mirror of https://github.com/odrling/Aegisub
Made the relevant audio options reload audio.
Originally committed to SVN as r1055.
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@ -769,7 +769,7 @@ void AudioDisplay::SetScale(float _scale) {
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//////////////////
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// Load from file
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void AudioDisplay::SetFile(wxString file, VideoProvider *vprovider) {
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void AudioDisplay::SetFile(wxString file, VideoProvider *vproviderLOL) {
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// Unload
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if (file.IsEmpty()) {
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if (player) player->CloseStream();
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@ -830,6 +830,13 @@ void AudioDisplay::SetFromVideo() {
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}
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////////////////
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// Reload audio
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void AudioDisplay::Reload() {
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if (provider) SetFile(provider->GetFilename());
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}
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////////////////////
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// Update scrollbar
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void AudioDisplay::UpdateScrollbar() {
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@ -144,17 +144,28 @@ public:
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AudioDisplay(wxWindow *parent);
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~AudioDisplay();
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void AddLead(bool in,bool out);
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void UpdateImage(bool weak=false);
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void Update();
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void RecreateImage();
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void SetPosition(int pos);
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void SetSamplesPercent(int percent,bool update=true,float pivot=0.5);
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void SetScale(float scale);
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void SetFile(wxString file,VideoProvider *vprovider=NULL);
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void SetFromVideo();
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void UpdateScrollbar();
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void SetDialogue(SubtitlesGrid *_grid=NULL,AssDialogue *diag=NULL,int n=-1);
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void MakeDialogueVisible(bool force=false);
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void ChangeLine(int delta);
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void Next();
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void Prev();
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void CommitChanges(bool nextLine=false);
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void AddLead(bool in,bool out);
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void SetFile(wxString file,VideoProvider *vprovider=NULL);
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void SetFromVideo();
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void Reload();
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void Play(int start,int end);
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void Stop();
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__int64 GetSampleAtX(int x);
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int GetXAtSample(__int64 n);
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@ -164,14 +175,6 @@ public:
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__int64 GetSampleAtMS(__int64 ms);
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int GetSyllableAtX(int x);
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void MakeDialogueVisible(bool force=false);
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void CommitChanges(bool nextLine=false);
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void ChangeLine(int delta);
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void Next();
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void Prev();
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void Play(int start,int end);
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void Stop();
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void GetTimesDialogue(int &start,int &end);
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void GetTimesSelection(int &start,int &end);
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void SetSelection(int start, int end);
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@ -701,9 +701,10 @@ void DialogOptions::WriteToOptions(bool justApply) {
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bool mustRestart = false;
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bool editBox = false;
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bool grid = false;
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bool videoRestart = false;
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bool video = false;
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bool audio = false;
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bool videoReload = false;
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bool audioReload = false;
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// For each bound item
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for (unsigned int i=0;i<binds.size();i++) {
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@ -775,8 +776,9 @@ void DialogOptions::WriteToOptions(bool justApply) {
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if (type == MOD_EDIT_BOX) editBox = true;
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if (type == MOD_GRID) grid = true;
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if (type == MOD_VIDEO) video = true;
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if (type == MOD_VIDEO_RELOAD) videoRestart = true;
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if (type == MOD_VIDEO_RELOAD) videoReload = true;
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if (type == MOD_AUDIO) audio = true;
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if (type == MOD_AUDIO_RELOAD) audioReload = true;
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}
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}
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@ -811,7 +813,7 @@ void DialogOptions::WriteToOptions(bool justApply) {
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}
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// Video
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if (videoRestart) {
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if (videoReload) {
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VideoContext::Get()->Reload();
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}
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else if (video) {
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@ -820,7 +822,11 @@ void DialogOptions::WriteToOptions(bool justApply) {
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}
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// Audio
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if (audio) {
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if (audioReload) {
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FrameMain *frame = (FrameMain*) GetParent();
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frame->audioBox->audioDisplay->Reload();
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}
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else if (audio) {
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FrameMain *frame = (FrameMain*) GetParent();
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frame->audioBox->audioDisplay->RecreateImage();
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frame->audioBox->audioDisplay->Refresh();
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@ -149,10 +149,9 @@ void OptionsManager::LoadDefaults() {
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SetBool(_T("Video Dummy Pattern"), false);
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// Video Provider (Advanced)
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SetModificationType(MOD_RESTART);
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SetBool(_T("Threaded Video"),false);
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SetInt(_T("Avisynth MemoryMax"),64);
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SetModificationType(MOD_VIDEO_RELOAD);
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SetInt(_T("Avisynth MemoryMax"),64);
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SetBool(_T("Threaded Video"),false);
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SetText(_T("Video Provider"),_T("Avisynth"));
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SetBool(_T("Allow Ancient Avisynth"),false);
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SetText(_T("Avisynth subs renderer"),_T("vsfilter"));
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@ -180,7 +179,7 @@ void OptionsManager::LoadDefaults() {
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SetInt(_T("Audio Inactive Lines Display Mode"),1);
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// Audio Advanced
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SetModificationType(MOD_AUTOMATIC);
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SetModificationType(MOD_AUDIO_RELOAD);
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SetInt(_T("Audio Cache"),1);
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SetText(_T("Audio Provider"),_T("avisynth"));
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SetText(_T("Audio Downmixer"),_T("ConvertToMono"));
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@ -54,7 +54,8 @@ enum ModType {
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MOD_GRID,
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MOD_VIDEO,
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MOD_VIDEO_RELOAD,
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MOD_AUDIO
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MOD_AUDIO,
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MOD_AUDIO_RELOAD
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};
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@ -228,6 +228,7 @@ void VideoContext::UnloadTexture() {
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void VideoContext::SetVideo(const wxString &filename) {
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// Unload video
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Reset();
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threaded = Options.AsBool(_T("Threaded Video"));
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// Load video
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if (!filename.IsEmpty()) {
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