthread_cond_signal(&ps.cond);
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}
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bool AlsaPlayer::IsPlaying()
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{
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PthreadMutexLocker ml(ps.mutex);
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return ps.playing;
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std::unique_lock<std::mutex> lock(mutex);
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message = Message::Stop;
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cond.notify_all();
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}
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void AlsaPlayer::SetEndPosition(int64_t pos)
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{
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PthreadMutexLocker ml(ps.mutex);
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ps.end_position = pos;
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}
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int64_t AlsaPlayer::GetEndPosition()
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{
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PthreadMutexLocker ml(ps.mutex);
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return ps.end_position;
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std::unique_lock<std::mutex> lock(mutex);
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end_position = pos;
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}
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int64_t AlsaPlayer::GetCurrentPosition()
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@ -430,10 +330,10 @@ int64_t AlsaPlayer::GetCurrentPosition()
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int64_t samplerate;
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{
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PthreadMutexLocker ml(ps.mutex);
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lastpos = ps.last_position;
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lasttime = ps.last_position_time;
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samplerate = ps.provider->GetSampleRate();
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std::unique_lock<std::mutex> lock(mutex);
|
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lastpos = last_position;
|
||||
lasttime = last_position_time;
|
||||
samplerate = provider->GetSampleRate();
|
||||
}
|
||||
|
||||
timespec now;
|
||||
|
@ -445,18 +345,7 @@ int64_t AlsaPlayer::GetCurrentPosition()
|
|||
double last_sec = lasttime.tv_sec + lasttime.tv_nsec/NANO;
|
||||
double diff_sec = now_sec - last_sec;
|
||||
|
||||
int64_t pos = lastpos + (int64_t)(diff_sec * samplerate);
|
||||
//printf("AlsaPlayer: current position = %lld\n", pos);
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
void AlsaPlayer::SetVolume(double vol)
|
||||
{
|
||||
PthreadMutexLocker ml(ps.mutex);
|
||||
ps.volume = vol;
|
||||
ps.signal_volume = true;
|
||||
pthread_cond_signal(&ps.cond);
|
||||
return lastpos + (int64_t)(diff_sec * samplerate);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue