Remove the 'Collisions' setting from the properties dialog

No renderers actually support it so there's really no reason for it to
be settable.
This commit is contained in:
Thomas Goyne 2013-03-30 07:08:15 -07:00
parent 4603f39962
commit 1598e81773
1 changed files with 0 additions and 8 deletions

View File

@ -107,12 +107,6 @@ DialogProperties::DialogProperties(agi::Context *c)
optionsGrid->Add(new wxStaticText(this,-1,_("Wrap Style: ")),0,wxALIGN_CENTER_VERTICAL,0);
optionsGrid->Add(WrapStyle,1,wxEXPAND,0);
wxString coll_opts[] = { _("Normal"), _("Reverse") };
collision = new wxComboBox(this, -1, "", wxDefaultPosition, wxDefaultSize, 2, coll_opts, wxCB_READONLY);
collision->SetSelection(boost::iequals(c->ass->GetScriptInfo("Collisions"), "reverse"));
optionsGrid->Add(new wxStaticText(this,-1,_("Collision: ")),0,wxALIGN_CENTER_VERTICAL,0);
optionsGrid->Add(collision,1,wxEXPAND,0);
ScaleBorder = new wxCheckBox(this,-1,_("Scale Border and Shadow"));
ScaleBorder->SetToolTip(_("Scale border and shadow together with script/render resolution. If this is unchecked, relative border and shadow size will depend on renderer."));
ScaleBorder->SetValue(boost::iequals(c->ass->GetScriptInfo("ScaledBorderAndShadow"), "yes"));
@ -152,8 +146,6 @@ void DialogProperties::OnOK(wxCommandEvent &) {
count += SetInfoIfDifferent("PlayResX", from_wx(ResX->GetValue()));
count += SetInfoIfDifferent("PlayResY", from_wx(ResY->GetValue()));
count += SetInfoIfDifferent("WrapStyle", std::to_string(WrapStyle->GetSelection()));
const char *col[2] = { "Normal", "Reverse" };
count += SetInfoIfDifferent("Collisions", col[collision->GetSelection()]);
count += SetInfoIfDifferent("ScaledBorderAndShadow", ScaleBorder->GetValue() ? "yes" : "no");
if (count) c->ass->Commit(_("property changes"), AssFile::COMMIT_SCRIPTINFO);