Drag the entire audio selection when Alt is held down

Closes #691.
This commit is contained in:
Thomas Goyne 2014-05-12 12:07:46 -07:00
parent 5da847e1ef
commit 1651446e0f
4 changed files with 39 additions and 16 deletions

View File

@ -1075,9 +1075,9 @@ void AudioDisplay::OnMouseEvent(wxMouseEvent& event)
if (event.LeftDown() || event.RightDown()) if (event.LeftDown() || event.RightDown())
{ {
const int timepos = TimeFromRelativeX(mouse_x); const int timepos = TimeFromRelativeX(mouse_x);
std::vector<AudioMarker*> markers = event.LeftDown() ? std::vector<AudioMarker*> markers = event.LeftDown()
timing->OnLeftClick(timepos, event.CmdDown(), drag_sensitivity, snap_sensitivity) : ? timing->OnLeftClick(timepos, event.CmdDown(), event.AltDown(), drag_sensitivity, snap_sensitivity)
timing->OnRightClick(timepos, event.CmdDown(), drag_sensitivity, snap_sensitivity); : timing->OnRightClick(timepos, event.CmdDown(), drag_sensitivity, snap_sensitivity);
// Clicking should never result in the audio display scrolling // Clicking should never result in the audio display scrolling
ScrollPixelToLeft(old_scroll_pos); ScrollPixelToLeft(old_scroll_pos);

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@ -154,7 +154,7 @@ public:
/// @param snap_range Maximum snapping range in milliseconds /// @param snap_range Maximum snapping range in milliseconds
/// @return All audio markers at the clicked position which are eligible /// @return All audio markers at the clicked position which are eligible
/// to be dragged, if any. /// to be dragged, if any.
virtual std::vector<AudioMarker*> OnLeftClick(int ms, bool ctrl_down, int sensitivity, int snap_range) = 0; virtual std::vector<AudioMarker*> OnLeftClick(int ms, bool ctrl_down, bool alt_down, int sensitivity, int snap_range) = 0;
/// @brief The user pressed the right mouse button on the audio /// @brief The user pressed the right mouse button on the audio
/// @param ms The time in milliseconds the user clicked /// @param ms The time in milliseconds the user clicked

