mirror of https://github.com/odrling/Aegisub
Don't swallow : keypresses in TimeEdit
Originally committed to SVN as r6883.
This commit is contained in:
parent
a3d7d2bbc0
commit
108c38b9bc
|
@ -148,58 +148,57 @@ void TimeEdit::OnKeyDown(wxKeyEvent &event) {
|
|||
PasteTime();
|
||||
else
|
||||
event.Skip();
|
||||
return;
|
||||
}
|
||||
|
||||
// Shift-Insert would paste the stuff anyway
|
||||
// but no one updates the private "time" variable.
|
||||
else if (event.ShiftDown()) {
|
||||
if (key == WXK_INSERT)
|
||||
PasteTime();
|
||||
else
|
||||
event.Skip();
|
||||
if (event.ShiftDown() && key == WXK_INSERT) {
|
||||
PasteTime();
|
||||
return;
|
||||
}
|
||||
else {
|
||||
// Translate numpad presses to normal numbers
|
||||
if (key >= WXK_NUMPAD0 && key <= WXK_NUMPAD9)
|
||||
key += '0' - WXK_NUMPAD0;
|
||||
|
||||
// If overwriting is disabled, we're in frame mode, or it's a key we
|
||||
// don't care about just let the standard processing happen
|
||||
event.Skip();
|
||||
if (byFrame) return;
|
||||
if (insert) return;
|
||||
if ((key < '0' || key > '9') && key != WXK_BACK && key != WXK_DELETE && key != ';' && key != '.') return;
|
||||
// Translate numpad presses to normal numbers
|
||||
if (key >= WXK_NUMPAD0 && key <= WXK_NUMPAD9)
|
||||
key += '0' - WXK_NUMPAD0;
|
||||
|
||||
event.Skip(false);
|
||||
// If overwriting is disabled, we're in frame mode, or it's a key we
|
||||
// don't care about just let the standard processing happen
|
||||
event.Skip();
|
||||
if (byFrame) return;
|
||||
if (insert) return;
|
||||
if ((key < '0' || key > '9') && key != WXK_BACK && key != WXK_DELETE && key != ';' && key != '.') return;
|
||||
|
||||
long start = GetInsertionPoint();
|
||||
wxString text = GetValue();
|
||||
event.Skip(false);
|
||||
|
||||
// Delete does nothing
|
||||
if (key == WXK_DELETE) return;
|
||||
// Back just moves cursor back one without deleting
|
||||
if (key == WXK_BACK) {
|
||||
if (start > 0)
|
||||
SetInsertionPoint(start - 1);
|
||||
return;
|
||||
}
|
||||
// Cursor is at the end so do nothing
|
||||
if (start >= (long)text.size()) return;
|
||||
long start = GetInsertionPoint();
|
||||
wxString text = GetValue();
|
||||
|
||||
// If the cursor is at punctuation, move it forward to the next digit
|
||||
if (text[start] == ':' || text[start] == '.')
|
||||
++start;
|
||||
|
||||
// : and . hop over punctuation but never insert anything
|
||||
if (key == ';' || key == '.') {
|
||||
SetInsertionPoint(start);
|
||||
return;
|
||||
}
|
||||
|
||||
// Overwrite the digit
|
||||
time = text.Left(start) + (char)key + text.Mid(start + 1);
|
||||
SetValue(time.GetASSFormated());
|
||||
SetInsertionPoint(start + 1);
|
||||
// Delete does nothing
|
||||
if (key == WXK_DELETE) return;
|
||||
// Back just moves cursor back one without deleting
|
||||
if (key == WXK_BACK) {
|
||||
if (start > 0)
|
||||
SetInsertionPoint(start - 1);
|
||||
return;
|
||||
}
|
||||
// Cursor is at the end so do nothing
|
||||
if (start >= (long)text.size()) return;
|
||||
|
||||
// If the cursor is at punctuation, move it forward to the next digit
|
||||
if (text[start] == ':' || text[start] == '.')
|
||||
++start;
|
||||
|
||||
// : and . hop over punctuation but never insert anything
|
||||
if (key == ';' || key == '.') {
|
||||
SetInsertionPoint(start);
|
||||
return;
|
||||
}
|
||||
|
||||
// Overwrite the digit
|
||||
time = text.Left(start) + (char)key + text.Mid(start + 1);
|
||||
SetValue(time.GetASSFormated());
|
||||
SetInsertionPoint(start + 1);
|
||||
}
|
||||
|
||||
void TimeEdit::OnInsertChanged(agi::OptionValue const& opt) {
|
||||
|
|
Loading…
Reference in New Issue