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@ -214,7 +214,8 @@ public:
/// Get this line's markers /// Get this line's markers
/// @param c Vector to add the markers to /// @param c Vector to add the markers to
void GetMarkers(std::vector<DialogueTimingMarker*> *c) const template<typename Container>
void GetMarkers(Container *c) const
{ {
c->push_back(left_marker); c->push_back(left_marker);
c->push_back(right_marker); c->push_back(right_marker);
@ -325,6 +326,9 @@ class AudioTimingControllerDialogue final : public AudioTimingController {
/// The owning project context /// The owning project context
agi::Context *context; agi::Context *context;
/// The marker which was clicked on for relative shifting in alt-click mode
DialogueTimingMarker *clicked_marker = nullptr;
/// Autocommit option /// Autocommit option
const agi::OptionValue *auto_commit = OPT_GET("Audio/Auto/Commit"); const agi::OptionValue *auto_commit = OPT_GET("Audio/Auto/Commit");
const agi::OptionValue *inactive_line_mode = OPT_GET("Audio/Inactive Lines Display Mode"); const agi::OptionValue *inactive_line_mode = OPT_GET("Audio/Inactive Lines Display Mode");
@ -400,7 +404,7 @@ public:
void ModifyLength(int delta, bool shift_following) override; void ModifyLength(int delta, bool shift_following) override;
void ModifyStart(int delta) override; void ModifyStart(int delta) override;
bool IsNearbyMarker(int ms, int sensitivity) const override; bool IsNearbyMarker(int ms, int sensitivity) const override;
std::vector<AudioMarker*> OnLeftClick(int ms, bool ctrl_down, int sensitivity, int snap_range) override; std::vector<AudioMarker*> OnLeftClick(int ms, bool ctrl_down, bool alt_down, int sensitivity, int snap_range) override;
std::vector<AudioMarker*> OnRightClick(int ms, bool, int sensitivity, int snap_range) override; std::vector<AudioMarker*> OnRightClick(int ms, bool, int sensitivity, int snap_range) override;
void OnMarkerDrag(std::vector<AudioMarker*> const& markers, int new_position, int snap_range) override; void OnMarkerDrag(std::vector<AudioMarker*> const& markers, int new_position, int snap_range) override;
@ -609,11 +613,13 @@ bool AudioTimingControllerDialogue::IsNearbyMarker(int ms, int sensitivity) cons
return active_line.ContainsMarker(TimeRange(ms-sensitivity, ms+sensitivity)); return active_line.ContainsMarker(TimeRange(ms-sensitivity, ms+sensitivity));
} }
std::vector<AudioMarker*> AudioTimingControllerDialogue::OnLeftClick(int ms, bool ctrl_down, int sensitivity, int snap_range) std::vector<AudioMarker*> AudioTimingControllerDialogue::OnLeftClick(int ms, bool ctrl_down, bool alt_down, int sensitivity, int snap_range)
{ {
assert(sensitivity >= 0); assert(sensitivity >= 0);
assert(snap_range >= 0); assert(snap_range >= 0);
clicked_marker = nullptr;
std::vector<AudioMarker*> ret; std::vector<AudioMarker*> ret;
DialogueTimingMarker *left = active_line.GetLeftMarker(); DialogueTimingMarker *left = active_line.GetLeftMarker();
@ -642,9 +648,16 @@ std::vector<AudioMarker*> AudioTimingControllerDialogue::OnLeftClick(int ms, boo
// The use of GetPosition here is important, as otherwise it'll start // The use of GetPosition here is important, as otherwise it'll start
// after lines ending at the same time as the active line begins // after lines ending at the same time as the active line begins
auto it = boost::lower_bound(markers, clicked->GetPosition(), marker_ptr_cmp()); auto it = boost::lower_bound(markers, clicked->GetPosition(), marker_ptr_cmp());
for(; it != markers.end() && !(*clicked < **it); ++it) for (; it != markers.end() && !(*clicked < **it); ++it)
ret.push_back(*it); ret.push_back(*it);
} }
else if (alt_down)
{
clicked_marker = clicked;
active_line.GetMarkers(&ret);
for (auto const& line : selected_lines)
line.GetMarkers(&ret);
}
else else
ret.push_back(clicked); ret.push_back(clicked);
@ -676,6 +689,10 @@ void AudioTimingControllerDialogue::UpdateSelection()
void AudioTimingControllerDialogue::SetMarkers(std::vector<AudioMarker*> const& upd_markers, int ms) void AudioTimingControllerDialogue::SetMarkers(std::vector<AudioMarker*> const& upd_markers, int ms)
{ {
if (upd_markers.empty()) return;
int shift = clicked_marker ? ms - *clicked_marker : 0;
// Since we're moving markers, the sorted list of markers will need to be // Since we're moving markers, the sorted list of markers will need to be
// resorted. To avoid resorting the entire thing, find the subrange that // resorted. To avoid resorting the entire thing, find the subrange that
// is effected. // is effected.
@ -683,19 +700,25 @@ void AudioTimingControllerDialogue::SetMarkers(std::vector<AudioMarker*> const&
int max_ms = ms; int max_ms = ms;
for (AudioMarker *upd_marker : upd_markers) for (AudioMarker *upd_marker : upd_markers)
{ {
DialogueTimingMarker *marker = static_cast<DialogueTimingMarker*>(upd_marker); auto marker = static_cast<DialogueTimingMarker*>(upd_marker);
min_ms = std::min<int>(*marker, min_ms); if (shift < 0) {
max_ms = std::max<int>(*marker, max_ms); min_ms = std::min<int>(*marker + shift, min_ms);
max_ms = std::max<int>(*marker, max_ms);
}
else {
min_ms = std::min<int>(*marker, min_ms);
max_ms = std::max<int>(*marker + shift, max_ms);
}
} }
auto begin = boost::lower_bound(markers, min_ms, marker_ptr_cmp()); auto begin = boost::lower_bound(markers, min_ms, marker_ptr_cmp());
auto end = upper_bound(begin, markers.end(), max_ms, marker_ptr_cmp()); auto end = upper_bound(begin, markers.end(), max_ms, marker_ptr_cmp());
// Update the markers // Update the markers
for (AudioMarker *upd_marker : upd_markers) for (auto upd_marker : upd_markers)
{ {
DialogueTimingMarker *marker = static_cast<DialogueTimingMarker*>(upd_marker); auto marker = static_cast<DialogueTimingMarker*>(upd_marker);
marker->SetPosition(ms); marker->SetPosition(clicked_marker ? *marker + shift : ms);
modified_lines.insert(marker->GetLine()); modified_lines.insert(marker->GetLine());
} }

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@ -140,7 +140,7 @@ public:
void ModifyLength(int delta, bool shift_following) override; void ModifyLength(int delta, bool shift_following) override;
void ModifyStart(int delta) override; void ModifyStart(int delta) override;
bool IsNearbyMarker(int ms, int sensitivity) const override; bool IsNearbyMarker(int ms, int sensitivity) const override;
std::vector<AudioMarker*> OnLeftClick(int ms, bool, int sensitivity, int) override; std::vector<AudioMarker*> OnLeftClick(int ms, bool, bool, int sensitivity, int) override;
std::vector<AudioMarker*> OnRightClick(int ms, bool, int, int) override; std::vector<AudioMarker*> OnRightClick(int ms, bool, int, int) override;
void OnMarkerDrag(std::vector<AudioMarker*> const& marker, int new_position, int) override; void OnMarkerDrag(std::vector<AudioMarker*> const& marker, int new_position, int) override;
@ -347,7 +347,7 @@ static std::vector<Out *> copy_ptrs(In &vec, size_t start, size_t end) {
return ret; return ret;
} }
std::vector<AudioMarker*> AudioTimingControllerKaraoke::OnLeftClick(int ms, bool ctrl_down, int sensitivity, int) { std::vector<AudioMarker*> AudioTimingControllerKaraoke::OnLeftClick(int ms, bool ctrl_down, bool, int sensitivity, int) {
TimeRange range(ms - sensitivity, ms + sensitivity); TimeRange range(ms - sensitivity, ms + sensitivity);
size_t syl = distance(markers.begin(), lower_bound(markers.begin(), markers.end(), ms)); size_t syl = distance(markers.begin(), lower_bound(markers.begin(), markers.end(), ms));